Search found 31 matches
- Mon Sep 14, 2020 7:48 am
- Forum: Ren'Py Questions and Announcements
- Topic: Parallel rotate and hide image
- Replies: 4
- Views: 440
Re: Parallel rotate and hide image
That code has the sprite rotate, but it jumps up a little and rotates entirely onscreen rather then rotating as it goes off.
- Sun Sep 13, 2020 8:48 am
- Forum: Ren'Py Questions and Announcements
- Topic: Parallel rotate and hide image
- Replies: 4
- Views: 440
Parallel rotate and hide image
Hi team, I'm trying to get a character sprite to fall backwards and down at the same time - the character faints so I thought rotating the sprite while having it easeoutbottom to disappear off screen would achieve the effect but I can't seem to get it to work. hide fairchild: parallel: rotate linear...
- Thu Jun 11, 2020 9:13 am
- Forum: Ren'Py Questions and Announcements
- Topic: How to show thousands separator for variable?
- Replies: 7
- Views: 1035
Re: How to show thousands separator for variable?
That did the trick. Thanks Remix!
- Thu Jun 11, 2020 3:56 am
- Forum: Ren'Py Questions and Announcements
- Topic: How to show thousands separator for variable?
- Replies: 7
- Views: 1035
Re: How to show thousands separator for variable?
Hi team, I’m trying to get this to work myself but I’m clearly doing something wrong. Can someone spot-check my work here? My variable is named 'jackpotfunds'. Prior to the start label of the script I’ve got: default jackpotfunds = 1000 $ money = '{:,}'.format(jackpotfunds) In the game itself, I’m u...
- Tue Feb 25, 2020 6:15 am
- Forum: Ren'Py Questions and Announcements
- Topic: Specifying variable image file in blur
- Replies: 4
- Views: 441
Re: Specifying variable image file in blur
Ah-hah! Got it! Sorry, was having all sorts of unnecessary issues trying to get that to work through tricky means when it really didn't need to!
Thanks very much for your help - it'll end up being a subtle feature but it just adds a nice bit of polish to what I'm trying to do. Thanks again!
Thanks very much for your help - it'll end up being a subtle feature but it just adds a nice bit of polish to what I'm trying to do. Thanks again!
- Sat Feb 22, 2020 8:58 am
- Forum: Ren'Py Questions and Announcements
- Topic: Specifying variable image file in blur
- Replies: 4
- Views: 441
Re: Specifying variable image file in blur
Thanks for your help RicharDann, that works! Certainly more efficient than what I would have otherwise done, so you have my gratitude for that! Is there any way to incorporate the 'location' variable into the expression you've come up with at all? I thought to use the same sort of code to add a blur...
- Fri Feb 21, 2020 6:04 am
- Forum: Ren'Py Questions and Announcements
- Topic: Specifying variable image file in blur
- Replies: 4
- Views: 441
Specifying variable image file in blur
Hi team! I just discovered the blur function for images and want to apply it to all the backgrounds in my scenes once we get into a dialogue scene, but without having to set up code for each and every possible location. I keep all my backgrounds in a folder called 'bgs' in the image folder and they ...
- Fri Feb 21, 2020 5:43 am
- Forum: Ren'Py Questions and Announcements
- Topic: Tooltips not showing on Imagebutton [SOLVED]
- Replies: 2
- Views: 473
Re: Tooltips not showing on Imagebutton
So sorry! Thought I said thanks for this ages ago but apparently I didn't! That was exactly it - total rookie mistake on my part! Thanks so much for your help!
- Sun Feb 02, 2020 7:32 am
- Forum: Ren'Py Questions and Announcements
- Topic: Tooltips not showing on Imagebutton [SOLVED]
- Replies: 2
- Views: 473
Tooltips not showing on Imagebutton [SOLVED]
Hi team, I'm trying to have tooltip text show up when you hover over an icon. I've successfully done that with an imagemap so thought I could try and apply the same code basically to an imagebutton but while the imagebutton functionality is preserved, the tooltip isn't showing up anywhere, let alone...
- Wed Jan 29, 2020 5:44 am
- Forum: Ren'Py Questions and Announcements
- Topic: Conditional imagebutton [SOLVED]
- Replies: 5
- Views: 467
Re: Conditional imagebutton
Ah-hah! That was it, thank you! Thanks everyone for their help with this!
- Wed Jan 29, 2020 5:11 am
- Forum: Ren'Py Questions and Announcements
- Topic: Conditional imagebutton [SOLVED]
- Replies: 5
- Views: 467
Re: Conditional imagebutton
Thanks to both of you for replying! Yes, time was an int, so the amendment to SetVariable was just the guidance I needed to get that aspect working. However, while it's functioning, it's not being conditional - it just keeps running true regardless of the "time" variable being at 4 or higher. action...
- Tue Jan 28, 2020 8:57 am
- Forum: Ren'Py Questions and Announcements
- Topic: Conditional imagebutton [SOLVED]
- Replies: 5
- Views: 467
Conditional imagebutton [SOLVED]
Hi team, It's late and I'm probably just plain missing what's glaringly obvious to everyone else, but I'm trying to make a conditional imagebutton work and it's throwing a hissyfit. imagebutton auto "phonewatch_%s.png" action If("time <= 3", AddToSet(time, 1), Jump("sallybed")) align (0.01,0.04) I h...
- Mon Nov 25, 2019 6:38 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Help with dolling/Dynamic image definition
- Replies: 3
- Views: 687
Re: Help with dolling/Dynamic image definition
Yeah, I've got the layered images sorted so thanks for that. I'm just trying to do an easier version of condition switching which I figure could be done just by having an expression with two variables - the outfit and the emotion - but I'm just trying to 'proof of concept it' with one variable (befo...
- Sun Nov 24, 2019 8:22 am
- Forum: Ren'Py Questions and Announcements
- Topic: Help with dolling/Dynamic image definition
- Replies: 3
- Views: 687
Help with dolling/Dynamic image definition
Hi team! I'm trying to doll my characters, but I'm having trouble getting the image expressions to work. I've got the LiveComposite stuff working so when I use show expression "tonys" + outfit , the doll systems works just fine. However, I'm trying to use a DynamicImage statement comprised of the ch...
- Mon Nov 11, 2019 7:32 am
- Forum: Ren'Py Questions and Announcements
- Topic: Variable screen naming? [SOLVED]
- Replies: 2
- Views: 512
Re: Variable screen naming?
Perfect! Thanks for that!