Search found 15 matches

by OrsonDeWitt
Sun Jun 28, 2020 4:52 pm
Forum: Development of Ren'Py
Topic: Ren'Py Translator ToolKit
Replies: 23
Views: 4972

Re: Ren'Py Translator ToolKit

Beuc wrote:
Sat Jun 27, 2020 7:45 am
Hi!
Thanks for your reply. Nice to hear you're working on it and that there's ways to improve! Eliminating the step of going through poedit would greatly improve quality of life for us, though the tool itself is already a godsend.
by OrsonDeWitt
Sat Jun 27, 2020 7:06 am
Forum: Ren'Py Questions and Announcements
Topic: Translating with CAT tools
Replies: 4
Views: 469

Re: Translating with CAT tools

philat wrote:
Sat Jun 27, 2020 5:53 am
Not guaranteeing that this is what you're looking for, but probably worth a look. *shrug* viewtopic.php?f=32&t=55318
It works with some work-arounds. Thanks!
by OrsonDeWitt
Sat Jun 27, 2020 6:47 am
Forum: Development of Ren'Py
Topic: Ren'Py Translator ToolKit
Replies: 23
Views: 4972

Re: Ren'Py Translator ToolKit

Hey, it seems to be working now. It's great! From what I understood it can even find the strings that have changed and update them, which renpy doesn't unless you delete the tile with the changes. Is that right? Also, I've tried importing this .Po file into memoq, but it didn't allow me to export it...
by OrsonDeWitt
Fri Jun 26, 2020 4:18 pm
Forum: Ren'Py Questions and Announcements
Topic: Translating with CAT tools
Replies: 4
Views: 469

Translating with CAT tools

Hey there, So my translator wanted me to send her the files for translation, and I thought it's going to be a breeze because Ren'py has a built in solution for generating strings for translations. However, it wasn't all that easy in the end because what it gave me was this: # game/scripts/boat.rpy:1...
by OrsonDeWitt
Fri Jun 26, 2020 3:38 pm
Forum: Ren'Py Questions and Announcements
Topic: bar customization
Replies: 3
Views: 412

Re: bar customization

Oh, wow. I didn't expect for it to work like this right off the bat. Renpy rules.
Thanks.
by OrsonDeWitt
Thu Jun 25, 2020 12:28 pm
Forum: Development of Ren'Py
Topic: Ren'Py Translator ToolKit
Replies: 23
Views: 4972

Re: Ren'Py Translator ToolKit

So I ran the tool and it created a folder "pot" in my game\tl directory which I cannot delete now for it says I need administrator rights to do so. It only contains one .rpy file
by OrsonDeWitt
Wed Jun 24, 2020 12:45 pm
Forum: Ren'Py Questions and Announcements
Topic: bar customization
Replies: 3
Views: 412

bar customization

Hello there! Was just wondering if it was possible to make a bar fill in not with one color, but basically color the image with its original colors. Say, if the left image was black-and-white, and the right image was colored; how would you go about making it so that as the bar gets updated with high...
by OrsonDeWitt
Wed Jun 17, 2020 2:04 pm
Forum: Ren'Py Questions and Announcements
Topic: What's wrong with my python loop?
Replies: 5
Views: 240

Re: What's wrong with my python loop?

I was trying to invent a horse. What I needed was this: https://lemmasoft.renai.us/forums/viewtopic.php?t=29339 Guess I had better searched for it. Thanks to everyone who replied! The code below will run the statement adjusting the X value each time a say occurs, but outside of the screen. Hope it h...
by OrsonDeWitt
Wed Jun 17, 2020 5:13 am
Forum: Ren'Py Questions and Announcements
Topic: What's wrong with my python loop?
Replies: 5
Views: 240

What's wrong with my python loop?

So I have a variable X in screen say(who, what) I have an hbox with the following: python: while X > 100: X = 100 However, when I go through the script and subtract 3, the value goes correctly down to 97. I then add 5, and it shows correctly as 100. However, when I subtract 3 again, it does not go d...
by OrsonDeWitt
Mon Feb 24, 2020 1:50 pm
Forum: Works in Progress
Topic: Egypt: Shattered Order [Alternative History / Political Simulator / Strategy]
Replies: 2
Views: 356

Re: Egypt: Shattered Order [Alternative History / Political Simulator / Strategy]

I've made the ultimate quiz about Ancient Egypt: take the quiz and learn about the game along the way! It's on Discord now. :)
by OrsonDeWitt
Tue Feb 11, 2020 7:24 am
Forum: Works in Progress
Topic: Egypt: Shattered Order [Alternative History / Political Simulator / Strategy]
Replies: 2
Views: 356

Egypt: Shattered Order [Alternative History / Political Simulator / Strategy]

Egypt: Shattered Order is an interactive fiction/strategy video game, or, intrinsically, a political simulator based on the history of Ancient Egypt. You, as a king that seeks to re-unite Egypt under his rule, will have to make decisions that are going to rewrite the history of the most powerful ki...
by OrsonDeWitt
Mon Dec 17, 2018 2:42 am
Forum: Creator Discussion
Topic: Stylized Ancient Egyptian drawings instead of sophisticated CGs?
Replies: 8
Views: 924

Re: Stylized Ancient Egyptian drawings instead of sophisticated CGs?

My own game falls into the genre of royal intrigue and fairy tales, with an emphasis on otome-like aspects of exploring the plot via romance routes. Some examples in terms of scaling back in my own game: Those are all very valid and reasonable, it's not easy to overcome the sunk cost fallacy. Great...
by OrsonDeWitt
Mon Dec 10, 2018 2:45 am
Forum: Creator Discussion
Topic: Stylized Ancient Egyptian drawings instead of sophisticated CGs?
Replies: 8
Views: 924

Re: Stylized Ancient Egyptian drawings instead of sophisticated CGs?

I think it depends on what kind of story you want to tell and how you want people to connect with it. I normally see stylized art like that restricted to vignettes within the context of a larger story. Ice Age is one example; the beautifully animated Deathly Hallows segment from the last Harry Pott...
by OrsonDeWitt
Mon Dec 10, 2018 2:25 am
Forum: Creator Discussion
Topic: Stylized Ancient Egyptian drawings instead of sophisticated CGs?
Replies: 8
Views: 924

Re: Stylized Ancient Egyptian drawings instead of sophisticated CGs?

I think your mockups look really cool! If I just happened to come across screenshots like that, I would definitely be interested in playing something with such a unique style. But you would probably risk turning off some people who don't like it and are more interested in other art styles. Maybe yo...
by OrsonDeWitt
Thu Dec 06, 2018 4:04 am
Forum: Creator Discussion
Topic: Stylized Ancient Egyptian drawings instead of sophisticated CGs?
Replies: 8
Views: 924

Stylized Ancient Egyptian drawings instead of sophisticated CGs?

I have a crazy idea. I am working on a historically accurate (as much as it can be) visual novel set in Ancient Egypt right now, and before today, I thought I would make it look just like a regular visual novel with realistic CG, but I'm having second thoughts know, and here's my new idea: What if i...