Search found 9 matches

by badanni
Sun Apr 12, 2020 12:50 pm
Forum: Ren'Py Cookbook
Topic: Adding Stats to Characters ... easily
Replies: 30
Views: 13728

Re: Adding Stats to Characters ... easily

image side addison = "addison.png" define a = Avatar("name", image="addison") on screen viewport: scrollbars "vertical" mousewheel True grid columns rows: transpose True style_group "dropdown_gm2" xfill True ysize 300 spacing -10 $ i=0 vbox: null height 30 $ name =party_i.name $ level = party_i.lev...
by badanni
Sun Mar 22, 2020 8:03 pm
Forum: Ren'Py Cookbook
Topic: button "Continue game"
Replies: 4
Views: 2631

Re: button "Continue game"

you can use this

Code: Select all

if LoadMostRecent().get_sensitive():
.... action LoadMostRecent
to validate whether or not exist
by badanni
Sun Mar 01, 2020 6:02 pm
Forum: Ren'Py Cookbook
Topic: Ren'Edit: Beta Tester & Editor GUI Tool for Feedback
Replies: 2
Views: 503

Re: Ren'Edit: Beta Tester & Editor GUI Tool for Feedback

very interesting and useful, I'm going to try it
by badanni
Sun Mar 01, 2020 1:42 pm
Forum: Ren'Py Questions and Announcements
Topic: How to change the default renpy exception screen
Replies: 3
Views: 538

Re: How to change the default renpy exception screen

override the screen _exception or loading again an custom _errorhandling.rpym (only with screen _exception)

Code: Select all

renpy.exports.load_module("core/_errorhandling")
by badanni
Thu Feb 13, 2020 6:06 pm
Forum: Ren'Py Cookbook
Topic: Skyrim/Fallout-style Lockpicking Mini-Game
Replies: 3
Views: 840

Re: Skyrim/Fallout-style Lockpicking Mini-Game

Really nice!!!
by badanni
Fri Feb 07, 2020 1:37 am
Forum: Ren'Py Questions and Announcements
Topic: Always displaying a side image?
Replies: 26
Views: 755

Re: Always displaying a side image?

or this

Code: Select all

 config.side_image_tag ="addison"
by badanni
Fri Feb 07, 2020 1:29 am
Forum: Ren'Py Questions and Announcements
Topic: Always displaying a side image?
Replies: 26
Views: 755

Re: Always displaying a side image?

in label start add this

Code: Select all

$ narrator.image_tag="addison"
for all character modify image with

Code: Select all

image="adison"
this gets that when someone speaks, the side image of "addison" is always shown.
by badanni
Wed Jan 29, 2020 11:44 pm
Forum: Ren'Py Cookbook
Topic: Adding Stats to Characters ... easily
Replies: 30
Views: 13728

Re: Adding Stats to Characters ... easily

Another way to add only variables to "Character" is like this init python: class Avatar(renpy.character.ADVCharacter): '''Avatar (character under player\'s control), with stats and inventory''' def __init__(self, name,kind=None,**kargs): renpy.character.ADVCharacter.__init__(self,name.capitalize(),k...
by badanni
Fri Jan 24, 2020 1:18 pm
Forum: Ren'Py Cookbook
Topic: FSM and Ren'Py(label)
Replies: 2
Views: 591

FSM and Ren'Py(label)

My native language is Spanish, sorry for erratum FSM and Ren'Py I wrote a small code, FSM ( finite state machine ) implementation for Ren’Py, FSM have a draw (graphic) that is a representation of the logic and the flow of process (label for Ren’Py). https://img.itch.zone/aW1nLzI5MDgyMDUucG5n/origina...