Search found 25 matches

by lacticacid
Thu Mar 21, 2019 10:06 pm
Forum: Creator Discussion
Topic: Choosing a name for my game?
Replies: 3
Views: 56

Choosing a name for my game?

UPDATE: Based on feedback from Lemma Soft Forums and Instagram, I decided to keep my game's name as Speaking of Ghosts, unless I come up with a better name later down the road, of course. Hi! So, for the past few months, I've been learning Ren'Py, and it's coming along pretty nicely, in fact, I'm p...
by lacticacid
Wed Mar 20, 2019 6:01 pm
Forum: Ren'Py Questions and Announcements
Topic: Cannot Get Character Specific Dialouge Box To Appear
Replies: 3
Views: 69

Re: Cannot Get Character Specific Dialouge Box To Appear

Just tried this out, thanks so much for responding, and although I don't get an error message this time The Text Box Still Doesn't Appear :( Maybe something is wrong with how my default textbox is set up (it's been working, but I wouldn't be surprised if something about it was causing this) does th...
by lacticacid
Wed Mar 20, 2019 5:54 pm
Forum: Ren'Py Questions and Announcements
Topic: Recreate some aspects from DDLC
Replies: 1
Views: 53

Re: Recreate some aspects from DDLC

You'd have to make a splashscreen. It's pretty simple, actually. I assume you know what labels are, yes? You'll just have to make a label titled splashscreen, and it will appear before the game starts. Other than that, it would operate like a normal scene. Here's an example: label splashscreen: show...
by lacticacid
Wed Mar 20, 2019 7:06 am
Forum: Ren'Py Questions and Announcements
Topic: Walking cycle animation glitch [SOLVED]
Replies: 3
Views: 71

Re: Walking cycle animation glitch

I do have one more method to add to my cock book thread that I've not yet come around to do a video on, that is addressing checking if the key is pressed down using the pygame library. https://www.pygame.org Below a piece of code using that. That is probably a better path to go down to get what you...
by lacticacid
Wed Mar 20, 2019 6:32 am
Forum: Ren'Py Questions and Announcements
Topic: Cannot Get Character Specific Dialouge Box To Appear
Replies: 3
Views: 69

Re: Cannot Get Character Specific Dialouge Box To Appear

Ah, I ran into the same problem a while ago. Instead of background Image(), try using window_background=. Like this: define n = Character(window_background="gui/textboxnar.png", what_ypos=41, what_color="#5aa7c4") (Note: if you do a transition, the default box could flash before the narrator box app...
by lacticacid
Tue Mar 19, 2019 9:48 pm
Forum: Ren'Py Questions and Announcements
Topic: Character say a following when player inputs characters names.
Replies: 4
Views: 102

Re: Character say a following when player inputs characters names.

jump choosename label choosename: python: name = renpy.input("What is your name?") name = name.strip() or "Human" if name=="Fina": f "Whoops! That is my name, how about something else?" jump choosename else: f "Oh yeah! it's [name], right?" Something like this. Putting this under a label will allow...
by lacticacid
Tue Mar 19, 2019 9:26 pm
Forum: Ren'Py Questions and Announcements
Topic: Walking cycle animation glitch [SOLVED]
Replies: 3
Views: 71

Walking cycle animation glitch [SOLVED]

Hi! I'm planning my game to be a mix of a visual novel and a point-and-click adventure style game, so I'm trying to figure out methods to put in the player controlled walk segments. I'm using a slightly modified version of Per K Grok 's code (Method 3) - I disliked the fact that the character would ...
by lacticacid
Sun Jan 20, 2019 1:45 pm
Forum: Ren'Py Questions and Announcements
Topic: (Question) Putting an overworld into my game?
Replies: 4
Views: 496

Re: (Question) Putting an overworld into my game?

--- The main problem with screens is that i have no idea how to 1. move the background as the player presses the arrows and 2. have a player character in the middle --- Your thread should really be in the Questions and Announcements forum. Not sure how you go about, having it moved. My thread on ma...
by lacticacid
Wed Jan 16, 2019 8:45 pm
Forum: Ren'Py Questions and Announcements
Topic: (Question) Putting an overworld into my game?
Replies: 4
Views: 496

Re: (Question) Putting an overworld into my game?

I'm not 100% sure what you mean, but you can use the screens feature in Renpy to very simply make a point and click game. (I can provide some example code from my own game, if you'd like.) (I edited the original post to be more specific, I am very sorry for not specifying what exactly I meant in th...
by lacticacid
Wed Jan 16, 2019 7:04 pm
Forum: Ren'Py Questions and Announcements
Topic: A way to put an overworld into my game?
Replies: 1
Views: 139

A way to put an overworld into my game?

I want to put an overworld into my game. I've seen adya overworld engine, but unfortunately, I don't think it works for me. I'd prefer it to be similar to games such as Night In The Woods, Sally Face, Fran Bow, or basically most point and click games with walking in them. I'm bad at explaining, hell...
by lacticacid
Tue Jan 15, 2019 8:01 am
Forum: Ren'Py Questions and Announcements
Topic: (Question) Putting an overworld into my game?
Replies: 4
Views: 496

(Question) Putting an overworld into my game?

I want to put an overworld into my game. I've seen adya overworld engine, but unfortunately, I don't think it works for me. I'd prefer it to be similar to games such as Night In The Woods, Sally Face, Fran Bow, or basically most point and click games. I'm bad at explaining, but a look at some clips ...
by lacticacid
Mon Jan 14, 2019 10:19 pm
Forum: Ren'Py Questions and Announcements
Topic: Can't get box_wrap to work?
Replies: 4
Views: 211

Re: Can't get box_wrap to work?

try text "[notetext]" size 17 xmaximum 100 Already tried. Doesn't do anything. try this vbox ypos 40 xpos 21 xsize 100 ysize 100: frame: text notetext size 17 and I think you will find that the text is inside the designated area. That area is just different from what you are expecting. Doesn't work...
by lacticacid
Mon Jan 07, 2019 10:20 pm
Forum: Ren'Py Questions and Announcements
Topic: Can't get box_wrap to work?
Replies: 4
Views: 211

Re: Can't get box_wrap to work?

Hi! I made a custom screen with text that varies according to when it appears. The text shows up just fine, but for some reason I can't get it to stay inside the designated area? I don't know what I'm doing wrong. screen note(): frame: at note_slide background Image("images/note.png") yoffset 15 xo...
by lacticacid
Mon Jan 07, 2019 7:46 am
Forum: Ren'Py Questions and Announcements
Topic: Can't get box_wrap to work?
Replies: 4
Views: 211

Can't get box_wrap to work?

Hi! I made a custom screen with text that varies according to when it appears. The text shows up just fine, but for some reason I can't get it to stay inside the designated area? I don't know what I'm doing wrong. screen note(): frame: at note_slide background Image("images/note.png") yoffset 15 xof...