Search found 23 matches
- Fri Jul 26, 2019 6:16 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Hide U.I.
- Replies: 1
- Views: 373
Hide U.I.
Is there a way to hide the Save, Load, Skip, ect. buttons in renpy?
- Fri Jul 19, 2019 11:01 am
- Forum: Ren'Py Questions and Announcements
- Topic: Disable User Input
- Replies: 4
- Views: 783
Re: Disable User Input
I figured it out! show screen block_input() screen block_input(): key "mouseup_1" action NullAction() key "K_RETURN" action NullAction() key "K_SPACE" action NullAction() key "K_KP_ENTER" action NullAction() key "joy_dismiss" action NullAction() key ...
- Fri Jul 19, 2019 10:23 am
- Forum: Ren'Py Questions and Announcements
- Topic: Force Loading
- Replies: 2
- Views: 562
Force Loading
I've been looking for a way to force the game to load to a specific point in the game if an autosave exists. What I have been doing is forcing a save with $ renpy.save(renpy.newest_slot(), neverend) and then trying to force loading the save file, if it exists, but it never works. Does anyone have a ...
- Fri Jul 19, 2019 9:41 am
- Forum: Ren'Py Questions and Announcements
- Topic: Disable User Input
- Replies: 4
- Views: 783
Re: Disable User Input
All I can do is stop the text from advancing but I can't stop them from hitting escape to quit the game.
- Thu Jul 18, 2019 12:47 am
- Forum: Ren'Py Questions and Announcements
- Topic: Disable User Input
- Replies: 4
- Views: 783
Disable User Input
Is there a way to disable all user input to make them stuck on a screen until they hit Alt-F4 (or better yet, restart their computer). All of the other options I have tried, have still been able to skip or open the options menu.
- Thu Jul 18, 2019 12:36 am
- Forum: Ren'Py Questions and Announcements
- Topic: How to turn on and off player input.
- Replies: 29
- Views: 7069
Re: How to turn on and off player input.
You could do something like this
Code: Select all
label loop:
P "{color=#f00}{b}{fast}loop{/b}{/color}{nw}"
jump loop
- Wed Jul 17, 2019 6:44 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Text Skipping in Ren'Py
- Replies: 3
- Views: 585
Re: Text Skipping in Ren'Py
I fixed it. In the settings there is an option to skip Unseen Text and stuff and I thought that only referred to when I had the game skipping using tab or control. Sorry about that!
- Tue Jul 16, 2019 9:39 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Text Skipping in Ren'Py
- Replies: 3
- Views: 585
Re: Text Skipping in Ren'Py
p "I am home." #Game Intro stop music scene black pause 4.5 show text "{color=#D80000}Fortaigo University{/color}" at truecenter with dissolve pause 5.0 hide text pause 2.5 #Game Intro Done pause 5.0 play music "sound/Main Theme.ogg" scene house P "Hey, where are ...
- Mon Jul 15, 2019 7:32 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Text Skipping in Ren'Py
- Replies: 3
- Views: 585
Text Skipping in Ren'Py
So I'm trying to show text in game and I have this code #Game Intro stop music scene black pause 4.5 show text "{color=#D80000}Title Screen{/color}" at truecenter with dissolve pause 5.0 hide text pause 2.5 #Game Intro Done But in game it skips the text. Am I doing something wrong?
- Sat Jul 13, 2019 11:44 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Change Fonts in Renpy
- Replies: 1
- Views: 409
Change Fonts in Renpy
Is there a way to change the font in renpy to a font like Century Schoolbook? I couldn't find a way to import a font or change the font. Any help would be greatly appreciated!
- Sat Jul 13, 2019 8:48 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Automatically Flipping Sprites
- Replies: 1
- Views: 418
Automatically Flipping Sprites
Does anyone know of a way that I can automatically flip the images that are on the left side of the screen automatically? Any help would be appreciated!
- Fri Jul 12, 2019 7:39 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Force Capitalization in Ren'Py
- Replies: 4
- Views: 525
Re: Force Capitalization in Ren'Py
Thanks! It worked!
- Fri Jul 12, 2019 5:02 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Force Capitalization in Ren'Py
- Replies: 4
- Views: 525
Force Capitalization in Ren'Py
So I'm trying to force a name to be in proper capitalization making the first letter capitalized and the rest of the letter lower case. The player name is stored on a variable in my game so I tried something like this, $ player = [player!cl] but it didn't work. Anyone know how to force a name to be ...
- Wed Mar 13, 2019 9:37 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Inventory Window
- Replies: 1
- Views: 237
Inventory Window
I was wondering if there is a way to set up an inventory system in RenPy that can be opened with they keyboard key "i". Any help would be very appreciated!
- Mon Mar 11, 2019 6:24 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Volume Set Fail
- Replies: 2
- Views: 289
Re: Volume Set Fail
That worked! Thanks for the help!