Search found 5 matches
- Wed Oct 16, 2019 11:51 am
- Forum: Ren'Py Questions and Announcements
- Topic: Side image dissolving in problem
- Replies: 2
- Views: 534
Re: Side image dissolving in problem
Ah, I added that in for dissolving between expressions, but it doesnt work for dissolving in the side image? Im really sorry if im phrasing things a little wierd or wrongly but thanks for the help:) I'm not sure if its called fading in or dissolving in but basically its the entry of the side image t...
- Wed Oct 16, 2019 3:09 am
- Forum: Ren'Py Questions and Announcements
- Topic: Side image dissolving in problem
- Replies: 2
- Views: 534
Side image dissolving in problem
Hello, I've been trying to make my side image dissolve in for the past hour, I've managed to do it, but it dissolves in at a different size and position, then it cuts to the right size and position after it finished dissolving in. The script i added is this: transform change_transform(old, new): con...
- Fri Sep 27, 2019 11:34 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Text scrolling/ dialogue sounds, per word
- Replies: 31
- Views: 7798
Re: Text scrolling/ dialogue sounds, per word
Hello, I bump this thread a bit because I tried this approach as well, and I changed some things. if "[p" in s: s = s.replace("{p", " |##") should really be if "{p" in s: s = s.replace("{p", " |##") A problem I had was that this line yield...
- Sun Sep 08, 2019 3:58 am
- Forum: Ren'Py Questions and Announcements
- Topic: Making a sprite stop talking when dialogue stops?
- Replies: 2
- Views: 603
Re: Making a sprite stop talking when dialogue stops?
Ah yes, I've found it! Thank you so much:)
- Sat Sep 07, 2019 11:29 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Making a sprite stop talking when dialogue stops?
- Replies: 2
- Views: 603
Making a sprite stop talking when dialogue stops?
Hello, a newbie here, so I came across live composites and condition switch the other day, to make a character blink and talk, and the result is pretty much what the tutorial said it'd do. But is it possible to make the sprite stop talking when the dialogue stops, or at least not repeat while the pl...