Search found 9 matches
- Sun Apr 12, 2020 12:50 pm
- Forum: Ren'Py Cookbook
- Topic: Adding Stats to Characters ... easily
- Replies: 33
- Views: 41271
Re: Adding Stats to Characters ... easily
image side addison = "addison.png" define a = Avatar("name", image="addison") on screen viewport: scrollbars "vertical" mousewheel True grid columns rows: transpose True style_group "dropdown_gm2" xfill True ysize 300 spacing -10 $ i=0 vbox: null he...
- Sun Mar 22, 2020 8:03 pm
- Forum: Ren'Py Cookbook
- Topic: button "Continue game"
- Replies: 11
- Views: 10967
Re: button "Continue game"
you can use this
to validate whether or not exist
Code: Select all
if LoadMostRecent().get_sensitive():
.... action LoadMostRecent
- Sun Mar 01, 2020 6:02 pm
- Forum: Ren'Py Cookbook
- Topic: Ren'Edit: Beta Tester & Editor GUI Tool for Feedback
- Replies: 2
- Views: 1092
Re: Ren'Edit: Beta Tester & Editor GUI Tool for Feedback
very interesting and useful, I'm going to try it
- Sun Mar 01, 2020 1:42 pm
- Forum: Ren'Py Questions and Announcements
- Topic: How to change the default renpy exception screen
- Replies: 3
- Views: 1874
Re: How to change the default renpy exception screen
override the screen _exception or loading again an custom _errorhandling.rpym (only with screen _exception)
Code: Select all
renpy.exports.load_module("core/_errorhandling")
- Thu Feb 13, 2020 6:06 pm
- Forum: Ren'Py Cookbook
- Topic: Skyrim/Fallout-style Lockpicking Mini-Game
- Replies: 3
- Views: 4049
Re: Skyrim/Fallout-style Lockpicking Mini-Game
Really nice!!!
- Fri Feb 07, 2020 1:37 am
- Forum: Ren'Py Questions and Announcements
- Topic: Always displaying a side image?
- Replies: 26
- Views: 2928
Re: Always displaying a side image?
or this
Code: Select all
config.side_image_tag ="addison"
- Fri Feb 07, 2020 1:29 am
- Forum: Ren'Py Questions and Announcements
- Topic: Always displaying a side image?
- Replies: 26
- Views: 2928
Re: Always displaying a side image?
in label start add this
for all character modify image with
this gets that when someone speaks, the side image of "addison" is always shown.
Code: Select all
$ narrator.image_tag="addison"
Code: Select all
image="adison"
- Wed Jan 29, 2020 11:44 pm
- Forum: Ren'Py Cookbook
- Topic: Adding Stats to Characters ... easily
- Replies: 33
- Views: 41271
Re: Adding Stats to Characters ... easily
Another way to add only variables to "Character" is like this init python: class Avatar(renpy.character.ADVCharacter): '''Avatar (character under player\'s control), with stats and inventory''' def __init__(self, name,kind=None,**kargs): renpy.character.ADVCharacter.__init__(self,name.capi...
- Fri Jan 24, 2020 1:18 pm
- Forum: Ren'Py Cookbook
- Topic: FSM and Ren'Py(label)
- Replies: 2
- Views: 1169
FSM and Ren'Py(label)
My native language is Spanish, sorry for erratum FSM and Ren'Py I wrote a small code, FSM ( finite state machine ) implementation for Ren’Py, FSM have a draw (graphic) that is a representation of the logic and the flow of process (label for Ren’Py). https://img.itch.zone/aW1nLzI5MDgyMDUucG5n/origina...