Search found 3 matches
- Wed Aug 19, 2020 11:07 am
- Forum: Ren'Py Questions and Announcements
- Topic: Renpy base editor fails to launch after restart
- Replies: 0
- Views: 311
Renpy base editor fails to launch after restart
So, recently I've started having an issue with renpy failing to launch after a restart. For some reason, renpy.exe starts pointing to "a renpy game" after I restart my box, and I'll need to unzip renpy again from the zip to get the editor to work again and pull up my projects. Traceback: I...
- Fri Nov 02, 2018 1:05 am
- Forum: Ren'Py Questions and Announcements
- Topic: Map location having different labels based on what the user has completed
- Replies: 4
- Views: 697
Re: Map location having different labels based on what the user has completed
Both very useful! Thanks for the info. I ended up using the first option, as I do not want the events to be saved across all playthroughs. I had tried to use something similar, but I didn't use the first False statement, so it wasn't working correctly. This worked, though! Thanks for the quick respo...
- Thu Nov 01, 2018 12:28 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Map location having different labels based on what the user has completed
- Replies: 4
- Views: 697
Map location having different labels based on what the user has completed
Making a game that uses a world map to navigate to different areas. What I'm trying to do, is use the map locations as the primary engine for user input to progress each story. I'm unsure how to not repeat a label once it's been done. I've looked into if statements, but I've not found a good place t...