Search found 26 matches

by dellcartoons
Thu Oct 17, 2019 5:43 pm
Forum: Completed Games
Topic: Lewdo [18+] [Free] [Dating Sim] [Mystery Deduction]
Replies: 1
Views: 972

Lewdo [18+] [Free] [Dating Sim] [Mystery Deduction]

https://dellcartoons.files.wordpress.com/2019/10/gallery-main_menu.png?w=800 Lewdo. The Dating Sim/Murder Mystery Deduction Game Your friend, one of the twelve women pictured above, has been MURDERED! You know that one of the other eleven killed her. You have to figure out which one of them did it,...
by dellcartoons
Thu Oct 17, 2019 5:23 pm
Forum: Ren'Py Questions and Announcements
Topic: [Solved] Moving various titles to the middle
Replies: 5
Views: 391

Re: [Solved] Moving various titles to the middle

Okay, but all I did was change:

Code: Select all

"About"
to

Code: Select all

"                    About"
by dellcartoons
Wed Oct 16, 2019 11:12 am
Forum: Ren'Py Questions and Announcements
Topic: [Solved] Lists don't refill after reload/restart
Replies: 5
Views: 314

Re: [Solved] Lists don't refill after reload/restart

Got it. A few "define"s that should have been "default"s

Man, "define" and "default" can really mess things up. And I thought I knew when to use which!
by dellcartoons
Wed Oct 16, 2019 10:57 am
Forum: Ren'Py Questions and Announcements
Topic: [Solved] Lists don't refill after reload/restart
Replies: 5
Views: 314

Re: Lists don't refill after reload/restart

This is part of it: init python: class Traits(object): def __init__(self, *args, **kwargs): self.__dict__.update(kwargs) init python: class TraitSelection(Traits): STAT_DEFAULTS = { 't1' : 0, 't2' : 0, 't3' : 0, 't4' : 0, 't5' : 0, } define first = ["Cat", "Dog", "Horse", "Dolphin", "Bird", "Snake",...
by dellcartoons
Wed Oct 16, 2019 2:23 am
Forum: Ren'Py Questions and Announcements
Topic: [Solved] Lists don't refill after reload/restart
Replies: 5
Views: 314

Re: Lists don't refill after reload/restart

Basically like this:

Code: Select all


default trait_list = [s1, s2, s3, s4, s5, s6, s7, s8, s9, s10, s11]

or if the list doesn't change, then this:

Code: Select all

define first = ["Cat", "Dog", "Horse", "Dolphin", "Bird", "Snake", "Fox", "Frog", "Rabbit"]
Thanks
by dellcartoons
Tue Oct 15, 2019 10:32 pm
Forum: Ren'Py Questions and Announcements
Topic: [Solved] Lists don't refill after reload/restart
Replies: 5
Views: 314

[Solved] Lists don't refill after reload/restart

I have several lists that are filled at the beginning then get emptied during my game

But when I shift+r reload or finish the game and go back to the main menu and start, all my lists are empty

HELP!
by dellcartoons
Tue Oct 15, 2019 6:54 am
Forum: Ren'Py Questions and Announcements
Topic: [Solved] Moving various titles to the middle
Replies: 5
Views: 391

[Solved] Moving various titles to the middle

How do I move the titles on various pages (Preferences, About, Help, etc.) from the upper left corner to the middle? I can't even find where they are

Thank you

EDIT: Never mind. I got it
by dellcartoons
Sun Oct 13, 2019 3:59 pm
Forum: Ren'Py Questions and Announcements
Topic: How important are sound fx and music?
Replies: 4
Views: 356

How important are sound fx and music?

How important are sound fx and music? I almost always mute the sound fx, and always mute the music

I don't actually need sound fx and music for my game, so should I just leave them out?
by dellcartoons
Sat Sep 21, 2019 6:16 pm
Forum: Ren'Py Questions and Announcements
Topic: [Solved] background image in screen
Replies: 2
Views: 346

Re: background image in screen

Thank you

I actually had to put the text in a second vbox to get it to work the way I needed, but now it works. Thank you

Now I just have to make sure it's readable. But that's a design problem, not a code problem
by dellcartoons
Sat Sep 21, 2019 10:18 am
Forum: Ren'Py Questions and Announcements
Topic: [Solved] background image in screen
Replies: 2
Views: 346

[Solved] background image in screen

I want to set up a small screen w/ a background image, and text written over the image. I tried "add", but that just pushes the text below the image

Additionally, I would like this background image to change, depending on certain variables

Thank you
by dellcartoons
Wed Sep 11, 2019 9:41 pm
Forum: Ren'Py Questions and Announcements
Topic: screen style tutorial?
Replies: 2
Views: 297

screen style tutorial?

Can anyone recommend a basic tutorial for screens? I want to change the background color and text color, maybe add a small image I know it has to do w/ style, but I can't seem to wrap my head around how style works or where to place it in the code I read the documentation, but I just can't seem to g...
by dellcartoons
Sun Aug 25, 2019 11:18 am
Forum: Ren'Py Questions and Announcements
Topic: [Solved] Showing and hiding multiple screens
Replies: 4
Views: 288

Re: Showing and hiding multiple screens

> Maybe try SetLocalVariable if using used screens...

Solved!

Thank you both
by dellcartoons
Sun Aug 25, 2019 10:44 am
Forum: Ren'Py Questions and Announcements
Topic: [Solved] Showing and hiding multiple screens
Replies: 4
Views: 288

Re: Showing and hiding multiple screens

https://lemmasoft.renai.us/forums/viewtopic.php?t=32283#p372311 can this help you to solve your problem? I made a screen w/ "use", as https://lemmasoft.renai.us/forums/viewtopic.php?t=32283#p372311 suggested screen big_screen(): (frame and vbox and all here. assume indentation is correct) use An_sc...
by dellcartoons
Sun Aug 25, 2019 9:55 am
Forum: Ren'Py Questions and Announcements
Topic: [Solved] Showing and hiding multiple screens
Replies: 4
Views: 288

[Solved] Showing and hiding multiple screens

Okay, I'm sure this has been asked before, but I've searched both this forum and google, and can't find the answer Is there a simple way to show or hide multiple screens? there must be a better way than this: "Take a look at these screens" show screen An_screen show screen Be_screen show screen Di_s...