Search found 8 matches
- Sun Jul 14, 2019 3:24 am
- Forum: Ren'Py Questions and Announcements
- Topic: Hiding a screen with delay/timer.[Solved]
- Replies: 6
- Views: 6723
Re: Hiding a screen with delay/timer.[Solved]
Hi, so I know this is a old thread but I am really trying to look for a solution and can't find it anywhere, So, I use a sort of achievement system to show a little pop up every now and then if a certain action is done. The problem I have is that if the achievement pop up is still showing and someon...
- Wed Feb 13, 2019 2:57 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Keybind to Toggle Music ON/OFF
- Replies: 4
- Views: 448
Re: Keybind to Toggle Music ON/OFF
Yeah, seems you need to create a new function then A bit of heads up, I know how to make a new keybind function, but I have no idea about the audio functions Maybe you can use "renpy.music.set_volume(volume, delay=0, channel='music')" to do it, so let's try First, in 00keymap.rpy, inside &...
- Wed Feb 13, 2019 11:28 am
- Forum: Ren'Py Questions and Announcements
- Topic: Keybind to Toggle Music ON/OFF
- Replies: 4
- Views: 448
Re: Keybind to Toggle Music ON/OFF
I haven't tried ever tried toggle_music, so not sure if it works or not Why don't you just try to change the key first? If it doesn't work you may have to create a entirely new binding which can be a little complicated as I am not sure about the functions for music What you need to do first is disab...
- Wed Feb 13, 2019 8:00 am
- Forum: Ren'Py Questions and Announcements
- Topic: Hiding Screens and Tags
- Replies: 4
- Views: 395
Re: Hiding Screens and Tags
Sure, here you go screen UI_i_int(): add "/images/ui/UIBarInt.png" vbox: imagebutton: idle "/images/UI/UIBarHide1.png" hover "/images/UI/UIBarHide_hover2.png" tooltip "Hide the \"UI\"" focus_mask True mouse "imagemap" if (sl_aur == True) or...
- Wed Feb 13, 2019 6:23 am
- Forum: Ren'Py Questions and Announcements
- Topic: Hiding Screens and Tags
- Replies: 4
- Views: 395
Re: Hiding Screens and Tags
Hey, Thanks for the reply. The thing is I am using imagebuttons as UI elements So, "Hide screen" won't work because as far as I am aware, it can't be used inside a screen As for "action Hide", I am using it but I am using more than 10 different actions and "Hide screens"...
- Wed Feb 13, 2019 4:40 am
- Forum: Ren'Py Questions and Announcements
- Topic: Hiding Screens and Tags
- Replies: 4
- Views: 395
Hiding Screens and Tags
I am currently working on a game that relies heavily on screens, since I have so many screens when I want to show one screen I have to hide all others. The thing is I have stumbled across a problem now, I have been using Imagebutton actions to hide all the screen, and now I have noticed that after 1...
- Wed Oct 10, 2018 6:19 am
- Forum: Ren'Py Questions and Announcements
- Topic: Calling in "Say" screen from other screens
- Replies: 2
- Views: 402
Re: Calling in "Say" screen from other screens
I put in the code, i haven't used any scene in the label, it still clears the screen
- Wed Oct 10, 2018 5:33 am
- Forum: Ren'Py Questions and Announcements
- Topic: Calling in "Say" screen from other screens
- Replies: 2
- Views: 402
Calling in "Say" screen from other screens
So, i am making a game and i am stuck at this part of coding I use imagebuttons for all the mapping and when you click a character UI shows up with options like "Greet", "Apologize", etc (Also imagebuttons) Now, here in the imagebutton I use action[Call "label"] The pro...