Search found 122 matches
- Mon May 09, 2022 7:26 am
- Forum: Creator Discussion
- Topic: [solved] [question wrote wrong] connecting a webcam to an AI application with Ren'py (or python) , is it possible?
- Replies: 3
- Views: 2820
Re: connecting a webcam to an AI application with Ren'py (or python) , is it possible?
Probably not, see this post by PyTom. https://lemmasoft.renai.us/forums/viewtopic.php?f=8&t=48593&p=480369&hilit=Camera#p480369 (I seem to recall a more detailed post stating why it was technically infeasible, but maybe I'm not remembering correctly) Thanks , very kind. At this point I ...
- Sun May 08, 2022 11:43 am
- Forum: Creator Discussion
- Topic: [solved] [question wrote wrong] connecting a webcam to an AI application with Ren'py (or python) , is it possible?
- Replies: 3
- Views: 2820
[solved] [question wrote wrong] connecting a webcam to an AI application with Ren'py (or python) , is it possible?
Hi all, I've been using "Replika" for a couple of weeks (a free AI found on the web and coded with python); I found it very interesting and above all its programming is very complex, but I must admit that it is very well structured ... The reality is that obviously the software as it is, i...
- Sat Jan 23, 2021 9:14 am
- Forum: We are a Free Project looking for Partners
- Topic: [OPEN] 2D artist Looking for female writer/co-writer about female characters (Re-Edit)
- Replies: 5
- Views: 944
- Mon Jan 11, 2021 12:14 pm
- Forum: We are a Free Project looking for Partners
- Topic: [OPEN] 2D artist Looking for female writer/co-writer about female characters (Re-Edit)
- Replies: 5
- Views: 944
Re: [OPEN] 2D artist Looking for a UK or USA language speaker, for a correct translation (Re-Edit)
Re-edit without the gender limitation.
Thanks, see you
Thanks, see you
- Fri Jan 08, 2021 7:58 am
- Forum: We are a Free Project looking for Partners
- Topic: Looking for Artists [GUI/Logos/Sprite/BGs] to Join a VN Project
- Replies: 1
- Views: 622
Re: Looking for Artists [GUI/Logos/Sprite/BGs] to Join a VN Project
Hi, I sent you a friend request on Discord, I'm interested on the characters drawing.
I would like to try a test with main characters and eventually talk more deeply about the project.
Best regards
I would like to try a test with main characters and eventually talk more deeply about the project.
Best regards
- Thu Jan 07, 2021 5:31 am
- Forum: We are a Free Project looking for Partners
- Topic: [OPEN] 2D artist Looking for female writer/co-writer about female characters (Re-Edit)
- Replies: 5
- Views: 944
- Mon Jan 04, 2021 11:04 am
- Forum: We are a Free Project looking for Partners
- Topic: [OPEN] 2D artist Looking for female writer/co-writer about female characters (Re-Edit)
- Replies: 5
- Views: 944
- Wed Nov 25, 2020 4:01 pm
- Forum: We are a Free Project looking for Partners
- Topic: [OPEN] 2D artist Looking for female writer/co-writer about female characters (Re-Edit)
- Replies: 5
- Views: 944
[OPEN] 2D artist Looking for female writer/co-writer about female characters (Re-Edit)
Hi, I'm developing a kinetic-VN (or a comic series , I'm still decide), for an adult public (it's a story with adventure, drama, comedy, incest and introspective themes and eroticism; but not focused on pornography; the main themes will be the "incest" problematic and situations and what ...
- Wed Dec 11, 2019 3:44 am
- Forum: Ren'Py Questions and Announcements
- Topic: Crack effect
- Replies: 2
- Views: 510
Re: Crack effect
Hi If your intention is to give a broken glass effect with an earthquake movement of the whole scene, then you could simply create a completely transparent .png file only with the "fracture" line image and then use the vpunch command. label my_label: scene your_background with vpunch show ...
- Tue Dec 10, 2019 4:58 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Shorter blink code ?
- Replies: 4
- Views: 597
Re: Shorter blink code ?
PS.... I must apologize.... re-reading your post, perhaps I understand bad and you don't use a character without eyes and after you show eyes hover it... but on contrary perhaps you are using the complete character with eyes open/eyes closed? (in this case is more easy to write all) and your example...
- Tue Dec 10, 2019 4:35 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Shorter blink code ?
- Replies: 4
- Views: 597
Re: Shorter blink code ?
Hi guys! I have a got a newb question (again). I display blink on my characters face. And those are always in the same position. So I declared (example) : image blinks: "images/blinks0000.png" pause 0.8 "images/blinks0001.png" pause 0.8 repeat But my question is, should I always...
- Tue Dec 10, 2019 4:07 am
- Forum: Ren'Py Questions and Announcements
- Topic: ConditionSwitch and Gallery
- Replies: 3
- Views: 633
Re: ConditionSwitch and Gallery
(sorry for the message before I crashed) You could write a label (or a Function based on a list if you are able to do it), building one single variable and link the different value of it on each single image. example: define img1 = "loock" define img2 = ..... etc... ####### all your images...
- Mon Dec 09, 2019 10:12 am
- Forum: Ren'Py Questions and Announcements
- Topic: Custom transform on event statement?
- Replies: 4
- Views: 1065
Re: Custom transform on event statement?
Uh, yeah, my example is a bit confusing, sorry. I'll try to elaborate a bit. I am experimenting with transforms and UI animations to see what is actually possible and how visually appealing and smooth i can make it. I've got a menu that opens by sliding up on "show", and closes up by slid...
- Mon Dec 09, 2019 8:32 am
- Forum: Ren'Py Questions and Announcements
- Topic: Changing other variables inside a class
- Replies: 4
- Views: 930
Re: Changing other variables inside a class
Hello Everyone. I tried to find the answer on my own, but I didn't see what I was looking for. Or maybe I didn't use the right keywords. tl;dr: Can you change an unrelated variable inside another class? Anyway, in my game, I want Characters to be in different locations at different times of the day...
- Sun Dec 08, 2019 7:36 am
- Forum: Ren'Py Questions and Announcements
- Topic: Second question to confirm the first answer
- Replies: 6
- Views: 702
Re: Second question to confirm the first answer
Hello again! Here's my current code: label start: menu: e "What do you want to do?" "Stay": jump choice1_yes "Leave": jump choice1_no label choice1_yes: $ menu_flag = True menu: e "Are you sure?" "Yes": jump choice2_yes "No": jump choice2_...