Search found 5 matches
- Wed Jul 08, 2020 1:20 pm
- Forum: Asset Creation: Art
- Topic: Willing to provide Character Art for the right project
- Replies: 1
- Views: 6351
Willing to provide Character Art for the right project
Hi everyone, I'm looking to get to know some people who are passionate in this area while building a bit of a portfolio and getting some practice in. I'm willing to volunteer to make unique character art (not backgrounds) for the right project. If you've got a great idea/interesting story and are ju...
- Thu Jul 02, 2020 10:03 pm
- Forum: Completed Games
- Topic: TITAN | Visual Novel [Mystery][Suspense][FREE]
- Replies: 1
- Views: 1252
Re: TITAN | Visual Novel [Mystery][Suspense][FREE]
Hey, this is looking really good. I haven't finished it yet, but I really hope you keep making these!
Great job!
Great job!
- Thu Jun 11, 2020 9:31 pm
- Forum: Ren'Py Questions and Announcements
- Topic: NVL mode padding issue
- Replies: 11
- Views: 2218
Re: NVL mode padding issue
I know this post is super old, but I was having a similar problem, and I think I found the solution. Yes, you want gui.nvl_height to stay at "None" for the automatic height adjustment. Yes, defining gui.nvl_thought_ypos at a lower value than the default will close that huge space between e...
- Wed May 27, 2020 10:44 pm
- Forum: Creative Commons
- Topic: RenPy HotSpot Tool
- Replies: 45
- Views: 28827
Re: RenPy HotSpot Tool
Wow, this thing is awesome. Great job. Didn't mean to find this, but it is actually really handy and works very smoothly.
- Sat Oct 12, 2019 4:33 pm
- Forum: Completed Games
- Topic: The Tasks of Messengers & Guardians [FREE][Long][Fantasy]
- Replies: 0
- Views: 1197
The Tasks of Messengers & Guardians [FREE][Long][Fantasy]
thumb2.png The reason he was trapped. The reason he was still alive. Two years ago, Adrian Cerrieve was cursed. No one, not even his family, knows he's a dead man walking. Not a soul knows he's tied to the town itself for survival. But when his previous saboteurs find him again, he'll have to find ...