Search found 10 matches

by AdventAnyx
Sun Jan 24, 2021 12:11 pm
Forum: Ren'Py Questions and Announcements
Topic: Antivirus and 7.4.1 x32 files
Replies: 7
Views: 2115

Re: Antivirus and 7.4.1 x32 files

So weird. The latest build of my game has 0 with standard .exe, but 8 with x32 .exe. Older builds (from early 2020 to late 2020) have 1-2 with the base .exe, but with different antiviruses (some Vietnamese and Chinese ones) I thought that if I had a real malware sitting around, more engines would ca...
by AdventAnyx
Sun Jan 24, 2021 6:00 am
Forum: Ren'Py Questions and Announcements
Topic: Antivirus and 7.4.1 x32 files
Replies: 7
Views: 2115

Antivirus and 7.4.1 x32 files

Hey, everyone. I'm getting many worried messages that I'm now a malware distributor :roll: They run a Virustotal check and it returns positive with some antiviruses I've scanned my PC with several and found nothing. Tried to total myself, and x32 files returns this: https://imgur.com/8jUbpA6 Is ther...
by AdventAnyx
Wed Jan 20, 2021 1:44 pm
Forum: Ren'Py Questions and Announcements
Topic: Ren'Py 7.4.x Prereleases
Replies: 47
Views: 38094

Re: Ren'Py 7.4.x Prereleases

Frequently hitting exceptions when trying to reload or open menus in the latest prerelease. Happens in the launcher as well, when holding shift on launch to test the gamepad options. Can confirm the same. I'm on the 7.4.1. 1241 (the pure 7.4 messed up side images). Error every time when you are eit...
by AdventAnyx
Mon Aug 10, 2020 7:19 pm
Forum: Ren'Py Questions and Announcements
Topic: Limit to screens? (crashing with no report)
Replies: 0
Views: 357

Limit to screens? (crashing with no report)

Hey, everyone! Good day to you. I'm a super newb when it comes to programming, but I've stumbled at some issue that I'm not sure is my fault. So. I have a pretty simple interface in my game: - There are a bunch of image-buttons at the top, and some of them can open additional screens - This screen i...
by AdventAnyx
Mon Apr 27, 2020 5:51 am
Forum: Ren'Py Questions and Announcements
Topic: Help with saves compatibility between versions
Replies: 10
Views: 1358

Re: Help with saves compatibility between versions

hell_oh_world wrote: Mon Apr 27, 2020 5:15 am
Goddamn it, it was right there. Just my stupid brain...Refuses to understand or remember documentation in its pure form sometimes.
Thank you a lot! That's exactly what I need (I think).
:wink:
by AdventAnyx
Mon Apr 27, 2020 3:03 am
Forum: Ren'Py Questions and Announcements
Topic: Help with saves compatibility between versions
Replies: 10
Views: 1358

Re: Help with saves compatibility between versions

Well you should, variables in renpy that are not defaulted do not participate at all in the saving process... once you default a variable renpy will save those and those variables will be able to participate in rollbacks etc. I'll re-do parts of code and update the topic if that helped. Thank you! ...
by AdventAnyx
Mon Apr 27, 2020 1:11 am
Forum: Ren'Py Questions and Announcements
Topic: Help with saves compatibility between versions
Replies: 10
Views: 1358

Re: Help with saves compatibility between versions

looking back at the op, have you defaulted your variables? cause that is really important, you don't define or declare a variable with `$`, you only use `$` to modify or alter the defaulted variable. so something like this is a good practice... default a = 0 default b = "" label sample: $...
by AdventAnyx
Mon Apr 27, 2020 12:39 am
Forum: Ren'Py Questions and Announcements
Topic: Help with saves compatibility between versions
Replies: 10
Views: 1358

Re: Help with saves compatibility between versions

I don't change names of screens. Sometimes I just add another text- or image-button here and there. Plus some of those buttons start using new variables, which I add to the "Freeplay" label. Also, sometimes I make so that older screens start showing new info, from a variable that wasn't p...
by AdventAnyx
Mon Apr 27, 2020 12:24 am
Forum: Ren'Py Questions and Announcements
Topic: Help with saves compatibility between versions
Replies: 10
Views: 1358

Re: Help with saves compatibility between versions

regarding with variables, yes you can fix the variables while loading a save... in the docs you can use the special label after_load to fix the data... after_load If it exists, this label is called when a game is loaded. It can be used to fix data when the game is updated. https://www.renpy.org/doc...
by AdventAnyx
Sun Apr 26, 2020 7:57 pm
Forum: Ren'Py Questions and Announcements
Topic: Help with saves compatibility between versions
Replies: 10
Views: 1358

Help with saves compatibility between versions

Hey, guys and girls! Total newb here, who only knows basics of label jumping and if-else logic. So, here's a thing. I'm developing a game and do so rolling out version after version. I'd really like to make old save-games not crash when people load saves from the previous version. How I do things ri...