Love the artwork, congratulations!
I'm developing a browser-based VN engine, have you considered making your game available as a browser game?
What made you decide to publish it as a downloadable app instead?
Cheers.
- Jay
Search found 4 matches
- Sat Sep 14, 2019 7:51 pm
- Forum: Works in Progress
- Topic: After-Party Chemistry [dating sim][otome] NEW 2019 DEMO OUT
- Replies: 58
- Views: 24690
- Sat Sep 14, 2019 7:10 pm
- Forum: Works in Progress
- Topic: [DEMO RELEASED] Sweet As Magic [BxB][Romance/Fantasy/Drama][Yaoi Jam 2019]
- Replies: 12
- Views: 2677
Re: [DEMO RELEASED] Sweet As Magic [BxB][Romance/Fantasy/Drama][Yaoi Jam 2019]
Looks great, congratulations!
I'm developing a browser-based VN engine, have you considered making your game available as a browser game as opposed to a downloadable app?
I would love to learn what game developers/publishers take in consideration when making those kinds of decisions.
Cheers.
I'm developing a browser-based VN engine, have you considered making your game available as a browser game as opposed to a downloadable app?
I would love to learn what game developers/publishers take in consideration when making those kinds of decisions.
Cheers.
- Sat Sep 14, 2019 2:12 pm
- Forum: Other Visual Novel Engines
- Topic: Pain points of current VN engines? What makes an engine attractive to artists?
- Replies: 7
- Views: 10788
Re: Pain points of current VN engines? What makes an engine attractive to artists?
Could be for anyone, but the focus is what makes an engine good or bad regarding visuals/graphics.
- Fri Sep 13, 2019 3:13 pm
- Forum: Other Visual Novel Engines
- Topic: Pain points of current VN engines? What makes an engine attractive to artists?
- Replies: 7
- Views: 10788
Pain points of current VN engines? What makes an engine attractive to artists?
Hi, I'm a programmer who is developing a custom engine that I plan to use to run my upcoming VN and/or dating sim projects. I'm mostly new to VNs and the VN community. Although I have my own vision of which features I would like to see implemented, I'm also curious what features/characteristics in m...