Search found 11 matches
- Wed Oct 09, 2019 9:37 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [Solved] Quick Menu
- Replies: 19
- Views: 2027
Re: Quick Menu
Thank you very much :) I will be waiting for your help Thanks for being patient. I'd like to test my idea before passing it on (and confirm that the issue happens for me as well) as I've made mistakes in the past that have wasted people's time. Unfortunately, I am currently sick with a rather nasty...
- Mon Oct 07, 2019 10:47 am
- Forum: Ren'Py Questions and Announcements
- Topic: [Solved] Quick Menu
- Replies: 19
- Views: 2027
Re: Quick Menu
Thank you very much I will be waiting for your help
- Sat Oct 05, 2019 2:34 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [Solved] Quick Menu
- Replies: 19
- Views: 2027
Re: Quick Menu
screen quick_menu(): ## Asegura que esto aparezca en la parte superior de otras pantallas. zorder 100 if renpy.get_screen("say"): hbox: style_group "quick" imagebutton auto "gui/button/quick_historial_%s.png" xpos 25 ypos 430 focus_mask True action ShowMenu('history') ...
- Fri Oct 04, 2019 10:11 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [Solved] Quick Menu
- Replies: 19
- Views: 2027
Re: Quick Menu
I can confirm (no pun intended) that when I call the confirm screen in my test game, the quick menu is still usable while the confirm dialogue is up. I can't click any other items I have showing, but I can still use the quick menu. Sure! That is what happens... :cry: This happens I guess because of...
- Fri Oct 04, 2019 10:08 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [Solved] Quick Menu
- Replies: 19
- Views: 2027
Re: Quick Menu
yes put it right above the line that says "if quick_menu" and then indent everything as needed. Sorry but it's hard for me to understand ... This is the quick menu screen: screen quick_menu(): ## Asegura que esto aparezca en la parte superior de otras pantallas. zorder 100 hbox: style_gro...
- Fri Oct 04, 2019 12:35 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [Solved] Quick Menu
- Replies: 19
- Views: 2027
Re: Quick Menu
I had a similar issue with the quick menu where I only wanted it to show if and only if the say window was showing otherwise it looked disembodied and weird and wasn't needed when the say window wasn't showing anyway. An automatic fix is to use this in the quick menu: if renpy.get_screen("say&...
- Fri Oct 04, 2019 12:24 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [Solved] Quick Menu
- Replies: 19
- Views: 2027
Re: Quick Menu
Sure! That is what happens...eezergoode wrote: ↑Wed Oct 02, 2019 9:28 pm
I can confirm (no pun intended) that when I call the confirm screen in my test game, the quick menu is still usable while the confirm dialogue is up. I can't click any other items I have showing, but I can still use the quick menu.
- Fri Oct 04, 2019 12:21 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [Solved] Quick Menu
- Replies: 19
- Views: 2027
Re: Quick Menu
Maybe, right before you call the Confirm screen, add $ quick_menu = False Then, once you return from the screen, $ quick_menu = True I can confirm (no pun intended) that when I call the confirm screen in my test game, the quick menu is still usable while the confirm dialogue is up. I can't click an...
- Wed Oct 02, 2019 8:31 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [Solved] Quick Menu
- Replies: 19
- Views: 2027
- Tue Oct 01, 2019 2:47 am
- Forum: Ren'Py Questions and Announcements
- Topic: [Solved] Quick Menu
- Replies: 19
- Views: 2027
Re: Quick Menu
Window is for the textbox. If you want to hide the quick_menu at any point, you'd use $ quick_menu = False Though, I'm not sure the best way you can do this attached to the confirm screen. When the confirm screen is shown, it prevents the person from clicking anything else so because of this, they ...
- Tue Oct 01, 2019 12:49 am
- Forum: Ren'Py Questions and Announcements
- Topic: [Solved] Quick Menu
- Replies: 19
- Views: 2027
[Solved] Quick Menu
Hello everyone! I need someone to help me because I have no idea how to fix it ... I don't know anything about programming so I apologize ... My problem is the following. Edit "confirm popup" and renpy "input" to appear in the image attached https://drive.google.com/file/d/1xPFnO...