Search found 500 matches

by netravelr
Sat May 19, 2018 6:45 pm
Forum: General Discussion
Topic: Book on Ren'Py/Python
Replies: 12
Views: 445

Re: Book on Ren'Py/Python

I agree that the Ren'Py documentation is pretty good if you're already familiar with reading code and want to spend the time. Books are typically written for those that want to solve a problem quickly instead of spending extra time researching. The main problem would be solved with the first book wo...
by netravelr
Thu May 17, 2018 9:22 pm
Forum: General Discussion
Topic: Book on Ren'Py/Python
Replies: 12
Views: 445

Book on Ren'Py/Python

Hi guys, As you may already know, in my spare time I write books working on various game engines and programming languages to help introduce new people to game development and how to create certain kinds of projects in a game engine (http://johnpdoran.com/?post_type=publications). I’ve been pushing ...
by netravelr
Mon May 29, 2017 4:06 am
Forum: Creator Discussion
Topic: Visual Novel Platforms that support live2d
Replies: 2
Views: 696

Re: Visual Novel Platforms that support live2d

I gave a talk at Visual;Conference 2017 that goes over most of the game engines for visual novel development and the pros/cons of each. I believe I mention Live2D under pros if that's useful: http://johnpdoran.com/visualconference-2017/

Good luck with your project!
by netravelr
Sun Feb 26, 2017 9:36 pm
Forum: Other Visual Novel Engines
Topic: Visual Novels That Aren't Ren'py, but are Still Just as Cool
Replies: 7
Views: 1157

Re: Visual Novels That Aren't Ren'py, but are Still Just as

Well, I'm currently using Unity but depending on your experience you may not want to dive into that. I actually gave a talk at Visual;Conference 2017 about using different game engines for visual novel development. If you'd like to check it out, you can view it here: https://www.youtube.com/watch?v=...
by netravelr
Tue Nov 15, 2016 1:54 am
Forum: Completed Games
Topic: Culina: Hands in the Kitchen - Now Available [BxG/BxB]
Replies: 13
Views: 5164

Re: Culina: Hands in the Kitchen - Now Available [BxG/BxB]

Ok I feel I suck at games because I can't get past the 3rd goal. I like flexibility when playing. I think you should add another ending incase someone doesn't meet the goal. Like his parents could let him keep 50% of the earned money if he meets the goal. If he doesn't, he only keeps $100. idk. I t...
by netravelr
Mon Nov 14, 2016 10:14 pm
Forum: Completed Games
Topic: Culina: Hands in the Kitchen - Now Available [BxG/BxB]
Replies: 13
Views: 5164

Re: Culina: Hands in the Kitchen - Now Available [BxG/BxB]

jack_norton wrote:Congrats on release, looks good :)
Thanks so much! It means a lot. :-)

LadyOfGatsby wrote:Congrats! I have to say that a lot of hard work seems to be put in this because of how polished it looks. I will definitely buy and support of steam!
Thanks so much! We hope that you enjoy it! Any feedback is appreciated.
by netravelr
Sun Nov 13, 2016 1:10 am
Forum: Completed Games
Topic: Culina: Hands in the Kitchen - Now Available [BxG/BxB]
Replies: 13
Views: 5164

Re: Culina: Hands in the Kitchen - Now Available [BxG/BxB]

Nice work! Thanks! Congrats on the release! Looking great. Hope it does well. ^_^ Thanks so much! Looking forward to </reality> too, backed already and I hope it goes well! I just started this and haven't gotten past the goal to make $500. I suck at stat raising sims..so I wish this game were a bit...
by netravelr
Sat Nov 12, 2016 9:59 pm
Forum: Works in Progress
Topic: Culina: Hands in the Kitchen [BxG/BxB]
Replies: 47
Views: 9994

Re: Culina: Hands in the Kitchen [BxG/BxB]

MilanaWalters wrote:Is there only one male romance option?
Hi there! Yes, Dante is the only male romance option in Culina. Perhaps if the game does well we can look into having more in future games! :-)
by netravelr
Sat Nov 12, 2016 12:21 pm
Forum: Completed Games
Topic: Culina: Hands in the Kitchen - Now Available [BxG/BxB]
Replies: 13
Views: 5164

Re: Culina: Hands in the Kitchen - Now Available [BxG/BxB]

Kissmealready wrote:Wow! This looks great. I love management sims with visual novels. Buying it now!
Thanks so much for the kind words! We're super excited to have people play and would love to get your feedback!
by netravelr
Fri Nov 11, 2016 9:58 pm
Forum: Completed Games
Topic: Culina: Hands in the Kitchen - Now Available [BxG/BxB]
Replies: 13
Views: 5164

Culina: Hands in the Kitchen - Now Available [BxG/BxB]

It's been a long road, but I'm so proud to announce that Culina: Hands in the Kitchen is now available! 3sKJiULwZQY Buy now: Culina is currently available for purchase on Steam and Humble Bundle . Introduction Culina: Hands in the Kitchen is a visual novel/strategy game where you step into the shoes...
by netravelr
Fri Nov 11, 2016 8:23 pm
Forum: Works in Progress
Topic: Culina: Hands in the Kitchen [BxG/BxB]
Replies: 47
Views: 9994

Re: Culina: Hands in the Kitchen [BxG/BxB]

Is there any reason why we can't pre-purchase Culina on Steam? Hi there! The only reason why would be that I'm unsure how to enable that.... :oops: That being said, the game will be coming out in less than an hour now; but if you want to get Culina as soon as possible we are available for pre-order...
by netravelr
Wed Nov 02, 2016 2:14 pm
Forum: Works in Progress
Topic: Culina: Hands in the Kitchen [BxG/BxB]
Replies: 47
Views: 9994

Re: Culina: Hands in the Kitchen [BxG/BxB]

And with great pleasure I want to announce that Culina: Hands in the Kitchen will be released on November 11th! We've updated the website, and have our Steam page up here: http://store.steampowered.com/app/364000 It's been a long road, but we're all really proud of the game, and we're hoping you wil...
by netravelr
Tue Oct 04, 2016 9:54 am
Forum: Works in Progress
Topic: Culina: Hands in the Kitchen [BxG/BxB]
Replies: 47
Views: 9994

Re: Culina: Hands in the Kitchen [BxG/BxB]

Hello awesome people! It's been far too long since I've posted here with progress on the game. This is mostly because we wanted out backers to benefit for supporting us, but now that Culina is almost out we're going to be posting more often here as are we are gearing up for the final release. To get...
by netravelr
Mon Oct 03, 2016 9:12 am
Forum: Ren'Py Questions and Announcements
Topic: How difficult is it to make customiseable protags?
Replies: 4
Views: 323

Re: How difficult is it to make customiseable protags?

Code-wise, as the others have mentioned, it is fairly easy to do so. The difficult part is getting/making all of the artwork for it (and any CGs you may have those characters in down the road)
by netravelr
Thu Aug 18, 2016 10:45 pm
Forum: Other Visual Novel Engines
Topic: Fungus (open source IF / VN program)
Replies: 20
Views: 5610

Re: Fungus (open source IF / VN program)

It is possible to do so, yes. You'll need to know a bit of coding or do a lot of setup to get it to work properly. You may check out their forums to see if there's any news about it:

Good luck!