Search found 3 matches
- Tue Jul 28, 2020 5:34 pm
- Forum: Ren'Py Cookbook
- Topic: [Code] Modified Extend Character
- Replies: 0
- Views: 756
[Code] Modified Extend Character
I usually play Ren'Py games with instant Text Speed and have often hard time to notice that text was exnteded or don't know where I finished reading. So, to exclude waste of time from the reader, I have made better extend fuction that change color of text that isn't from actual function. That makes ...
- Thu Jun 27, 2019 2:50 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Action in Screen and Timer
- Replies: 5
- Views: 817
Re: Action in Screen
$ renpy.run( Show("something") ) Is the suggested way to run Actions in inline code. You would need to ensure your conditional is being executed though... Thanks, that's what I needed. Works like a charm. Any idea how I can do the same with timer? I mean how to run again timer if conditio...
- Thu Jun 27, 2019 1:05 am
- Forum: Ren'Py Questions and Announcements
- Topic: Action in Screen and Timer
- Replies: 5
- Views: 817
Action in Screen and Timer
Hello,
Is there any better way than:
To run an action the moment the condition is true?
Because it hurts me that there is a delay when it's not needed.
I wonder why there's no run statement.
Is there any better way than:
Code: Select all
if some:
timer .001 action Show("something")
Because it hurts me that there is a delay when it's not needed.
I wonder why there's no run statement.