Search found 7 matches
- Fri Oct 15, 2021 12:27 am
- Forum: Development of Ren'Py
- Topic: Possible bug : InAppPurchase not working in 7.4.9
- Replies: 0
- Views: 3150
Possible bug : InAppPurchase not working in 7.4.9
In 7.4.8, iap.get_price and iap.get_store_name were working fine. Not to mention of course iap.purchase But as soon as 7.4.9 compiled the project and sent it to Google Play, iap.get_price and iap.get_store_name both returned None and iap.purchase is systematically failing. build.google_play_key and ...
- Sat Aug 21, 2021 1:56 pm
- Forum: Completed Games
- Topic: Piégée [romance] [fiction] [aventure] [Google Play]
- Replies: 0
- Views: 1626
Piégée [romance] [fiction] [aventure] [Google Play]
Entirely written in french, this game offers an immersion environment where no characters visually intervene nor are present, if only by their sentences Concept, writing and artistic direction by my wife. I helped her on all that is code oriented matters Available on Google Play imagePresentation.jp...
- Mon Apr 19, 2021 7:57 am
- Forum: Development of Ren'Py
- Topic: [bug] updating persistent value (background alpha)
- Replies: 2
- Views: 4707
Re: [bug] updating persistent value (background alpha)
I confirm both the bug and the workaround There is a screen that I use to display a x number of pictures based on persistent values in a for loop. When updating to 7.4.4, the screen would properly display the number of pictures, but will stay the same during the execution of the game, no matter the ...
- Sun May 31, 2020 1:47 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [Solved] One SaveGame system - how to load and run savegame
- Replies: 2
- Views: 390
[Solved] Re: One SaveGame system - how to load and run savegame
it worked perfectly!
Thanks a lot sir
After your answer, I searched the Documentatio and found out what you are refering to. Another brick in the wall
Thanks a lot sir
After your answer, I searched the Documentatio and found out what you are refering to. Another brick in the wall
- Sun May 24, 2020 5:08 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [Solved] One SaveGame system - how to load and run savegame
- Replies: 2
- Views: 390
[Solved] One SaveGame system - how to load and run savegame
I try to have a main menu as simple as possible : A New Game button when no save game is detected, a Run Game when one is of course available and a Quit button. Given that there is only one savegame in scope, I do not want to have to deal with the usual loader. So my navigation menu looks like thius...
- Fri Apr 10, 2020 6:02 pm
- Forum: Ren'Py Questions and Announcements
- Topic: renpy.save and renpy.load problem : Rollback error
- Replies: 0
- Views: 345
renpy.save and renpy.load problem : Rollback error
Hello I try to control the Save and Reload of the game using renpy.save and renpy.load instead of the QuickSave-Load/FileSave-Load equivalent found in screen So I created 2 functions to handle these steps: init python: def DataSave(): renpy.log("About to Save " + MySaveName) renpy.save(MyS...
Re: Guestbook
Hello from Montreal, QC Canada
I'm having fun coding in renpy while drinking tons of coffee and reading all related posts in the forums.
But i guess the time has come to get out my mushroom house and give the community a little hello.
So hello!
I'm having fun coding in renpy while drinking tons of coffee and reading all related posts in the forums.
But i guess the time has come to get out my mushroom house and give the community a little hello.
So hello!