Search found 333 matches

by fioricca
Tue Jun 06, 2017 1:40 am
Forum: I am an Artist
Topic: Looking for BG work -- reduced prices
Replies: 3
Views: 1043

Re: Looking for BG work -- reduced prices (3 slots)

We didn't get any work at all and could really use some, so we've decided to reduce our prices. (^^;) For the next 2 weeks, backgrounds of the quality you see above will be priced at $70.00. We are opening only 3 SLOTS for this price. For instance, if you need 5 pieces of BGs, only the first 3 are d...
by fioricca
Tue May 23, 2017 10:15 pm
Forum: Free to use but not CC
Topic: Various modern day backgrounds
Replies: 4
Views: 1663

Re: Various modern day backgrounds

Thank you (^^)
by fioricca
Mon May 22, 2017 11:55 pm
Forum: Free to use but not CC
Topic: Various modern day backgrounds
Replies: 4
Views: 1663

Various modern day backgrounds

Some of you might have seen this from the recruitment post (we're still looking for work!), but my sister and I have been doing some background practice. We've been posting updates on that on our Twitter and deviantArt . Just in case they might come in handy, we've decided to release them for public...
by fioricca
Mon May 22, 2017 11:29 pm
Forum: I am an Artist
Topic: Looking for BG work -- reduced prices
Replies: 3
Views: 1043

Re: Looking for BG work (also, free to use sample art!)

We've just finished another sample, a beach background for sky and water practice! http://t06.deviantart.net/YH2L24t3qY-ToxHQi6fYrWh-354=/fit-in/700x350/filters:fixed_height(100,100):origin()/pre13/4372/th/pre/f/2017/142/9/f/beach_by_neeproject-dba4qmh.jpg You can view the bigger version by clicking...
by fioricca
Fri May 19, 2017 11:21 pm
Forum: I am an Artist
Topic: Looking for BG work -- reduced prices
Replies: 3
Views: 1043

Looking for BG work -- reduced prices

Hello! A few devs have probably seen this on Twitter or dA, but we're currently looking for BG work! http://orig08.deviantart.net/fee2/f/2017/139/4/5/commbanner_by_neeproject-db9s39z.jpg The image above leads to more samples, including linework. We're ready to start in June, and our prices start fro...
by fioricca
Tue Sep 08, 2015 12:28 am
Forum: Completed Games
Topic: Ishara: Bane of the Seas [Adventure][GxB][NaNoRenO2015]
Replies: 47
Views: 33393

Re: Ishara: Bane of the Seas [Adventure][GxB][NaNoRenO2015]

Okay, I was so curious and wanted to finish the route badly so I played a bit at work. (Don't be like me.) The battle with Wray was really hard, but after around 10 tries I managed to defeat him!! (>o<) I wasn't sure whether to take Cendre earlier but am I glad I did because her shrieking was really...
by fioricca
Mon Sep 07, 2015 10:39 am
Forum: Completed Games
Topic: Ishara: Bane of the Seas [Adventure][GxB][NaNoRenO2015]
Replies: 47
Views: 33393

Re: Ishara: Bane of the Seas [Adventure][GxB][NaNoRenO2015]

Ohhh my gosh! I thought I was going to play this for one hour or more but before I know it it's my bedtime! I'm at the point where the party split up after defeating Lord Braque, and Cendre enjoying herself. The story so far is beautiful, the writing gripping and the battles made everything fun. I t...
by fioricca
Thu Mar 12, 2015 6:55 am
Forum: Creator Discussion
Topic: A visual novel setup like a manga??
Replies: 11
Views: 1292

Re: A visual novel setup like a manga??

Maybe something like Quartett! can be considered?
by fioricca
Thu Mar 12, 2015 5:54 am
Forum: Asset Creation: Art
Topic: Animating an appealing lip flap
Replies: 7
Views: 2078

Re: Animating an appealing lip flap

I don't know a lot of games that have lip-flap -- I think Pirate Mermaid has that but it's still in production and it wasn't included in the demo. I tried my own lip-flaps for Lemon Project and the feedback that I got was mixed; some liked it and some didn't. I'm wondering if the lip-flap feels stra...
by fioricca
Thu Mar 12, 2015 5:47 am
Forum: Creator Discussion
Topic: A visual novel setup like a manga??
Replies: 11
Views: 1292

Re: A visual novel setup like a manga??

Thank you for referencing my game, and I'm flattered the format inspired you! ^_^ Confession time: the cut-in sequences are actually a result of my inability to write well. I could spend the same amount time struggling with words as I did storyboarding, colouring and asking the programmer to code, b...
by fioricca
Wed Mar 11, 2015 11:45 am
Forum: Creator Discussion
Topic: Question about recruiting artists?
Replies: 4
Views: 702

Re: Question about recruiting artists?

The other advantage to recruiting artists by stages is that the artists are less fatigued since their workload is less (they don't have to bother from sketch to touch-ups). I definitely recommend structuring the team around one lead artist and multiple assistant artists, and suggest making sure that...
by fioricca
Wed Feb 18, 2015 1:12 am
Forum: General Discussion
Topic: Anyone Else Thinking About Educational VNs?
Replies: 28
Views: 3723

Re: Anyone Else Thinking About Educational VNs?

I absolutely love the idea of educational VNs! Like what Trick mentioned though, I think it's tricky to make a good/effective educational game. I've long contemplated quiz/trivia games but never managed to develop the idea well enough... =_=";; I wonder if a game jam for the creation of educational ...
by fioricca
Wed Feb 11, 2015 9:55 pm
Forum: Asset Creation: Art
Topic: Graphic Design: How to get started, etc?
Replies: 4
Views: 1432

Re: Graphic Design: How to get started, etc?

I also make my own UIs because I have basic Photoshop knowledge (though my Illustrator could use much more work...). I found being able to imagine what the final UIs look like important, so gathering references and thumbnailing are important to me. I've also been slowly building up a library of reso...
by fioricca
Tue Feb 10, 2015 1:15 am
Forum: Creator Discussion
Topic: Cheap Labor: When People Undersell Themselves
Replies: 61
Views: 5556

Re: Cheap Labor: When People Undersell Themselves

Honestly at the end of the day price is about demand and supply. When there are lots of artists in the market and not enough commissioners prices would have to be lowered, unless there are other competitive advantages such as reputation/fanbase/etc. If there are more commissioners than artists then ...
by fioricca
Wed Jan 21, 2015 10:57 pm
Forum: Creator Discussion
Topic: How to commission for programming?
Replies: 8
Views: 2251

Re: How to commission for programming?

Ohmygosh YES to programming commissions! I'm particularly interested in skills related to mobile such as IAPs/Android/iOS ports, since the upcoming Ren'py update will have mobile support, and I've always wanted to have a little something on a mobile marketplace. Not that I have any work that I need ...