Search found 41 matches
- Tue Mar 12, 2024 3:47 am
- Forum: We are offering Paid Work
- Topic: [OPEN] [PAID] VN Artists, Pixel Artists and Programmers for 90s-Inspired Comedic Adventure Game
- Replies: 3
- Views: 589
- Sat Mar 02, 2024 8:27 am
- Forum: I am a Programmer, Director, or Other
- Topic: [PAID]Programmer looks for work
- Replies: 14
- Views: 9957
Re: [PAID]Programmer looks for work
Ported a game from Ren'Py to Godot
https://yumeiro-studio.itch.io/echoes-of-home
Also made simple match 3 template for Godot
https://github.com/0Shie0/match3
https://yumeiro-studio.itch.io/echoes-of-home
Also made simple match 3 template for Godot
https://github.com/0Shie0/match3
- Mon Dec 18, 2023 1:58 am
- Forum: I am a Programmer, Director, or Other
- Topic: [PAID]Programmer looks for work
- Replies: 14
- Views: 9957
Re: [PAID]Programmer looks for work
New point and click game i programmer for a jam
https://coolingcomic.itch.io/detective-lin
https://coolingcomic.itch.io/detective-lin
- Mon Oct 02, 2023 1:28 am
- Forum: I am a Programmer, Director, or Other
- Topic: [PAID]Programmer looks for work
- Replies: 14
- Views: 9957
- Sat Jul 22, 2023 9:44 am
- Forum: I am a Programmer, Director, or Other
- Topic: [PAID]Programmer looks for work
- Replies: 14
- Views: 9957
Re: [PAID]Programmer looks for work
Updated price, edited description a bit
- Mon May 01, 2023 1:46 pm
- Forum: I am a Programmer, Director, or Other
- Topic: [PAID]Programmer looks for work
- Replies: 14
- Views: 9957
Re: [PAID]Programmer looks for work
I'm here again. Was working more with Godot, here is card game i'm currently working on
- Sat Mar 12, 2022 1:03 am
- Forum: Ren'Py Questions and Announcements
- Topic: Trying to Have Multiple Inputs Under One Screen (Sudoku/Fill in the Blanks)
- Replies: 4
- Views: 438
Re: Trying to Have Multiple Inputs Under One Screen (Sudoku/Fill in the Blanks)
Yes, you need to click on button to change input
- Fri Mar 11, 2022 3:14 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Trying to Have Multiple Inputs Under One Screen (Sudoku/Fill in the Blanks)
- Replies: 4
- Views: 438
Re: Trying to Have Multiple Inputs Under One Screen (Sudoku/Fill in the Blanks)
I had this problem and wrote solution here https://lemmasoft.renai.us/forums/viewtopic.php?f=8&t=46738 In short you need to have only one active input at a time, so you can do if/else construction default focus_number = 1 if focus_number == 1: input default box1 pos(514, 168) changed box1_func e...
- Thu Mar 03, 2022 3:54 am
- Forum: Ren'Py Questions and Announcements
- Topic: [SOLVED]How to make a part of text/dialogue blink/flash/lightly animate in place for a certain number of times?
- Replies: 3
- Views: 473
Re: How to make a part of text/dialogue blink/flash/lightly animate in place for a certain number of times?
Kinematic text has atl tag, that aloows you use trandform on text, but you need to write your own transform Another way you could do it would be using image tag and creating image using text displayable like in here https://lemmasoft.renai.us/forums/viewtopic.php?t=23852 image underscore: Text("...
- Thu Dec 16, 2021 9:10 am
- Forum: I am a Programmer, Director, or Other
- Topic: [PAID]Programmer looks for work
- Replies: 14
- Views: 9957
Re: [PAID]Programmer looks for work
Open for work, currently creating/adapting code to make some of most popular minigames, this one is for bubble-shooter
- Wed Sep 29, 2021 7:23 am
- Forum: I am a Programmer, Director, or Other
- Topic: [PAID]Programmer looks for work
- Replies: 14
- Views: 9957
Re: [PAID]Programmer looks for work
Updated price and added new engine, since i finally became more confidend with Godot
- Wed Sep 08, 2021 4:30 am
- Forum: Ren'Py Questions and Announcements
- Topic: Imagebutton with two moving images
- Replies: 7
- Views: 654
Re: Imagebutton with two moving images
You might want to use xffset instead of xpos in your transform, try that: transform auto_move: on hover: linear 0.3 xoffset -150 on idle: linear 0.3 xoffset 0 And removing focus_mask True where you make button If that wont help, try changing how you make your button, for example: button: xsize 154 y...
- Tue Sep 07, 2021 12:32 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Imagebutton with two moving images
- Replies: 7
- Views: 654
Re: Imagebutton with two moving images
You've defined auto_slide wrong, if you want to declare it with ATL, there is At(), you can use it like
image auto_slide = At("auto_text.png", auto_move)
You can read more about it here:
https://www.renpy.org/doc/html/displayables.html#At
image auto_slide = At("auto_text.png", auto_move)
You can read more about it here:
https://www.renpy.org/doc/html/displayables.html#At
- Sat May 08, 2021 3:47 am
- Forum: Ren'Py Questions and Announcements
- Topic: SyntaxError: invalid syntax (<none>, line 1)
- Replies: 3
- Views: 921
Re: SyntaxError: invalid syntax (<none>, line 1)
Ok, i tride to play around and seems that you cant use [] in condition string ("[ArrowOne]Active == True")
+ you defining image in label and i think you'd want to show it instead
+ you defining image in label and i think you'd want to show it instead
- Fri May 07, 2021 11:41 am
- Forum: Ren'Py Questions and Announcements
- Topic: SyntaxError: invalid syntax (<none>, line 1)
- Replies: 3
- Views: 921
Re: SyntaxError: invalid syntax (<none>, line 1)
What values variables arrow_up(and others) have?