Search found 37 matches

by KingmakerVN
Wed Dec 27, 2023 8:13 pm
Forum: Ren'Py Questions and Announcements
Topic: Trouble showing images on top of a full size screen while keeping the "say" screen functional. [Solved]
Replies: 3
Views: 1247

Re: Trouble showing images on top of a full size screen while keeping the "say" screen functional. [Solved]

Code: Select all

python:
        renpy.show_screen('map', _layer = 'background')
        renpy.show_screen('showText', 'Lol', .5, .5, _layer = 'background')

    show image: 
        xalign atLeft
        zoom regZoom
        yalign regZoomY
I found a solution.
by KingmakerVN
Wed Dec 27, 2023 6:46 pm
Forum: Ren'Py Questions and Announcements
Topic: Trouble showing images on top of a full size screen while keeping the "say" screen functional. [Solved]
Replies: 3
Views: 1247

Re: Trouble showing images on top of a full size screen while keeping the "say" screen functional.

Is your screen modal? Image issue can be solved by defining a new layer above screens layer and displaying your images on it (master layer, which is used to display images by default is indeed under the screen layer) It isn't, but I was thinking of creating a modal screen so I could pass arguments ...
by KingmakerVN
Wed Dec 27, 2023 6:10 pm
Forum: Ren'Py Questions and Announcements
Topic: Trouble showing images on top of a full size screen while keeping the "say" screen functional. [Solved]
Replies: 3
Views: 1247

Trouble showing images on top of a full size screen while keeping the "say" screen functional. [Solved]

Hi! I know my question is a mouthful, hopefully this image will illustrate it better. https://i.ibb.co/4WzGCBC/woah.png Basically I have this map screen that covers the whole screen. And I'm trying to create a tutorial for it. So I thought it would be fun if I could have characters speaking over it ...
by KingmakerVN
Mon Nov 27, 2023 6:18 pm
Forum: Creator Discussion
Topic: Ai writing VNs?
Replies: 20
Views: 25204

Re: Ai writing VNs?

Not so scary at all. Or at least as frightening as a typewriter must have seemed to calligraphers or a motorized loom to hand weavers. AI is just another tool. It will not replace talented people, only make them more productive. This is how I feel too. If you look into how modern AIs are made, you'...
by KingmakerVN
Mon Nov 27, 2023 3:33 pm
Forum: We are offering Paid Work
Topic: [OPEN][PAID] Looking for a writer for NSFW Medieval fantasy with some actual story.
Replies: 2
Views: 694

Re: [OPEN][PAID] Looking for a writer for NSFW Medieval fantasy with some actual story.

naqlada wrote: Mon Nov 27, 2023 11:01 am Your discord name is not working. I've tried variations to no avail. While you update that, I'll send a message to your inbox.
Yeah. I made a mistake. My name there is kingmakerdev
by KingmakerVN
Mon Nov 27, 2023 7:03 am
Forum: We are offering Paid Work
Topic: [OPEN][PAID] Looking for a writer for NSFW Medieval fantasy with some actual story.
Replies: 2
Views: 694

[OPEN][PAID] Looking for a writer for NSFW Medieval fantasy with some actual story.

Project: My project is a game called Kingmaker, just like the name on this account haha. And it's a game set in a medieval fantasy world heavily inspired by history with almost with no magic. At least no big fireball magic. And it terms of how far along it is, it's pretty much already off the ground...
by KingmakerVN
Mon Nov 27, 2023 7:02 am
Forum: I am a Writer, Editor, Proofreader or Translator
Topic: [OPEN] [FREE] English to German Translator and Editor
Replies: 2
Views: 843

Re: [OPEN] [FREE] English to German Translator and Editor

Hey! I have a NSFW project set in a fantasy world if you're interested. I can pay a bit.
by KingmakerVN
Sun Nov 26, 2023 10:04 pm
Forum: Ren'Py Questions and Announcements
Topic: Trouble optimizing a large viewport.
Replies: 10
Views: 5284

Re: Trouble optimizing a large viewport.

When I need to know this information, I just use the developer tools to assist. Shift + i on a displayable to know it's size, shift +D to open the developer console then check the location picker. Failing that, an image editing tool is great for knowing the exact position of where an image should g...
by KingmakerVN
Sun Nov 26, 2023 10:03 pm
Forum: Ren'Py Questions and Announcements
Topic: Trouble optimizing a large viewport.
Replies: 10
Views: 5284

Re: Trouble optimizing a large viewport.

Are your images cropped and placed with positioning, or full size with transparency? If you're using focus mask, that can significantly slow things down with so many large images Yeah, it's full size with transparency. I knew it was slower this way, but the idea of having to manually position all o...
by KingmakerVN
Sun Nov 26, 2023 2:02 am
Forum: Ren'Py Questions and Announcements
Topic: Trouble optimizing a large viewport.
Replies: 10
Views: 5284

Re: Trouble optimizing a large viewport.

Are your images cropped and placed with positioning, or full size with transparency? If you're using focus mask, that can significantly slow things down with so many large images However, one of the solutions that I did try was cropping the transparency that I didn't need for position. So usually i...
by KingmakerVN
Sun Nov 26, 2023 1:59 am
Forum: Ren'Py Questions and Announcements
Topic: Trouble optimizing a large viewport.
Replies: 10
Views: 5284

Re: Trouble optimizing a large viewport.

You might want to hit f4 to enable the image load log, and see if images aren't being predicted. If you're larger than the image cache size, that'll be a bit problem leading to unpredicted images. But fundamentally - your just putting a ton of things on the screen at once, and at some point, that's...
by KingmakerVN
Sun Nov 26, 2023 1:54 am
Forum: Ren'Py Questions and Announcements
Topic: Trouble optimizing a large viewport.
Replies: 10
Views: 5284

Re: Trouble optimizing a large viewport.

Are your images cropped and placed with positioning, or full size with transparency? If you're using focus mask, that can significantly slow things down with so many large images Yeah, it's full size with transparency. I knew it was slower this way, but the idea of having to manually position all o...
by KingmakerVN
Tue Oct 31, 2023 6:18 am
Forum: Ren'Py Questions and Announcements
Topic: Trouble optimizing a large viewport.
Replies: 10
Views: 5284

Trouble optimizing a large viewport.

Hi! This is something that I've been struggling for a while, and I've done everything that I could come up with to get it to work, but even then it's not enough since the screen still takes a bit to load, and it's quite slow on lower end computers. Basically I'm making a world map with a viewport wi...
by KingmakerVN
Tue Oct 31, 2023 4:54 am
Forum: Ren'Py Questions and Announcements
Topic: Is it possible to make text align with a curve rather than a straight line on a screen? [Solved]
Replies: 9
Views: 2259

Re: Is it possible to make text align with a curve rather than a straight line on a screen? [Solved]

Shame. In principle you should be able to write yourself a function that does just that: 1. Split the text into single characters 2. Follow a bezier curve using a fixed distance (like if you would plot it). 3. Place the next character at this specific location and then rotate it accordingly. I have...
by KingmakerVN
Sun Oct 08, 2023 1:01 am
Forum: Ren'Py Questions and Announcements
Topic: Is it possible to make text align with a curve rather than a straight line on a screen? [Solved]
Replies: 9
Views: 2259

Re: Is it possible to make text align with a curve rather than a straight line on a screen?

PyTom wrote: Sat Oct 07, 2023 11:12 pm No - at least right now, that's not a feature Ren'Py has.
Shame. Thank you for taking the time to answer.