Search found 19 matches

by Danah
Wed Dec 25, 2019 8:52 pm
Forum: Ren'Py Questions and Announcements
Topic: "renpy.notify" + $ msg("[text]"). Showing input message inside of the textbox?
Replies: 1
Views: 268

"renpy.notify" + $ msg("[text]"). Showing input message inside of the textbox?

I had a doubt the other day about how to write multiple texts (input), and Per K Grok help me a lot. Thank you so much! The code was exactly what I needed. default texts=[] default textNumb=0 label start: $ texten="" $ texts.append(texten) $ texts[textNumb] = renpy.input("WRITE YOUR MESSAGE.", lengt...
by Danah
Tue Dec 17, 2019 7:08 pm
Forum: Ren'Py Questions and Announcements
Topic: Is it possible to use imput in other way?
Replies: 3
Views: 583

Re: Is it possible to use imput in other way?

Hello guys! Thank you! This is the messenger code (by sDextra): # Messenger Screen screen telegram(): frame background "messenger/back.png" xysize (700,975) align (0.9,.5): frame background None xysize (560, 810) align (0.5,0.58): viewport id "vp_msg" mousewheel True yadjustment yadj: vbox spacing 1...
by Danah
Wed Dec 04, 2019 9:07 am
Forum: Ren'Py Questions and Announcements
Topic: Is it possible to make renpy "choose a random number"?
Replies: 2
Views: 274

Is it possible to make renpy "choose a random number"?

I wanted the game to choose a random number between 1 and 20, and "remember" this number.

There's a part in the story I wanted a text like this "You luck number is [random number]".
But the game also have to remember this number because it will be shown again during the story.

Thanks.
by Danah
Thu Nov 28, 2019 5:32 pm
Forum: Ren'Py Questions and Announcements
Topic: Is it possible to use imput in other way?
Replies: 3
Views: 583

Is it possible to use imput in other way?

There's a imagebutton on my game that opens this when clicked: label writingyourtext: $ text01 = renpy.input("WRITE YOUR MESSAGE.", length=500).strip() $ msg "[text01]" You type a message, and it will show up inside a message box. But if you click that imagebutton again, that will obviously let you ...
by Danah
Thu Nov 28, 2019 4:50 pm
Forum: Ren'Py Questions and Announcements
Topic: Free songs to use?
Replies: 3
Views: 309

Re: Free songs to use?

isobellesophia wrote:
Thu Nov 28, 2019 9:12 am
Just pick these twos, there are the best ones if you think.

viewtopic.php?f=52&t=36650
viewtopic.php?f=52&t=36394
Thank you so much! I'll give it a look :)
by Danah
Thu Nov 28, 2019 9:06 am
Forum: Ren'Py Questions and Announcements
Topic: Free songs to use?
Replies: 3
Views: 309

Free songs to use?

Does anyone know a good website where we can get free songs to use in a game? Like those you just have to give credits or something like this? I wanted to create something like a radio/mp3 player. So I needed a few songs to add there. Instrumental and/or with voice. Unluckly I still don't have money...
by Danah
Wed Nov 27, 2019 5:16 pm
Forum: Ren'Py Questions and Announcements
Topic: Does anyone know how to make notifications for Android work?
Replies: 3
Views: 489

Re: Does anyone know how to make notifications for Android work?

Thank you so much guys! I'll try to see if I can't figure something out. This tutorial by "storykween" probably works. I downloaded their game "MIRACLR" on Android. It was made with Renpy and the game really sends you notifications. http://woodsy-studio.com/miraclr/ I think that would be very useful...
by Danah
Wed Nov 27, 2019 5:09 pm
Forum: Ren'Py Questions and Announcements
Topic: Adjusting volume between scenes/labels?
Replies: 4
Views: 750

Re: Adjusting volume between scenes/labels?

While the method provided by Alex works well, rain does not sound the same from inside a building as it does outside, or even inside different structures. For extra realism, I'd consider using multiple audio samples. Thank you! You're right. Maybe I should try another audio for a building inside Th...
by Danah
Wed Nov 13, 2019 9:38 pm
Forum: Ren'Py Questions and Announcements
Topic: Does anyone know how to make notifications for Android work?
Replies: 3
Views: 489

Does anyone know how to make notifications for Android work?

I remember I found a tutorial here some time ago but couldn't make it work. Since I added a phone function in my game, I wanted the person to receive notifications in their real phone. A notification saying something like "New message from (character name)". And when the person clicks the notificati...
by Danah
Wed Nov 13, 2019 9:32 pm
Forum: Ren'Py Questions and Announcements
Topic: Adjusting volume between scenes/labels?
Replies: 4
Views: 750

Re: Adjusting volume between scenes/labels?

Alex wrote:
Wed Oct 16, 2019 7:00 pm
Try it like

Code: Select all

$ renpy.music.set_volume(0.5, delay=0, channel='my_rain_channel')
https://www.renpy.org/doc/html/audio.ht ... set_volume
Thank you :)
by Danah
Wed Oct 16, 2019 6:43 pm
Forum: Ren'Py Questions and Announcements
Topic: Adjusting volume between scenes/labels?
Replies: 4
Views: 750

Adjusting volume between scenes/labels?

In a few parts of my game it will be raining. The chapter starts outside the house, and it's raining. I'll play the "rain.ogg" as a sound, or create another music channel (because there's already a song playing too). Anyway, when they get in the house, the rain sound volume has to be turned down a l...
by Danah
Wed Oct 09, 2019 9:22 am
Forum: Ren'Py Questions and Announcements
Topic: How to make a dragged object stay in the same position?
Replies: 2
Views: 361

Re: How to make a dragged object stay in the same position?

Alex wrote:
Tue Oct 08, 2019 8:41 pm
You need to store x and y coordinates of a drag in the variables, and update their values when object been dropped.
Check this thread - viewtopic.php?f=8&t=57041
Thank you so much! I'm going to check this :)
by Danah
Tue Oct 08, 2019 6:57 pm
Forum: Ren'Py Questions and Announcements
Topic: How to make a dragged object stay in the same position?
Replies: 2
Views: 361

How to make a dragged object stay in the same position?

In a drag and drop code: screen televisiondg: zorder 100 draggroup: drag: drag_name "tv" drag_offscreen True xpos 10 ypos 0 add television The person can drag the image of a tv around the screen. What I wanted is to make the tv stay where the person dropped it (don't restore initial position). What ...
by Danah
Fri Oct 04, 2019 8:04 am
Forum: Ren'Py Questions and Announcements
Topic: [Solved] Choosing "ringtone"? Default music?
Replies: 4
Views: 596

Re: Choosing "ringtone"? Default music?

namastaii wrote:
Wed Oct 02, 2019 1:12 pm
Actually the new version of renpy released yesterday and you can do it more directly now
https://www.renpy.org/doc/html/changelog.html#audio
I haven't downloaded the new version yet. I'll give it a look. Thanks! :)
by Danah
Wed Oct 02, 2019 10:57 am
Forum: Ren'Py Questions and Announcements
Topic: [Solved] Real time and reward on Renpy?
Replies: 4
Views: 630

Re: Real time and reward on Renpy?

? https://lemmasoft.renai.us/forums/viewtopic.php?f=51&t=47774 Hello! I was wondering if there's a way to make a button appear and disappear from a screen with this timer code. For example, I was thinking of doing a screen like this on my game (that would always be showing): https://i.imgur.com/iHY...