Search found 15 matches

by Daleksek
Wed Jun 05, 2019 7:11 am
Forum: Ren'Py Questions and Announcements
Topic: scroll bars
Replies: 8
Views: 1022

Re: scroll bars

I had to experiment with the faleus of:

viewport id id:
xsize 0.75
xalign 0.5

and changes them to:

viewport id id:
xsize 0.65
xalign 0.5
to prevent the text to overlap the charecter name of who's talking/thinking, but it works perfect for the rest.
by Daleksek
Wed Jun 05, 2019 6:29 am
Forum: Ren'Py Questions and Announcements
Topic: scroll bars
Replies: 8
Views: 1022

Re: scroll bars

Sorry, works now. Must have copied wrong. Thank you :)
by Daleksek
Wed Jun 05, 2019 6:24 am
Forum: Ren'Py Questions and Announcements
Topic: scroll bars
Replies: 8
Views: 1022

Re: scroll bars

I dit'nt get a scrollbar after altering this.
by Daleksek
Wed Jun 05, 2019 6:12 am
Forum: Ren'Py Questions and Announcements
Topic: scroll bars
Replies: 8
Views: 1022

Re: scroll bars

Hmm, I want a scroll bar next to the text.
by Daleksek
Wed Jun 05, 2019 5:14 am
Forum: Ren'Py Questions and Announcements
Topic: scroll bars
Replies: 8
Views: 1022

Re: scroll bars

As far as I can tell, I should be able to activate scroll bars here, but nothing I do seam to alter annything: ## Bars, Scrollbars, and Sliders ############################################### ## ## These control the look and size of bars, scrollbars, and sliders. ## ## The default GUI only uses slid...
by Daleksek
Tue Jun 04, 2019 6:07 am
Forum: Ren'Py Questions and Announcements
Topic: scroll bars
Replies: 8
Views: 1022

scroll bars

I have large parts of text some of wich fall outside the screen, so I want there to be a scroll bar that will let the reader go down. Every explanation or previous topic on this has let to either statement errors, memory errors or the program to not run atall when clicking start. Can someone give me...
by Daleksek
Thu May 09, 2019 4:51 am
Forum: Ren'Py Questions and Announcements
Topic: Maching long text
Replies: 3
Views: 345

Re: Maching long text

This solution did'nt work. There was a scroll bar but it dit'nt allouw to scroll down. # The one window variant. window: id "window" has viewport draggable True mousewheel True scrollbars "vertical" ymaximum style.say_window.yminimum xfill True yfill True has vbox: style "sa...
by Daleksek
Wed May 08, 2019 6:05 am
Forum: Ren'Py Questions and Announcements
Topic: Maching long text
Replies: 3
Views: 345

Maching long text

When I use longer pieces of text, part of it disapears below the screen. Is there a way to make the texbox mach the size of the text? I have tried to set Height to None but it puts all the text on the top of the screen, is there a way to do it and keep the text on the bottem? ## The height of the te...
by Daleksek
Wed May 01, 2019 6:14 am
Forum: Ren'Py Questions and Announcements
Topic: Scrolling Text for Longer Dialogue?
Replies: 3
Views: 1753

Re: Scrolling Text for Longer Dialogue?

When I set Height to None, it puts all the text on the top of the screen. Is there a way to have the text boxes auto adjust on the bottem?

## The height of the textbox containing dialogue.
define gui.textbox_height = None

(gui line 98)
by Daleksek
Thu Apr 11, 2019 5:43 am
Forum: Ren'Py Questions and Announcements
Topic: expected statement and syntax errors with def[]
Replies: 6
Views: 836

Re: expected statement and syntax errors with def[]

Okay, I beleive I undertand now :). Thank you all for your help :)
by Daleksek
Wed Apr 10, 2019 8:25 am
Forum: Ren'Py Questions and Announcements
Topic: expected statement and syntax errors with def[]
Replies: 6
Views: 836

Re: expected statement and syntax errors with def[]

I've been trying to do it with labels, but I think this function dos'nt give the option I need. I wan't the definitions to be called each time a choise is made in a menu, in such a way you can go from place (scene) to place frealy. Each menu choise calls the def of a the next (or former) menu, aloug...
by Daleksek
Wed Jan 30, 2019 10:16 am
Forum: Asset Creation: Writing
Topic: incorect code
Replies: 2
Views: 501

Re: incorect code

I think I found it. It looks like if you use $ you can't follow it by a number in this way. Chancing them to 'shard3_-- = True' remove3d the error.
by Daleksek
Wed Jan 30, 2019 9:49 am
Forum: Welcome!
Topic: Guestbook
Replies: 5533
Views: 2684327

Re: Guestbook

Dalek Zek

The Netherlands

no website

I'm here to learn how to use ren'py better.
by Daleksek
Wed Jan 30, 2019 9:46 am
Forum: Asset Creation: Writing
Topic: incorect code
Replies: 2
Views: 501

Re: incorect code

The indented earias dit'nt transcribe in the post, but theyt are there in the code.
by Daleksek
Wed Jan 30, 2019 9:45 am
Forum: Asset Creation: Writing
Topic: incorect code
Replies: 2
Views: 501

incorect code

Hello evryone. I am learning how to use Ren'Py and I'm on a piece of wrong code of wich I can't determine why it's divrent then an earlier piece of code that dit work. I'm wrighting in the editra editor. code error: invalit syntax code: menu: "I make a second atack.": L "I try to keep...