That was, thanks!Alex wrote: ↑Sat Jul 27, 2019 6:42 pm Haven't you (by accident) deleted or commented out lineCode: Select all
define gui.text_font = "DejaVuSans.ttf"
Search found 2 matches
- Sat Jul 27, 2019 6:52 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [Solved]AttributeError: 'StoreModule' object has no attribute 'text_font'
- Replies: 2
- Views: 416
Re: AttributeError: 'StoreModule' object has no attribute 'text_font'
- Sat Jul 27, 2019 6:30 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [Solved]AttributeError: 'StoreModule' object has no attribute 'text_font'
- Replies: 2
- Views: 416
[Solved]AttributeError: 'StoreModule' object has no attribute 'text_font'
Hello! I was about to test my game (not finished) and when it was launched this appeared: I'm sorry, but an uncaught exception occurred. While running game code: File "game/gui.rpy", line 209, in script define gui.choice_button_text_font = gui.text_font File "game/gui.rpy", line ...