Search found 9 matches
- Sat Jun 01, 2019 9:38 pm
- Forum: Ren'Py Questions and Announcements
- Topic: stop dialogue sound effect when other screen is showing
- Replies: 8
- Views: 1095
Re: stop dialogue sound effect when other screen is showing
Hrmn, that's a puzzle... For the first example, you're using slowtext/{cps}{/cps} tags, right? It's only work with those. I wouldn't worry too much about performance, my toaster is about eleven years old this point and - like me - still creaking on. 8) No, I don't believe it's your version of Ren'Py...
- Sat Jun 01, 2019 11:51 am
- Forum: Ren'Py Questions and Announcements
- Topic: stop dialogue sound effect when other screen is showing
- Replies: 8
- Views: 1095
Re: stop dialogue sound effect when other screen is showing
Oh, I'm an idiot! :lol: Well, maybe not entirely an idiot, but I zoomed through your code. Do you mind trying something else? This one is straight from the documentation, and will probably work better, anyway. #init python: Just to remind you that this goes under the init def character_voice(event, ...
- Sat Jun 01, 2019 11:21 am
- Forum: Ren'Py Questions and Announcements
- Topic: stop dialogue sound effect when other screen is showing
- Replies: 8
- Views: 1095
Re: stop dialogue sound effect when other screen is showing
Try: def callback(event, **kwargs): if event == "show": renpy.music.play(sound_blip, channel="sound", loop=True) elif event == "slow_done" or event =="end" or event == "show_done": #I believe you should also be able to add| or renpy.get_screen("...
- Sat Jun 01, 2019 10:55 am
- Forum: Ren'Py Questions and Announcements
- Topic: Video will not stop
- Replies: 1
- Views: 575
Re: Video will not stop
Hello there. I don't use movies, so my help will be less useful than a movie-master, but I think I can help you out. First off, your currently used example should end/stop looping after it's finished, or a key is pressed. Do you have some simple text to after it? For now, let's try this. Let's try t...
- Fri May 31, 2019 12:50 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [Unsolved] Preserving window show/hide with pause?
- Replies: 0
- Views: 524
[Unsolved] Preserving window show/hide with pause?
All righty, I think I've got another one for you all. So earlier, I tried to combine nvl clear & window transitions. This turned out to be mostly unnecessary due to how the new autoshow/hide formula works. Thanks a billion for that, Py'Tom. :mrgreen: Even though that works great - with a few twe...
- Sat Apr 20, 2019 2:49 am
- Forum: Ren'Py Questions and Announcements
- Topic: Ren'Py 7.2.2 Released
- Replies: 7
- Views: 2441
Re: Ren'Py 7.2.2 Released
I believe that this is a 7.1.1 feature (autoshow/hide behaviours), but I only update once in a blue moon (out of fear of code incompatibility, mostly). Not only a few seconds after I'd raised a concern do I try updating, and the feature I'm looking for has been made standard in Ren'Py. Let me say as...
- Fri Apr 19, 2019 6:19 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [Half-solved/Obviated] Combining nvl clear and window hide?
- Replies: 0
- Views: 180
[Half-solved/Obviated] Combining nvl clear and window hide?
EDIT: Not long after I wrote this, Ren'Py finished updating. The new autoshow/hide delay is pretty much perfect for everything I'm trying to do. As such, I'm not tempted to mess around with this much longer, but I'll probably try to throw something together just so that anyone unable to update/choos...
- Wed Dec 19, 2018 1:42 pm
- Forum: Development of Ren'Py
- Topic: [Bug] queued music with noloop doesn't play/renders as silence
- Replies: 0
- Views: 420
[Bug] queued music with noloop doesn't play/renders as silence
Bug is reproducible by adding the follow lines to 'The Question' project that comes with Ren'Py, under the first instance of play muisc "illurock.opus" play music "illurock.opus" ### Edit: Copy the code below under this to reproduce the bug. $ renpy.pause(0.9) stop music fadeout ...
- Tue Oct 16, 2018 2:56 am
- Forum: Ren'Py Questions and Announcements
- Topic: [Solved] Creating/Showing a permenant image? Storing an image in a variable?
- Replies: 0
- Views: 341
[Solved] Creating/Showing a permenant image? Storing an image in a variable?
Hello, all. I've lurked for years, and I hate wasting peoples time on something I'm just too stupid to figure out, but so it goes. I'd like to create a permanent image that shows when conditions are met; ideally it'd be as simple as "is variable x true" but, I'm open to more complicated so...