Search found 767 matches

by isobellesophia
Sat Feb 15, 2020 9:47 pm
Forum: Asset Creation: Art
Topic: Free GUI Arts
Replies: 1
Views: 144

Re: Free GUI Arts

Hello, you can also post it in here


viewforum.php?f=52


Some people may try out your assets in their game. :)
by isobellesophia
Sat Feb 15, 2020 9:42 pm
Forum: Ren'Py Questions and Announcements
Topic: Multiple windows in a game, like Nintendo DS?
Replies: 4
Views: 192

Re: Multiple windows in a game, like Nintendo DS?

I dont think that can be possible at all, yes, RenPy can run windows at twice, but i think it can be done through pythons and persistent or variables, it can be hard though
by isobellesophia
Wed Feb 12, 2020 9:19 am
Forum: Works in Progress
Topic: OmOneko [Full Spectrum Feels Trip]
Replies: 10
Views: 291

Re: OmOneko [Full Spectrum Feels Trip]

You need a discription in this game... at least.
by isobellesophia
Sat Feb 01, 2020 1:50 am
Forum: Ren'Py Questions and Announcements
Topic: Android icon and pre-plashscreen problems
Replies: 3
Views: 276

Re: Android icon and pre-plashscreen problems

Find the 'phone' file in your project, then find the icon, the pc and android icon is different, so you can change it there and repalce it.
by isobellesophia
Fri Jan 31, 2020 11:10 pm
Forum: Ren'Py Questions and Announcements
Topic: Skip talking
Replies: 3
Views: 223

Re: Skip talking

Thank you, i will try this one.
by isobellesophia
Fri Jan 31, 2020 9:09 am
Forum: Ren'Py Questions and Announcements
Topic: Skip talking
Replies: 3
Views: 223

Skip talking

Hello everyone.

Sorry for asking this very simple question, but how can i possibly make the character talk when you skip all of the dialogue? And it will prevent them for skipping.

Thanks.
by isobellesophia
Tue Jan 28, 2020 11:45 am
Forum: Ren'Py Cookbook
Topic: Replying through dialogue
Replies: 2
Views: 279

Re: Replying through dialogue

I will be giving a example script soon, so newbies will be followed step by step, thanks for using.
by isobellesophia
Tue Jan 28, 2020 6:47 am
Forum: Ren'Py Questions and Announcements
Topic: Save/Load screen exception that is carrying over from previous versions
Replies: 6
Views: 237

Re: Save/Load screen exception that is carrying over from previous versions

Show us the code where 'epic' was named, maybe you forgot to define it. If it is.

Then here

Code: Select all

define epic = True
or

Code: Select all

default epic = False
by isobellesophia
Mon Jan 27, 2020 7:19 am
Forum: Ren'Py Cookbook
Topic: Replying through dialogue
Replies: 2
Views: 279

Replying through dialogue

Hello everyone. Since many people asked about typed in coversation, i wanted to share it all of you. This is called a typed in conversation or simply known as reply the character through dialogues. This can be used in specific ways denpending on your game. Note this is made by me, i hope this haven'...
by isobellesophia
Tue Jan 21, 2020 8:35 am
Forum: Personal Art Threads
Topic: Isobellesophia's art.
Replies: 35
Views: 1421

Re: Isobellesophia's art.

Its been a month since i didnt post so here it is
GLITCH_20200119220607.jpg
by isobellesophia
Mon Jan 20, 2020 11:36 am
Forum: Ren'Py Cookbook
Topic: Side story menu code
Replies: 1
Views: 892

Re: Side Story or Sub story are unlocked when ONE or TWO MORE endings are completed.

Update:

Whoever may used this code, change the Jump() into Replay() instead.

And for every end of the scene, type this one.

Code: Select all

$ renpy.end_replay()
Reference here.

viewtopic.php?f=8&t=57738
by isobellesophia
Mon Jan 20, 2020 6:38 am
Forum: Ren'Py Questions and Announcements
Topic: Make a prompt box like Mettaton's essay
Replies: 3
Views: 248

Re: Make a prompt box like Mettaton's essay

You can add or change the sentence.

Code: Select all

if user_input in ['fish person', 'he's a fish person or something', 'he is a fish!']: