Search found 3736 matches
- Thu Dec 19, 2013 6:23 pm
- Forum: Ren'Py Cookbook
- Topic: RPG Battle Engine - Alpha 7.5, downloads in first post
- Replies: 274
- Views: 92222
Re: RPG Battle Engine - Alpha 7.5, downloads in first post
Hi i have another question about Battle engine . inventory and variables not saved while i using renpy save/load functions. how to fix it ? The most common cause of this is that the inventory (or whatever isn't saving) is created in an init block - all your game-state variables (including things li...
- Tue Dec 17, 2013 8:24 pm
- Forum: Ren'Py Cookbook
- Topic: RPG Battle Engine - Alpha 7.5, downloads in first post
- Replies: 274
- Views: 92222
Re: RPG Battle Engine - Alpha 7.5, downloads in first post
I will need to create a version for testing and for you to see and approve. I hope for the sake of your KS backers that you have a backup plan in case I don't. Ultimately my bottom line is that if you're not willing to put your name to your own project, I don't want anything to do with it... so if ...
- Tue Dec 17, 2013 5:18 pm
- Forum: Ren'Py Cookbook
- Topic: RPG Battle Engine - Alpha 7.5, downloads in first post
- Replies: 274
- Views: 92222
Re: RPG Battle Engine - Alpha 7.5, downloads in first post
Hi, I receive the following error when I exit from the game to the Main Menu through the game menu screen. Without a proper repro case, I can only give you generic help: the cause of this error is that you're trying to display a battle displayable without a battle in progress - the battle displayab...
- Wed Dec 04, 2013 3:51 am
- Forum: Ren'Py Cookbook
- Topic: RPG Battle Engine - Alpha 7.5, downloads in first post
- Replies: 274
- Views: 92222
Re: RPG Battle Engine - Alpha 7.5, downloads in first post
Sorry: this is a rather basic question, but: Is the default "Magic" stat "Magical Attack Power" or "Max Mana Points?" The default "Magic" stat as used by the example magic skills is "magical attack power", while the "MP" stat is "magi...
- Sun Dec 01, 2013 7:07 pm
- Forum: Ren'Py Cookbook
- Topic: RPG Battle Engine - Alpha 7.5, downloads in first post
- Replies: 274
- Views: 92222
Re: RPG Battle Engine - Alpha 7.5, downloads in first post
Am I allowed to place a donate button to cover up some image material's funds for a VN? This VN will be free to play though. Strictly speaking? I have no idea, that would be a question for the Creative Commons people. I certainly can't pretend to speak on behalf of all people using the CC-NC-* lice...
- Thu Nov 21, 2013 9:01 pm
- Forum: Ren'Py Cookbook
- Topic: RPG Battle Engine - Alpha 7.5, downloads in first post
- Replies: 274
- Views: 92222
Re: RPG Battle Engine - Alpha 7.5, downloads in first post
I'm working on something with Focus as well as MP. It's supposed to start at 10 and go up by 5 each time a Fighter Attacks or Skips, then cap at 100. Then you can spend it on special abilities. How would you implement this? This is all off the top of my head, and it's late and I'm tired so apologie...
- Thu Nov 21, 2013 8:53 pm
- Forum: Ren'Py Cookbook
- Topic: RPG Battle Engine - Alpha 7.5, downloads in first post
- Replies: 274
- Views: 92222
Re: RPG Battle Engine - Alpha 7.5, downloads in first post
When I buy something in shop module it does not appear in equip module . show screen equip_select(partyInventory=jackinv, fighters=[jack]) Your problem is in the line of code I left in the quote above - the equip_select screen expects the inventory to be passed in with the parameter name "equi...
- Mon Oct 28, 2013 3:52 am
- Forum: Ren'Py Cookbook
- Topic: RPG Battle Engine - Alpha 7.5, downloads in first post
- Replies: 274
- Views: 92222
Re: RPG Battle Engine - Alpha 7.5, downloads in first post
Oh, I got this error mid-game. I wonder what caused it... What happens in Ryuudou.rpy on line 210? It looks like the facing is being set on a fighter who isn't yet in a battle - if that's the case, you'll need to add fighters to a battle (using AddFighter in the usual way) before you can set their ...
- Sun Oct 20, 2013 3:18 pm
- Forum: Ren'Py Cookbook
- Topic: RPG Battle Engine - Alpha 7.5, downloads in first post
- Replies: 274
- Views: 92222
Re: RPG Battle Engine - Alpha 7.5, downloads in first post
Got this error Sorry, yes! I apparently didn't actually have a clean release of 7.5 in the project that I'd labelled as a clean release of 7.5, and that method isn't in 7.5 after all. OK, if you haven't written any custom code in any skill class' RegisterFighter or SetUpFighter methods, then you're...
- Mon Oct 14, 2013 2:55 am
- Forum: Ren'Py Cookbook
- Topic: RPG Battle Engine - Alpha 7.5, downloads in first post
- Replies: 274
- Views: 92222
Re: RPG Battle Engine - Alpha 7.5, downloads in first post
I am wondering if there's a way to "unlearn" a skill under a certain "if" condition? To remove a skill from a fighter in the current build, you should be able to call: myFighter.UnregisterSkill(mySkill) Bear in mind that the 'mySkill' you pass in there is the entire skill instan...
- Mon Oct 07, 2013 8:32 pm
- Forum: Ren'Py Cookbook
- Topic: RPG Battle Engine - Alpha 7.5, downloads in first post
- Replies: 274
- Views: 92222
Re: RPG Battle Engine - Alpha 7.5, downloads in first post
When are you planning to release? I have one or two more queries, mainly about customization. Should I wait or are you okay to answer them now? Unfortunately, my day job and other paying work has to take priority - so as to when the next version will be released, the answer is "when it's done&...
- Mon Sep 23, 2013 4:46 pm
- Forum: Ren'Py Cookbook
- Topic: RPG Battle Engine - Alpha 7.5, downloads in first post
- Replies: 274
- Views: 92222
Re: RPG Battle Engine - Alpha 7.5, downloads in first post
Now another question - how do you remove the current facing position of the sprite from the GridStatsWindow? Right now, your best bet is to make a copy of the GridStatsWindow class in another file, rename it and make the following changes: 1) Change: x = 2 # One for the fighter's name, one for the ...
- Mon Sep 16, 2013 6:14 pm
- Forum: Ren'Py Cookbook
- Topic: RPG Battle Engine - Alpha 7.5, downloads in first post
- Replies: 274
- Views: 92222
Re: RPG Battle Engine - Alpha 7.5, downloads in first post
Does this happen every time? Every time at that point for the first BattleSprite. However, the coding for that sprite is no different from any of the others. Does this mean that after the first fighter's turn is over it doesn't happen if you quit part-way through a different fighter's turn? There's...
- Mon Sep 16, 2013 5:41 pm
- Forum: Ren'Py Cookbook
- Topic: RPG Battle Engine - Alpha 7.5, downloads in first post
- Replies: 274
- Views: 92222
Re: RPG Battle Engine - Alpha 7.5, downloads in first post
It tends to happen when I've just made a move and the second selection screen comes up to either attack or cancel. That still doesn't break for me. What have you modified in the files which are listed in the error? Does this happen every time? Does it happen before or after the "are you sure Y...
- Mon Sep 16, 2013 5:33 pm
- Forum: Ren'Py Cookbook
- Topic: RPG Battle Engine - Alpha 7.5, downloads in first post
- Replies: 274
- Views: 92222
Re: RPG Battle Engine - Alpha 7.5, downloads in first post
When exiting the game by clicking on the X button during a battle, I receive the following error. Have you, by any chance, modified any of the files listed in that error? Because that's a pretty impossible stack trace in the code I have here! I can't reproduce it with the files I have here. It look...