Search found 95 matches

by Anthy
Thu Jul 19, 2012 10:01 am
Forum: General Discussion
Topic: Gay Option
Replies: 74
Views: 8531

Re: Gay Option

little Persona 4 comment Kanji was never actually gay, but his crush on Naoto (and general fear of rejection from women too) made him insecure/confused about his sexuality and so his shadow manifested that way. Since the Persona team handled a transsexual character really well in Catherine, I don't ...
by Anthy
Tue Jul 10, 2012 5:50 pm
Forum: Creator Discussion
Topic: School set VNs too redundant?
Replies: 79
Views: 10412

Re: School set VNs too redundant?

Oh yeah I didn't mean "teenagers" = "no plot" But many generic high school settings don't seem to have any plot, and I'm guessing that's the kind of stuff people are sick of seeing... having a bunch of quirky (*cough*stereotyped) kids meet each other and just do normal school stu...
by Anthy
Tue Jul 10, 2012 5:29 pm
Forum: Creator Discussion
Topic: School set VNs too redundant?
Replies: 79
Views: 10412

Re: School set VNs too redundant?

I would actually have a much easier time writing a story set in Tokyo than, say, New York, going by the "write what you know" rule. Since I've at least been to Tokyo and know my way around! I HAVE plotted out one story with prominent school-setting, but it's "You wa SHOCK" level ...
by Anthy
Tue Jul 10, 2012 1:15 am
Forum: Creator Discussion
Topic: The worst VN/KN ever created [Phase 2]
Replies: 274
Views: 45308

Re: The worst VN/KN ever created

I got bored and cut it off at a decent point :p

I may make a continuation or sequel of this abomination later. And/or a special edition with voices and a harem ending.
by Anthy
Mon Jul 09, 2012 10:35 pm
Forum: Creator Discussion
Topic: The worst VN/KN ever created [Phase 2]
Replies: 274
Views: 45308

Re: The worst VN/KN ever created

Mine is a little over 2,000 words so far :lol: I think the finished length will be around 5k words. Trust me, it's pretty fast to get through But I have to write the second half because I wasted time drawing 6 other characters. And I do want to add some voices if I can. http://img.photobucket.com/al...
by Anthy
Mon Jul 09, 2012 8:19 pm
Forum: Creator Discussion
Topic: The worst VN/KN ever created [Phase 2]
Replies: 274
Views: 45308

Re: The worst VN/KN ever created

I already finished most of the graphics for mine and am almost halfway through the story (or at least... I think I'm halfway done. Or at least a third of the way through. Aside from characters, I'm making up stuff as I go). Not sure how I'm going to handle the voice acting, whether I'm going to do t...
by Anthy
Mon Jul 09, 2012 2:07 pm
Forum: Creator Discussion
Topic: The worst VN/KN ever created [Phase 2]
Replies: 274
Views: 45308

Re: The worst VN/KN ever created

oh my god so it would be like the VN equivalent of Nyan Neko Sugar Girls? :lol: I think I want to do this. I guess I could take one of my old school projects and morph it into a short VN (and make it even more hammy/ridiculous than it was before). could draw all the backgrounds and portraits with my...
by Anthy
Wed Jun 27, 2012 2:29 pm
Forum: General Discussion
Topic: San Diego Comic Con 2012!
Replies: 22
Views: 1692

Re: San Diego Comic Con 2012!

Ruth's Chris is soooo expensive! >_> I've been there once, but I can't justify spending that much money on one meal, unless I was suddenly loaded with cash. But I'm not a steak person. The cheesecake was pretty good though. Anyway, I've been to Comic Con once, but that was over 6 years ago. It's nig...
by Anthy
Sun Jun 24, 2012 12:35 am
Forum: Other Story-based Games
Topic: Zero Escape: Virtue's Last Reward [999 Sequel!]
Replies: 43
Views: 12220

Re: Zero Escape: Virtue's Last Reward [999 Sequel!]

I also hate the region lock :[ I have a Japanese 3DS, which is great since I import almost all my games, but I'm worried that if I imported this game the story might be too hard to follow. I played 999 in English, and it was heady/confusing at times, even in my native language. I played Umineko in J...
by Anthy
Sat Jun 09, 2012 6:19 pm
Forum: Asset Creation: Art
Topic: What are some of your artistic tricks?
Replies: 30
Views: 5631

Re: What are some of your artistic tricks?

Nope, only $15-30 I'm not talking about Super Dollfies (which are more like $500-1000 range :[ and too heavy for easy posing), I'm talking about the original 1/6 scale Dollfies which come in 22, 25, 27, and 30 centimeter heights. They're similar to Obitsu dolls which come in more varieties (and are ...
by Anthy
Sat Jun 09, 2012 5:31 pm
Forum: Asset Creation: Art
Topic: What are some of your artistic tricks?
Replies: 30
Views: 5631

Re: What are some of your artistic tricks?

Oh boy people will definitely laugh at me after this... Someone once complimented me on how fast I can flesh out character poses... what I didn't tell her (yep!... she's probably reading this right now) is that my technique consist of... 1. Take a FIGMA out of the box 2. Remove the hair and accesso...
by Anthy
Sat May 19, 2012 6:58 pm
Forum: Asset Creation: Art
Topic: How to make sprites?
Replies: 12
Views: 3304

Re: How to make sprites?

I always use a 2B lead since it's so soft, I don't have to use much pressure to get a visible line. It also erases very easily. Pen nibs + ink is my favorite way to go too. The kind of nib you use will wield very different results. Crow quill and G-pens are the best I think. Crow quill lines are thi...
by Anthy
Tue May 08, 2012 8:36 pm
Forum: General Discussion
Topic: Teams and Hopes and Bailing and RAGE
Replies: 13
Views: 1415

Re: Teams and Hopes and Bailing and RAGE

I've had to deal with this before. It seems like a lot of people want in on a project but only to have their name on it, they really don't want to contribute anything. (or they can't ) Even getting people to pitch ideas or give feedback can be hard. "I dunno do whatever you want" is the re...
by Anthy
Wed Apr 18, 2012 2:13 pm
Forum: Creator Discussion
Topic: Protagonists that you would appreciate
Replies: 47
Views: 4970

Re: Protagonists that you would appreciate

Unless it's a kinetic novel or something with only action-based choices like "go left" etc., I actually don't think I'd want a protagonist with a strongly developed personality. Otherwise, I'd wonder why I'm making dialogue choices for them throughout the game if they are already so set in...