Search found 9 matches

by mcoorlim
Tue Apr 26, 2022 4:32 pm
Forum: Works in Progress
Topic: Between the Cracks [Sci-Fi] [Mystery]
Replies: 4
Views: 540

Re: Between the Cracks [Sci-Fi] [Mystery]

Playing with some filters to get a more illustrative look. Thoughts?
Image
Image
by mcoorlim
Tue Apr 26, 2022 2:59 pm
Forum: Works in Progress
Topic: Between the Cracks [Sci-Fi] [Mystery]
Replies: 4
Views: 540

Re: Between the Cracks [Sci-Fi] [Mystery]

I wish you success. Visual novels with 3D art often receive little attention here at LSF (with the possible exception of works by Donmai (https://lemmasoft.renai.us/forums/memberlist.php?mode=viewprofile&u=16594) If you can't find an artist to draw the pictures you might want to use a graphics ...
by mcoorlim
Mon Apr 25, 2022 4:11 pm
Forum: Works in Progress
Topic: Between the Cracks [Sci-Fi] [Mystery]
Replies: 4
Views: 540

Between the Cracks [Sci-Fi] [Mystery]

Premise: A group of strangers wake up in a sealed research facility with no memory of the recent past and no clues as to why they’re there. They'll need to work together to find any answers and escape, while managing to reconstruct the past, forge new relationships, and discover their the nature of...
by mcoorlim
Tue Feb 18, 2020 10:30 pm
Forum: General Discussion
Topic: Strengths of Visual Novels as a Medium
Replies: 6
Views: 9202

Re: Strengths of Visual Novels as a Medium

Those are some really cool implementations.
by mcoorlim
Mon Feb 17, 2020 12:04 pm
Forum: General Discussion
Topic: Strengths of Visual Novels as a Medium
Replies: 6
Views: 9202

Re: Strengths of Visual Novels as a Medium

Specifically compared to something like Twine or ChoiceScript - when would you go with a VN and when would you go with something more purely text?
by mcoorlim
Sat Feb 15, 2020 11:10 pm
Forum: General Discussion
Topic: Strengths of Visual Novels as a Medium
Replies: 6
Views: 9202

Strengths of Visual Novels as a Medium

While it's generally true that you could develop any kind of game in any kind of medium, different forms of story games have their own strengths and weaknesses. I have a few ideas that I'm trying to decide how to proceed with, so working out some idea of what kind of games are best served by the Vis...
by mcoorlim
Wed Apr 24, 2019 7:26 pm
Forum: Asset Creation: Writing
Topic: How many words should I aim for?
Replies: 11
Views: 4728

Re: How many words should I aim for?

I write books for a living so I think of everything in terms of word count. I know how many words per hour I write, so I know about how long it'll take me to get a draft out. I know how many words readers expect out of me in a given novel, so I have a target to aim for. Interactive fiction is differ...
by mcoorlim
Mon Apr 22, 2019 10:49 pm
Forum: Asset Creation: Writing
Topic: Eliminating redundant/insignificant characters
Replies: 4
Views: 1060

Re: Eliminating redundant/insignificant characters

Figure out what each character's function is in the story. Break it down, see what they add, what flavor they add to the mix. Combine where you can.
by mcoorlim
Mon Apr 22, 2019 9:00 pm
Forum: Welcome!
Topic: Guestbook
Replies: 5531
Views: 3702450

Re: Guestbook

Hi folks, I'm Michael. I'm an author and tabletop game designer branching out into digital game dev. I've played around with Ren'Py in the past, more than a decade ago, so I'll be looking forward to playing catch-up.