Search found 15 matches
- Tue Oct 30, 2018 9:16 pm
- Forum: Ren'Py Questions and Announcements
- Topic: "Moving" Camera Effect
- Replies: 3
- Views: 1255
Re: "Moving" Camera Effect
apparently, the spoiler is not a "open/close" spoiler. It hides the text instead.
- Tue Oct 23, 2018 10:18 pm
- Forum: Creator Discussion
- Topic: Would you be interested in a Ren'Py Dialogue Editor?
- Replies: 7
- Views: 2018
Re: Would you be interested in a Ren'Py Dialogue Editor?
Using Word macros? Someone would be able to write their dialogue in there, then export it to Ren'Py with the supported formatting intact.
Still, a separate dialogue editor might be better than that.
Still, a separate dialogue editor might be better than that.
- Tue Oct 16, 2018 10:34 am
- Forum: Ren'Py Questions and Announcements
- Topic: How to define config.save_directory to release additional chapters to a vn?
- Replies: 3
- Views: 623
Re: How to define config.save_directory to release additional chapters to a vn?
It says you should avoid changing it. As long as it's the same as the previous release, your players should be able to load their saves from the previous release.
So yeah, you could achieve it by just setting the same save directory folder name.
So yeah, you could achieve it by just setting the same save directory folder name.
- Tue Oct 16, 2018 10:31 am
- Forum: Ren'Py Questions and Announcements
- Topic: pseudo animation
- Replies: 1
- Views: 300
Re: pseudo animation
image run:
"1.png" with Dissolve(0.3)
0.5
"2.png" with Dissolve(0.3)
0.5
repeat
"1.png" with Dissolve(0.3)
0.5
"2.png" with Dissolve(0.3)
0.5
repeat
- Tue Oct 16, 2018 10:29 am
- Forum: Ren'Py Questions and Announcements
- Topic: Does Ren'Py support Live 2D?
- Replies: 141
- Views: 44727
Re: Does Ren'Py support Live 2D?
Thank you very much for that. It says you need to have the Live2D be a JSON file in the usage thing (specifically 'model3.json'); how do you export it like that? I only see moc3 files. Also, for the 'motion group', are those default animations? I have special animations for the model I am using tha...
- Mon Oct 15, 2018 6:32 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Does Ren'Py support Live 2D?
- Replies: 141
- Views: 44727
- Mon Oct 15, 2018 12:28 am
- Forum: Ren'Py Questions and Announcements
- Topic: change align in Dialog Box
- Replies: 10
- Views: 1606
Re: change align in Dialog Box
Did you try putting what DannX said to put in a different file, like the options file in the game folder?
- Sun Oct 14, 2018 6:36 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Does Ren'Py support Live 2D?
- Replies: 141
- Views: 44727
Re: Does Ren'Py support Live 2D?
Has anyone managed to build the extension for Windows? I'm having trouble with it. Every time I run Ren'Py, it says it can't find a DLL.
I tried the release build and it runs... Though it can't load the model for me.
I tried the release build and it runs... Though it can't load the model for me.
- Sun Oct 14, 2018 5:09 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [SOLVED] Trouble building an Android release
- Replies: 5
- Views: 4704
Re: Trouble building an Android release
I had this error before and I'm trying to remember how I fixed it. What is your configuration for the android build (name, short name, version number)?
- Sun Oct 14, 2018 10:31 am
- Forum: Creator Discussion
- Topic: Would you be interested in a Ren'Py Dialogue Editor?
- Replies: 7
- Views: 2018
Re: Would you be interested in a Ren'Py Dialogue Editor?
Put up a pool.
- Sat Oct 13, 2018 6:06 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [Solved] Vertical/Rotated text on a screen
- Replies: 3
- Views: 2163
Re: Rotate the text of a screen
Try:
Code: Select all
transform:
rotate 25
text "Hello world"
- Sat Oct 13, 2018 1:41 pm
- Forum: Creator Discussion
- Topic: Would you be interested in a Ren'Py Dialogue Editor?
- Replies: 7
- Views: 2018
Would you be interested in a Ren'Py Dialogue Editor?
Poll: https://linkto.run/p/WX28SJA3 Hi, there. I'm not sure if this is the right place to put this, so if I'm wrong, sorry about that. I wanted to know if anyone would be interested in a Ren'Py dialogue editor. Basically, it would be a text editor where you would be able to type your dialogue like y...
- Thu Oct 11, 2018 5:17 pm
- Forum: Ren'Py Questions and Announcements
- Topic: "Moving" Camera Effect
- Replies: 3
- Views: 1255
Re: "Moving" Camera Effect
Well, there is a renpy 3d camera. If you search it on Google, there is a YouTube video with the link in the description. The site is in Japanese though.
- Tue Oct 09, 2018 9:30 pm
- Forum: Ren'Py Questions and Announcements
- Topic: television lines effect
- Replies: 10
- Views: 1428
Re: television lines effect
You can use: label before_main_menu: show scanlines onlayer mask return Along with that, you can put the layer 'mask' as the last element in the config.layers, like this: init python: config.layers = [ 'master'', 'transient', 'screens', 'overlay', 'mask' ] However, even with that, you'll have to put...
- Tue Oct 09, 2018 9:17 pm
- Forum: Ren'Py Questions and Announcements
- Topic: layeredimage doesn't work
- Replies: 2
- Views: 500
Re: layeredimage doesn't work
I'm using layeredimage and it works. I'm also using 7.1.0. Whether it turns orange or not is dependent on your code editor.
Anyway, it would be helpful if you posted the code you wrote using layeredimage. Also, when you run the game, do any errors pop up?
Anyway, it would be helpful if you posted the code you wrote using layeredimage. Also, when you run the game, do any errors pop up?