https://i.imgur.com/1TUydK1.jpg Demo available in itch.io https://matalla-interactive.itch.io/nice-to-you https://i.imgur.com/gCbRHwe.png Nice to ... you! is a humorous game set in a lousy mid-20th century sci-fi B-movie. But this time, you're not the poor human being invaded, abducted or whatever....
Maybe you can help me with the font swap at Ren'P? If I'm doing a font swapping as specified in the training game, then part of the text is displayed in blank squares. (Screenshots 01-02) ## Russian fonts swap translate russian python: gui.text_font = "Oswald-Light.ttf" gui.name_text_font...
...I have tried several things but I can't figure out how to disable the buttons after time is up. Hi, Matalla! All game tiles are buttons, so you can use a variable to set their 'sensitive' property to True/False. https://www.renpy.org/doc/html/screens.html#button Here's an example of this - https...
Hey Alex, thanks for your work. I am implementing your fifteen game in my project and all works well, even with the clumsy modifications I made. There's only a little thing that bothers me: after time is up, you can keep moving pieces. This has no real consequences, as if the puzzle is failed, even ...
I have played through this detective story to two different endings. Neither having the case being solved. I do have however have a hypothesis on what the solution to the case is (or at least an idea on how I would tie the threads together, if I wrote the story). :) The story is told in a very cine...
For the true ending: Finding clues - When looking at the photos, choose "pretty". - When talking with mysterious woman, choose to "speak". - In the phone call at the coffee bar, choose "husband". - When calling the witness, choose "man". Another important thin...
https://i.imgur.com/Wm15Koa.jpg Download it for free from: https://matalla-interactive.itch.io/the-lost-smile https://img.itch.zone/aW1nLzIxOTQ2MDEucG5n/original/Twm4CU.png The Lost Smile (original title "La Sonrisa Extraviada", "LSE" for short), tells a story typical in noir ci...
Maybe doing the transition with atl and placing it as an image? image timelapse: contains: "day.jpg" alpha 1 linear 60 alpha 0 contains: "evening.jpg" alpha 0 linear 60 alpha 1 Then: label start: scene day "Text during the day" # Start transition show timelapse "Ke...
It's slightly offtopic, but how you do then, when you want a permanent to be, by default on true, and then the player can take it to none, if he wish ? (Like, I have that with my +18 content, by default it's on true, but in the setting menu, we can desable it. It use permanent too, and you can't ju...
I think we are at about that point in game development history. Sure, 90% of current games may not be played or thought about in a hundred years, but some game is already here or being developed soon that will capture the imagination of gamers decades from now, and be talked about like we do with T...
Hello, thank you for sharing your own code and your wisedom ! I know I don't have to use a validation button, but I think it's better to have one, on this particular screen, it works as a "security". (If you missclick, or since he changes according the language you can check immediatly if...