Search found 24 matches

by jdhthegr8
Tue Nov 19, 2019 10:18 am
Forum: Asset Creation: Writing
Topic: Writing an organized script
Replies: 8
Views: 1694

Re: Writing an organized script

Scrivener is a very good program for that functionality. You can import documents, put them in separate tabs and link between them as well as notes, references, etc. You can get a free 30 day trial. It can take a bit to learn all of its features but once you do it can save a lot of time with organiz...
by jdhthegr8
Fri Oct 04, 2019 2:38 am
Forum: Asset Creation: Writing
Topic: Handling ace representation in a story that includes sex scenes
Replies: 5
Views: 2181

Re: Handling ace representation in a story that includes sex scenes

Thanks a lot for your input and resources! These will definitely help me make sure she is a more convincing character and someone that, if an ace reader did come across, will hopefully be relatable in some way. Re: her being attracted to one or two people, it seems like you're talking about the Grey...
by jdhthegr8
Thu Oct 03, 2019 3:39 pm
Forum: Asset Creation: Writing
Topic: I need Help Please with my awful love scene writing
Replies: 2
Views: 2342

Re: I need Help Please with my awful love scene writing

My personal recommendation, in addition to more convincing dialogue, is to spend time exploring your character's internal thoughts. Here's a little excerpt from my own story. It's not a romance scene but I hope it gets the idea across: ___ Juno: Well remind me never to piss you off like that! For fu...
by jdhthegr8
Thu Oct 03, 2019 3:26 pm
Forum: Asset Creation: Writing
Topic: writing in dating sims
Replies: 10
Views: 2556

Re: writing in dating sims

One option is to explore a character's inner thoughts. You could have a protagonist who thinks more than they say, or thinks many things they might not say out loud; you could also have a scene or scenes play out from the perspective of another character to explore their internal thoughts. It all ha...
by jdhthegr8
Thu Oct 03, 2019 3:13 pm
Forum: Asset Creation: Writing
Topic: Handling ace representation in a story that includes sex scenes
Replies: 5
Views: 2181

Handling ace representation in a story that includes sex scenes

Hello all! I have what I think is an interesting scenario I want to ask about; responses would be particularly appreciated from those who fall within the Asexual spectrum but any serious input will be considered. The story I'm writing has mature themes, including at least one scene of sex or sexuall...
by jdhthegr8
Thu Oct 03, 2019 2:59 pm
Forum: Asset Creation: Writing
Topic: Military, war, apocalypse, dystopia...
Replies: 3
Views: 1921

Re: Military, war, apocalypse, dystopia...

I'm a sucker for military and war stories; perhaps part of the reason is I'm a huge history geek and love finding stories with some unique parallel. There is a delicate balance to maintain though because I've found some stories just copy-and-paste an obvious real-world history and slap on different ...
by jdhthegr8
Sun Sep 08, 2019 5:36 am
Forum: Asset Creation: Writing
Topic: Reigniting a past love
Replies: 4
Views: 2150

Re: Reigniting a past love

A very interesting approach to the story- rather than spending your time forging a relationship with a girl you're trying to rebuild it! That's the type of idea that would make me excited to replay the game before I've even finished it once. I don't think you need to invest too much into the "buildi...
by jdhthegr8
Sun Sep 08, 2019 5:14 am
Forum: Asset Creation: Writing
Topic: How to create immersive dialogue that progresses the scene?
Replies: 5
Views: 2356

Re: How to create immersive dialogue that progresses the scene?

I'm of the mind that not all character banter has to specifically advance the plot, but it is important that it in one way or another enhances the overall experience. In particular, fantasy settings offer lots of opportunity for this in that they allow you to learn more about not just a character bu...
by jdhthegr8
Fri Aug 23, 2019 2:57 am
Forum: Asset Creation: Writing
Topic: A very long common route and late character introductions?
Replies: 17
Views: 2818

Re: A very long common route and late character introductions?

I'm not sure if I would actually agree with this approach. Of course, it's entirely subjective and will depend on the tastes of your audience, but I sometimes find it overwhelming if a VN has too many tiny little choices. And I don't feel like there's any "tedium" to just reading through part of th...
by jdhthegr8
Thu Aug 22, 2019 1:34 am
Forum: Asset Creation: Writing
Topic: A very long common route and late character introductions?
Replies: 17
Views: 2818

Re: A very long common route and late character introductions?

So, assuming that your VN has a skip feature, I think the problem is less "will my audience be willing to read through this multiple times?" and more "will my audience be willing to read through this the first time?" This, absolutely. One thing that might help hold audience attention is sprinkling ...
by jdhthegr8
Thu Aug 22, 2019 1:13 am
Forum: Asset Creation: Writing
Topic: A very long common route and late character introductions?
Replies: 17
Views: 2818

Re: A very long common route and late character introductions?

@jdhthegr8 If I can give some tips to you I wouldn't split your VN up in parts unless the stories can stand on their own (kind of like the first and second book in a series). Readers might get annoyed by the fact they have to pay for the next part if you market it like that, and the choices in part...
by jdhthegr8
Wed Aug 21, 2019 12:53 am
Forum: Asset Creation: Writing
Topic: A very long common route and late character introductions?
Replies: 17
Views: 2818

Re: A very long common route and late character introductions?

Sounds like you're in a pretty similar situation to me. I'm looking at possibly 80-100k words before there are choices that seriously impact the story. The thing is, once the choices start happening there's a bit of a "butterfly effect" that causes a lot of unique combinations of events (certain of ...
by jdhthegr8
Wed Aug 21, 2019 12:42 am
Forum: Asset Creation: Art
Topic: Just finished this animation for my VN
Replies: 9
Views: 4515

Re: Just finished this animation for my VN

I'm a sucker for serious military settings. Don't see enough of them in visual novels IMO when they're ripe for good drama and world-building
by jdhthegr8
Wed Aug 21, 2019 12:30 am
Forum: Asset Creation: Art
Topic: Question on art references
Replies: 3
Views: 3050

Re: Question on art references

Haven't reached the point of making serious art for my own thing, but I've found that Picrew is GREAT for making reasonably accurate representations of a character. It's helped people reading my work have a decent idea of what my characters are supposed to look like while I'm still making it. It's s...
by jdhthegr8
Wed Jul 17, 2019 7:04 am
Forum: Asset Creation: Writing
Topic: Writing an organized script
Replies: 8
Views: 1694

Re: Writing an organized script

I just reached this point in my own project- Finally having a completed outline of the overall story and starting with actual script. For me I'm a total sucker for spreadsheets and stat-tracking. It serves several important purposes to me: keep track of my progress, give a visual indicator of which ...