Search found 86 matches
- Sat Apr 13, 2024 5:10 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Empty textbox shows up while using renpy.pause()
- Replies: 5
- Views: 356
Re: Empty textbox shows up while using renpy.pause()
https://lemmasoft.renai.us/forums/viewtopic.php?t=46790 I went back to that older thread that I found before making this thread but I thought it wouldn't be useful to my, given how old it was and how it was fixed. I made a transpatent textbox like the guy said and it worked for me, so now my code is...
- Sat Apr 13, 2024 2:57 am
- Forum: Ren'Py Questions and Announcements
- Topic: Empty textbox shows up while using renpy.pause()
- Replies: 5
- Views: 356
Re: Empty textbox shows up while using renpy.pause()
When choosing the text editor, Renpy adds under the Atom option "Atom is deprecated and its bugs are known for corrupting games, using another editor is recommended." I really don't want to change it so if Atom really doesn't corrupt games, that would be great for me. About the windows iss...
- Fri Apr 12, 2024 6:07 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Empty textbox shows up while using renpy.pause()
- Replies: 5
- Views: 356
Empty textbox shows up while using renpy.pause()
Some time ago I started working on a second game. I copy-pasted many things from my first game to my second game but something I noticed shortly after was that the textbox remained on screen during renpy.pause() while in my first game it hid automatically, and it hid automatically without the need o...
- Fri Mar 01, 2024 8:04 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [Solved] About choosing names and caps/case sensitive
- Replies: 5
- Views: 219
Re: About choosing names and caps/case sensitive
Thank you everyone for your answers. Everything works as planned now.
Marked as solved.
Marked as solved.
- Fri Mar 01, 2024 5:41 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [Solved] About choosing names and caps/case sensitive
- Replies: 5
- Views: 219
[Solved] About choosing names and caps/case sensitive
Let's imagine that the player wants to name his character Markus, so I'll do this $ mc = renpy.input(What will be your name (Default name will be MC)) $ mc = mc.strip() Now, let's imagine that the player writes markus or mARKUS instead of Markus. Is it possible to force the name to be Markus? Also, ...
- Mon Feb 26, 2024 4:26 am
- Forum: Ren'Py Questions and Announcements
- Topic: [Solved] Help making a slider bar to change the Save/Load page
- Replies: 14
- Views: 710
Re: Help making a slider bar to change the Save/Load page
I used current-page, and especially used - instead of _, to indicate that that was what I wanted to replace but I didn't know what would replace it. I know current-page is wrong, that was the point, maybe I should have written something like xxxxxxxxxx >= 99 to make it easier to tell. I tried with p...
- Mon Feb 26, 2024 2:13 am
- Forum: Ren'Py Questions and Announcements
- Topic: [Solved] Help making a slider bar to change the Save/Load page
- Replies: 14
- Views: 710
Re: Help making a slider bar to change the Save/Load page
Thanks! The bar became a slider bar and I managed to make the thumb bigger than the bar itself by mixing the custom image with empty spaces and increasing the area height. Thank you both. Marked as solved, although I'm still curious about how yaling would have worked. Edit: I found an issue. If I pr...
- Mon Feb 26, 2024 12:14 am
- Forum: Ren'Py Questions and Announcements
- Topic: [Solved] Help making a slider bar to change the Save/Load page
- Replies: 14
- Views: 710
Re: Help making a slider bar to change the Save/Load page
Sorry I think I'm still missing the point here. I understand how left and right work, but I don't want to use the bar bar (game/gui/bar/), I want to use the slider bar (game/gui/slider/). Copy-pasting your code shows a bar and I'd like to make it a slider bar.
- Sun Feb 25, 2024 5:08 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [Solved] Help making a slider bar to change the Save/Load page
- Replies: 14
- Views: 710
Re: Help making a slider bar to change the Save/Load page
I'm still confused. I messed up with those thumb values before but I didn't get any results. Now I thought you meant adding thumb_yalign 0.5 below area(780, 98, 800, 25) but that also doesn't work.
- Sun Feb 25, 2024 4:51 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [Solved] Help making a slider bar to change the Save/Load page
- Replies: 14
- Views: 710
Re: Help making a slider bar to change the Save/Load page
I'm confused. I managed to make the bar smaller than the thing you slide by doing this bar value Preference("music volume"): area (780, 98, 800, 25) Ignoring the fact that is says Preference("music volume") because that's the one I copy pasted to use until I learn how to change t...
- Sun Feb 25, 2024 4:28 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [Solved] Help making a slider bar to change the Save/Load page
- Replies: 14
- Views: 710
Re: Help making a slider bar to change the Save/Load page
Thank you both for your answers. If you are using f-strings, then f'{FilePageName()]:0>2} / 99' will show you page number padded with leading zeroes to be two wide. You can set bar's released or even changed properties to invoke FilePage action to set page you want. https://www.renpy.org/doc/html/sc...
- Sat Feb 24, 2024 7:05 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [Solved] Help making a slider bar to change the Save/Load page
- Replies: 14
- Views: 710
[Solved] Help making a slider bar to change the Save/Load page
I never liked the original save/load page system where the higher page you can access with a click is 9 and then you have to click all the way up to, let's say, page 50. What I did in other games was increasing the range from 1 to 30 so the player can reach that many pages with just a click if they ...
- Thu Feb 08, 2024 2:22 am
- Forum: Ren'Py Questions and Announcements
- Topic: [Solved] Issues while changing the in-game text
- Replies: 1
- Views: 375
Re: Issues while changing the in-game text
I continued researching after making this post and eventually find someone else's post explaining how to change only the in-game text. That and my method to change the character's name font solved my issue. What solved my issue: https://lemmasoft.renai.us/forums/viewtopic.php?t=38235 Another usefull...
- Wed Feb 07, 2024 5:16 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [Solved] Issues while changing the in-game text
- Replies: 1
- Views: 375
[Solved] Issues while changing the in-game text
I want to let the player chose among different fonts for the in-game text. So far I have this: ## Fonts and Font Sizes ######################################################## ## The font used for in-game text. define gui.text_font = gui.preference("font_1", "fonts/florida project pha...
- Tue Feb 06, 2024 7:34 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [Solved] How to show the MC's name and the slot page-number on file slots?
- Replies: 8
- Views: 772
Re: How to show the MC's name and the slot page-number on file slots?
Thanks! It all works now.