Search found 16 matches
- Wed Mar 25, 2020 12:47 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Help with SensitiveIf() command?
- Replies: 3
- Views: 515
Re: Help with SensitiveIf() command?
Thank you both for your replies! The one method that worked was shin.e.d's: I think SensitiveIf only works with persistent when it's written like this: (otherwise it does nothing.) imagebutton auto "gui/gallery/replay_%s.png" action [SensitiveIf(persistent.unlock_cg1==True), Replay("s...
- Wed Mar 18, 2020 6:58 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Help with SensitiveIf() command?
- Replies: 3
- Views: 515
Help with SensitiveIf() command?
Hello :D! I was browsing the forums for some help on making a button have multiple actions and found this: https://lemmasoft.renai.us/forums/viewtopic.php?t=37185 So I decided to apply the same logic to my own button but it didn't work. I'm trying to get my button to be sensitive to a specific condi...
- Wed Mar 11, 2020 1:00 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [Solved] How to make pages in Gallery Screen?
- Replies: 2
- Views: 299
Re: How to make pages in Gallery Screen?
Sweet! It works just fine, thank you! :D If anyone else is reading this and would like to know the final result, my complete gallery code is this one: init -1: image cg1 = "images/cg1.png" image cg2 = "images/cg2.png" image cg3 = "images/cg3.png" image cg4 = "image...
- Mon Mar 09, 2020 4:42 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [Solved] How to make pages in Gallery Screen?
- Replies: 2
- Views: 299
[Solved] How to make pages in Gallery Screen?
Hello :) ! I've found helpful tutorials out there mentioning how to build a simple gallery, and while they work, I am still not satisfied with the result just yet xD For simple visual harmony and readability, I would like the gallery buttons to remain big on the page, meaning that the number of butt...
- Mon Mar 09, 2020 4:33 pm
- Forum: Ren'Py Questions and Announcements
- Topic: How does hovering in Gallery/Save buttons work?
- Replies: 0
- Views: 274
How does hovering in Gallery/Save buttons work?
Hi! As I've continued on my journey learning Ren'Py, I think I've stumbled into something no other thread seems to cover much. Though I managed to somehow put the hover I wanted into my save slot buttons, I must admit I don't understand how I did it, or just overall understand how hovering works in ...
- Mon Mar 09, 2020 3:53 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [Solved]Defining Gallery buttons. Help!
- Replies: 8
- Views: 645
Re: [Solved]Defining Gallery buttons. Help!
Thank you for explaining it thoroughly and helping me this far! I hope so too, but being new in Renp'y is bound to make me learn the hard way. Best wishes to you too!
- Wed Mar 04, 2020 5:00 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [Solved]Defining Gallery buttons. Help!
- Replies: 8
- Views: 645
Re: Defining Gallery buttons. Help!
Yes! That was it! I hadn't noticed and had repeated the sameIs it possible you used "g" as a variable somewhere else?
Code: Select all
g = Gallery()
Sorry for the newbie type of mistake, and thank you for your help!
- Wed Mar 04, 2020 3:40 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [Solved]Defining Gallery buttons. Help!
- Replies: 8
- Views: 645
Re: Defining Gallery buttons. Help!
Thank you all for your suggestions! But they didn't really work, the same error keeps popping up. - Create a button with the ID "cg1" - Add the image "cg1" to the last button created - Unlock the button with the ID "cg1" Add the unlock condition "player has seen 'c...
- Mon Mar 02, 2020 6:35 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [Solved]Defining Gallery buttons. Help!
- Replies: 8
- Views: 645
[Solved]Defining Gallery buttons. Help!
Hello! So, I am still a newbie and still struggling with Ren'Py... :( I have this issue when implementing other gallery codes I've found out there. I have tried several but none have worked perfectly as of yet. The last one I implemented was this one right in this post: https://lemmasoft.renai.us/fo...
- Mon Jan 27, 2020 3:31 pm
- Forum: Ren'Py Questions and Announcements
- Topic: I have two loading screens by mistake?
- Replies: 7
- Views: 780
Re: I have two loading screens by mistake?
Sorry, I thought that my main menu was the code I had shown before :( I think it's what I said last time, that maybe the main menu button doesn't work because the return button does exactly that; return to the main menu. I already know why the save button doesn't work, and the rest of the buttons/sc...
- Mon Jan 20, 2020 4:25 pm
- Forum: Ren'Py Questions and Announcements
- Topic: I have two loading screens by mistake?
- Replies: 7
- Views: 780
Re: I have two loading screens by mistake?
The game_menu lack the 'use navigation' statement. Yes, I remember deleting it :oops: :shock: I wanted other options on the menu and wanted them positioned differently. Is there a better way to do it? I just kinda thought that including the buttons right on the loading screen would work as it does ...
- Mon Jan 20, 2020 3:39 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [Solved] Custom hovering on save slot buttons
- Replies: 5
- Views: 670
Re: Custom hovering on save slot buttons
You nailed it! Thank you so much! ♥
- Fri Jan 17, 2020 4:31 pm
- Forum: Ren'Py Questions and Announcements
- Topic: I have two loading screens by mistake?
- Replies: 7
- Views: 780
Re: I have two loading screens by mistake?
the load and save screen are actually part of the file_slots screen. im unable to tell what your specific issue is from the code alone though, can you post some screenshots? I tried taking some useful screenshots but they look exactly the same and don't really offer a more graphic explanation to my...
- Fri Jan 17, 2020 3:52 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [Solved] Custom hovering on save slot buttons
- Replies: 5
- Views: 670
Re: Custom hovering on save slot buttons
Thank youu! Both of you :D And sorry for the newbie-type of a question, I couldn't find an answer anywhere, hehe. Could I ask for another thing, though? The buttons grew a little bit in size and they seem to be disappearing towards the bottom part of the screen. However much I want to, I can't get t...
- Thu Jan 16, 2020 7:12 pm
- Forum: Ren'Py Questions and Announcements
- Topic: I have two loading screens by mistake?
- Replies: 7
- Views: 780
I have two loading screens by mistake?
Hello everyone! I have yet another question, and this one baffles me completely. I seem to have two separate loading screens for some reason and one works and the other doesn't, although I don't have separate coding for them. The problem is when I access the loading screen from a custom screen I mad...