Playing with some filters to get a more illustrative look. Thoughts?
Search found 9 matches
- Tue Apr 26, 2022 4:32 pm
- Forum: Works in Progress
- Topic: Between the Cracks [Sci-Fi] [Mystery]
- Replies: 4
- Views: 540
- Tue Apr 26, 2022 2:59 pm
- Forum: Works in Progress
- Topic: Between the Cracks [Sci-Fi] [Mystery]
- Replies: 4
- Views: 540
Re: Between the Cracks [Sci-Fi] [Mystery]
I wish you success. Visual novels with 3D art often receive little attention here at LSF (with the possible exception of works by Donmai (https://lemmasoft.renai.us/forums/memberlist.php?mode=viewprofile&u=16594) If you can't find an artist to draw the pictures you might want to use a graphics ...
- Mon Apr 25, 2022 4:11 pm
- Forum: Works in Progress
- Topic: Between the Cracks [Sci-Fi] [Mystery]
- Replies: 4
- Views: 540
Between the Cracks [Sci-Fi] [Mystery]
Premise: A group of strangers wake up in a sealed research facility with no memory of the recent past and no clues as to why they’re there. They'll need to work together to find any answers and escape, while managing to reconstruct the past, forge new relationships, and discover their the nature of...
- Tue Feb 18, 2020 10:30 pm
- Forum: General Discussion
- Topic: Strengths of Visual Novels as a Medium
- Replies: 6
- Views: 9202
Re: Strengths of Visual Novels as a Medium
Those are some really cool implementations.
- Mon Feb 17, 2020 12:04 pm
- Forum: General Discussion
- Topic: Strengths of Visual Novels as a Medium
- Replies: 6
- Views: 9202
Re: Strengths of Visual Novels as a Medium
Specifically compared to something like Twine or ChoiceScript - when would you go with a VN and when would you go with something more purely text?
- Sat Feb 15, 2020 11:10 pm
- Forum: General Discussion
- Topic: Strengths of Visual Novels as a Medium
- Replies: 6
- Views: 9202
Strengths of Visual Novels as a Medium
While it's generally true that you could develop any kind of game in any kind of medium, different forms of story games have their own strengths and weaknesses. I have a few ideas that I'm trying to decide how to proceed with, so working out some idea of what kind of games are best served by the Vis...
- Wed Apr 24, 2019 7:26 pm
- Forum: Asset Creation: Writing
- Topic: How many words should I aim for?
- Replies: 11
- Views: 4728
Re: How many words should I aim for?
I write books for a living so I think of everything in terms of word count. I know how many words per hour I write, so I know about how long it'll take me to get a draft out. I know how many words readers expect out of me in a given novel, so I have a target to aim for. Interactive fiction is differ...
- Mon Apr 22, 2019 10:49 pm
- Forum: Asset Creation: Writing
- Topic: Eliminating redundant/insignificant characters
- Replies: 4
- Views: 1060
Re: Eliminating redundant/insignificant characters
Figure out what each character's function is in the story. Break it down, see what they add, what flavor they add to the mix. Combine where you can.
Re: Guestbook
Hi folks, I'm Michael. I'm an author and tabletop game designer branching out into digital game dev. I've played around with Ren'Py in the past, more than a decade ago, so I'll be looking forward to playing catch-up.