Search found 5 matches

by CrystalMagick
Sun Jun 14, 2020 5:31 am
Forum: Ren'Py Questions and Announcements
Topic: choice consequence error
Replies: 3
Views: 214

Re: choice consequence error

Sorry! the line 'tobias_bad' was part of my own code and not the example code I gave Here's my current code, messy cos I was only wanting to test the code I was given :oops: my issue is for all the $ tobias_good += 1 or $ tobias_bad += 1 its giving me the error 'expected menuitem' I honestly don't r...
by CrystalMagick
Sat Jun 13, 2020 3:11 am
Forum: Ren'Py Questions and Announcements
Topic: choice consequence error
Replies: 3
Views: 214

choice consequence error

So I'm trying to set up consequential choices, I already know how to set up consequences thanks to someone telling me how to do it using the code below as an example. the issue is that when I wanted to playtest this, it gave me a menuitem error (Example:) file "game/script.rpy" , line 105: expected ...
by CrystalMagick
Wed Apr 17, 2019 7:54 am
Forum: Ren'Py Questions and Announcements
Topic: Changing the y-axis and size of the Menu buttons?
Replies: 1
Views: 230

Changing the y-axis and size of the Menu buttons?

So I want to do a more custom main menu for this game I'm making, and I'm wanting to fill up some space with the menu buttons I've figured out how to remove the box the menu's start with, as well as moving the buttons on the x-axis, The problem is I can't find how to move them on the y-axis or make ...
by CrystalMagick
Mon Apr 15, 2019 4:37 am
Forum: Ren'Py Questions and Announcements
Topic: Certain choices lead to certain ends?
Replies: 3
Views: 412

Re: Certain choices lead to certain ends?

This is exactly the kind of thing I was looking for. Thank you so much!
by CrystalMagick
Sun Apr 14, 2019 7:06 pm
Forum: Ren'Py Questions and Announcements
Topic: Certain choices lead to certain ends?
Replies: 3
Views: 412

Certain choices lead to certain ends?

Im still kind of new to using Ren'Py but I enjoy how easy it is to program or fix things. So I'm hoping this'll be just as easy, I'm wanting to implement code that is basically "if you choose a certain number of good choices you get the good ending. But if you choose a certain number of bad choices ...