Search found 8 matches
- Thu Apr 07, 2022 2:04 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Remove/Disable Menu top left corner on renpy web version
- Replies: 1
- Views: 320
Remove/Disable Menu top left corner on renpy web version
Is there a way to remove/disable the small save menu on the left corner of the web versions of my renpy games? Generally they're fairly short snippets embedded on my website that aren't long enough to require the save function and I feel like the menu ruins the immersion. Any help would be appreciat...
- Wed May 12, 2021 2:10 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Passwords hidden as Asterisks in renpy?
- Replies: 5
- Views: 1303
Passwords hidden as Asterisks in renpy?
Hello, I was wondering if there's a way to hide input text from the player with ******* or similar characters because I'm trying to create a fake log in interface for my game, but I at least want it to feel real. I looked and there is something called stdiomask https://pypi.org/project/stdiomask/#fi...
- Tue Dec 10, 2019 5:29 am
- Forum: Ren'Py Questions and Announcements
- Topic: Change button appearance on previously chosen menu item
- Replies: 0
- Views: 540
Change button appearance on previously chosen menu item
Hey everyone, I feel like this question has to have been answered somewhere before but I can't for the life of me find what I'm looking for or figure out how to get it to work... According to this post https://lemmasoft.renai.us/forums/viewtopic.php?t=12622 Apparently renpy keeps track of what butto...
- Mon Dec 09, 2019 12:00 am
- Forum: Ren'Py Questions and Announcements
- Topic: Help with a "connect the dots" mini game?
- Replies: 3
- Views: 1691
Help with a "connect the dots" mini game?
Hey there everyone! I wanted to try and create some kind of "connect the dots" minigame in my VN but I have no idea what I should be trying to do to make it happen. The game must be able to register if the user hit all the correct points Something like if the user can connect point A to po...
- Fri Sep 20, 2019 5:14 am
- Forum: Ren'Py Questions and Announcements
- Topic: Custom menu doesn't update right after variable change
- Replies: 6
- Views: 953
Re: Custom menu doesn't update right after variable change
SO I THINK I FIGURED IT OUT! Since I had a class for my side stories I couldn't figure out how to use persistent directly inside of the class(because I think persistent is it's own class inside of renpy) but I managed to write something that makes a list of what state (true or false) each side story...
- Thu Sep 19, 2019 4:22 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Custom menu doesn't update right after variable change
- Replies: 6
- Views: 953
Re: Custom menu doesn't update right after variable change
Oh yes the ssList was right under the other side stories i defined I just forgot to include the list in the reply So I changed them all to defaults but now I seem to be running into a different problem, the Side story menu shows up properly when I access it by the button on a quickmenu I added in ga...
- Thu Sep 19, 2019 12:46 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Custom menu doesn't update right after variable change
- Replies: 6
- Views: 953
Re: Custom menu doesn't update right after variable change
oh the reason why I have it written like that is because I made a class for side stories (although I'm not entirely sure if it's written like it should be, it just works???) and a function to unlock them, they look like this: init python: class sideStory(object): def __init__(self, title = "Bla...
- Tue Sep 17, 2019 9:48 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Custom menu doesn't update right after variable change
- Replies: 6
- Views: 953
Custom menu doesn't update right after variable change
Hello everyone! This is my first time posting here as I've been able to find the answers to most of my questions on these forums already but this one problem I can't quite figure out: I've made a custom menu accessible from the main menu that shows a number of unlockable side stories and in game I a...