Search found 34 matches

by sDextra
Wed Oct 23, 2019 7:39 pm
Forum: Ren'Py Cookbook
Topic: telegram messenger (2 version)
Replies: 103
Views: 10995

Re: telegram messenger (2 version)

Sorry, Yes... I miss that.. now its working, however, is there a way to make it smaller? Look how it looks on my game: http://en1.me/8.png My game is 1280 x 720 :shock: I see, the error in the line: key 'anykey' action NullAction() You must add this code to the script: init python: config.keymap = ...
by sDextra
Wed Oct 23, 2019 6:01 pm
Forum: Ren'Py Cookbook
Topic: telegram messenger (2 version)
Replies: 103
Views: 10995

Re: telegram messenger (2 version)

Hi Im trying to implement the script on my game, but when I run the $show_messenger() I get this error: I'm sorry, but an uncaught exception occurred. While running game code: File "game/historias.rpy", line 1046, in script $ show_messenger() File "game/historias.rpy", line 1046, in <module> $ show...
by sDextra
Sat Oct 19, 2019 5:00 pm
Forum: Ren'Py Cookbook
Topic: telegram messenger (2 version)
Replies: 103
Views: 10995

Re: telegram messenger (2 version)

WOW!!! THIS IS AMAZING!! One of the best scripts I have seen!! Cheers for the programmers Having said that, I found some bugs with it, some are simple to fix and some I just dont know how hahaha First, there is no "other" image, guessing by the images of the preview, this image is the three little ...
by sDextra
Fri Oct 04, 2019 10:28 am
Forum: Ren'Py Cookbook
Topic: telegram messenger (2 version)
Replies: 103
Views: 10995

Re: telegram messenger (2 version)

Hello! So I tried the code and it's working like an absolute dream!! :D I just had a question. Would it be possible to text two different people with two different histories in play? Not a group chat but two separate chat threads? Yeah, of course. You just need to add a new function in messenger.rp...
by sDextra
Tue Oct 01, 2019 2:17 am
Forum: Ren'Py Cookbook
Topic: telegram messenger (2 version)
Replies: 103
Views: 10995

Re: telegram messenger (2 version)

Hi!I love your code so much, but as I'm trying to test the "dialog" option where the player inputs their name, I keep running into this error: I'm sorry, but an uncaught exception occurred. While running game code: File "game/script.rpy", line 475, in script $ msg (None, name_input=True) File "game...
by sDextra
Tue Sep 17, 2019 8:57 pm
Forum: Ren'Py Cookbook
Topic: telegram messenger (2 version)
Replies: 103
Views: 10995

Re: telegram messenger (2 version)

Update to Messenger 1.4 New: Custom Color Themes GitHub To create a custom theme, use the function 'set_color_theme(1,1,1)' with three arguments (red,green,blue). For example: textbutton 'default' action Function(set_color_theme, 1.0,1.0,1.0) # (1.0,1.0,1.0) == RGB textbutton 'blue' action Function...
by sDextra
Mon Jul 15, 2019 6:30 pm
Forum: Works in Progress
Topic: d20: Sweet Roll Club [GxG] [Ecchi, Fantasy, SchoolLife, Comedy] [RPG] [Steam] [Commercial]
Replies: 6
Views: 1285

Re: d20: Sweet Roll Club [GxG] [Ecchi, Fantasy, SchoolLife, Comedy] [RPG] [Steam] [Commercial]

I apologize for the long silence. Valve banned our game in Steam. But we do not despair, work on creating a remake will be started soon.
Now the scene will take place at the university.
by sDextra
Fri Jul 12, 2019 6:42 pm
Forum: Ren'Py Cookbook
Topic: telegram messenger (2 version)
Replies: 103
Views: 10995

Re: telegram messenger (2 version)

Ah yes sorry I wasn’t clear enough ! Changing their avatars is not a problem, what I mean is that I want to change the characters’ avatars several times at different points throughout the game. For example, I want character X to have image 1 as their avatar in chapter 1 but then change for image 2 ...
by sDextra
Fri Jul 12, 2019 3:41 pm
Forum: Ren'Py Cookbook
Topic: telegram messenger (2 version)
Replies: 103
Views: 10995

Re: telegram messenger (2 version)

Hello~! I've tried changing the avatars for the characters in the group chat mig game but failed miserably in doing so... I thought of using a persistent but it's definitely not the best thing I could use. I also thought of using a condition switch but somehow I ended up with an error screen everyt...
by sDextra
Fri Jul 05, 2019 11:50 pm
Forum: Ren'Py Cookbook
Topic: telegram messenger (2 version)
Replies: 103
Views: 10995

Re: telegram messenger (2 version)

Hello! Sorry to bother, but I have a question ^^; How do I change the font of the game? I know how to change the font of the menu, narration and dialogue etc, but how do I change the text message fonts? Thank you! ^^ #images.rpy init -1000 python: style_font = 'fonts/tahoma.ttf' style_font_monospac...
by sDextra
Wed Jun 26, 2019 6:19 pm
Forum: Ren'Py Cookbook
Topic: telegram messenger (2 version)
Replies: 103
Views: 10995

Re: telegram messenger (2 version)

Quick note that with testing, I can't use images over 580px height. Anything over displays skewed even if I use the pic_y argument properly. Would be amazing to get larger images supported, I'm probably gonna use this code heavily in a game. Trying to work now on implementing a calling system and s...
by sDextra
Mon Jun 24, 2019 6:12 pm
Forum: Ren'Py Cookbook
Topic: telegram messenger (2 version)
Replies: 103
Views: 10995

Re: telegram messenger (2 version)

Also having an issue with an image that is 500 x 516 pixels displaying squashed. Included a screenshot and the original. https://i.imgur.com/cLZixMP.jpg https://i.imgur.com/OoYMbzJ.jpg This is because the standard aspect ratio is 16:9 Now I added setting a specific picture size (x,y) changes in mes...
by sDextra
Mon Jun 24, 2019 2:43 pm
Forum: Ren'Py Cookbook
Topic: telegram messenger (2 version)
Replies: 103
Views: 10995

Re: telegram messenger (2 version)

If I understand you correctly, you can try using this function: $ freeze() # your actions $ unfreeze() I actually ended up doing the below using the del_last_msg, as the freeze didn't work, it wouldn't unfreeze after taking a name, or wouldn't let me inout anything. The problem is that you type the...
by sDextra
Mon Jun 24, 2019 10:38 am
Forum: Ren'Py Cookbook
Topic: telegram messenger (2 version)
Replies: 103
Views: 10995

Re: telegram messenger (2 version)

Is it possible to stop the script progressing until the name input has been completed? If I understand you correctly, you can try using this function: $ freeze() # your actions $ unfreeze() Once I've put in the name, does it have to display as a text? I'd prefer to input the name, then on a new lin...
by sDextra
Fri May 03, 2019 6:25 pm
Forum: Ren'Py Cookbook
Topic: telegram messenger (2 version)
Replies: 103
Views: 10995

Re: telegram messenger (2 version)

Hello! Can I make just one more question? hahah :oops: This is my audio channel: init python: renpy.music.register_channel("player", mixer='sfx', loop=False, stop_on_mute=True) And this is the messenger screen code: screen telegram(): frame background "messenger/back.png" xysize (700,975) align (0....