Search found 32 matches
- Mon Dec 11, 2023 1:03 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Bug Replications
- Replies: 35
- Views: 75666
Re: Bug Replications
As a followup to the conversation in the discord, and in accordance with Barsunduk above me, I'm also having problems with retain_after_load() not working in newer versions. I've been using it as part of the pink engine to ensure you can save during RPG map segments. However, as of version 8.1.2+, r...
- Sat Aug 26, 2023 6:38 am
- Forum: Ren'Py Cookbook
- Topic: Pink Engine: A framework for using Tiled-created orthogonal maps in Ren'py
- Replies: 41
- Views: 30995
- Tue Jun 13, 2023 12:25 pm
- Forum: Ren'Py Cookbook
- Topic: Pink Engine: A framework for using Tiled-created orthogonal maps in Ren'py
- Replies: 41
- Views: 30995
Re: Pink Engine: A framework for using Tiled-created orthogonal maps in Ren'py
Hey there, always good to see interest. This issue is caused by trying to run the pink engine on older versions of Ren'py. The Pink Engine is written in python 3, so requires a ren'py version of at least 8.0 Thank you so much! It fixed the sound channel error asap. I'm still getting the continue bu...
- Sun Jun 11, 2023 5:45 pm
- Forum: Ren'Py Cookbook
- Topic: Pink Engine: A framework for using Tiled-created orthogonal maps in Ren'py
- Replies: 41
- Views: 30995
Re: Pink Engine: A framework for using Tiled-created orthogonal maps in Ren'py
Amazing work! This looks really great so far. One issue is that I can't create any projects with this nor open the projects you provided in renpy. When I try to open the quest for the button I get this error: I'm sorry, but errors were detected in your script. Please correct the errors listed below...
- Wed Jan 18, 2023 3:24 pm
- Forum: Ren'Py Cookbook
- Topic: Pink Engine: A framework for using Tiled-created orthogonal maps in Ren'py
- Replies: 41
- Views: 30995
Re: Pink Engine: A framework for using Tiled-created orthogonal maps in Ren'py
Tutorial 4: Cutscenes in the Pink Engine Hey everyone! It’s been a long while since I last published a tutorial for the engine, so we’re long overdue for getting some proper explanation on how to set up a cutscene in the pink engine. This tutorial will teach you how to make NPCs move during pink en...
- Tue Dec 13, 2022 12:52 pm
- Forum: Ren'Py Cookbook
- Topic: Pink Engine: A framework for using Tiled-created orthogonal maps in Ren'py
- Replies: 41
- Views: 30995
Re: Pink Engine: A framework for using Tiled-created orthogonal maps in Ren'py
Hello! This is super interesting and I'll definitely be playing around with it. I wanted to ask - with the way the sprites/characters are set up, is there a way to let players customize characters (aka, skin tone, hair styles, etc.)? Thank you! You could let players choose between predefined sprite...
- Mon Sep 27, 2021 1:11 pm
- Forum: Ren'Py Cookbook
- Topic: Pink Engine: A framework for using Tiled-created orthogonal maps in Ren'py
- Replies: 41
- Views: 30995
Re: Pink Engine: A framework for using Tiled-created orthogonal maps in Ren'py
I haven't posted in this thread for quite a while, but in that time, the development of the pink engine has not stood still. The entire engine was overhauled so that it now far, far smoother than it did before. Tilesets and sprite collections now work fine with their source images archived. A third ...
- Tue Jun 22, 2021 12:22 pm
- Forum: Ren'Py Cookbook
- Topic: Pink Engine: A framework for using Tiled-created orthogonal maps in Ren'py
- Replies: 41
- Views: 30995
Re: Pink Engine: A framework for using Tiled-created orthogonal maps in Ren'py
However, when I get to the line where you open the target map, I get an error saying no JSON object could be decoded, and that's it? Hrm, that's an error that would be thrown if there's a syntax issue with one of the .json files. Since the map and tileset .json files are generated in Tiled, the cul...
- Sat Jan 23, 2021 7:19 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [Solved]if getattr(style, name).xpos == None: prevents from style property assignment
- Replies: 8
- Views: 657
Re: if getattr(style, name).xpos == None: prevents from style property assignment
It's unlikely, but it might be that the style class has a custom comparator function that does something weird when confronted with a comparison with None. Try using if getattr(style, style_name).xpos is None: (which directly compares the value to None, rather than asking the comparator function to ...
- Sat Jan 23, 2021 9:47 am
- Forum: Ren'Py Questions and Announcements
- Topic: Can't set anchor in a python Transform statement
- Replies: 0
- Views: 490
Can't set anchor in a python Transform statement
Hey everyone, I'm working on using maps created in Tiled as interactive areas in Ren'py. I've had a functional product for a while, but have recently been looking into my code's fundamentals so as to integrate more functionality from Tiled. This includes opaque layers, zoomed tiles, and, most pertin...
- Sun Nov 01, 2020 6:08 pm
- Forum: Ren'Py Cookbook
- Topic: Pink Engine: A framework for using Tiled-created orthogonal maps in Ren'py
- Replies: 41
- Views: 30995
- Sun Oct 25, 2020 12:33 pm
- Forum: Ren'Py Cookbook
- Topic: Pink Engine: A framework for using Tiled-created orthogonal maps in Ren'py
- Replies: 41
- Views: 30995
Re: Pink Engine: A framework for using Tiled-created orthogonal maps in Ren'py
I have sneakily edited several of my previous posts to remove an error: PC and NPC sprite collections should not have a move_from property set. All tutorials now reflect this point. note: This tutorial was updated on 2021/09/24 for pink engine version 0.11.2 Tutorial 3: Sprite Collections and NPCs S...
- Sat Sep 26, 2020 7:01 pm
- Forum: Ren'Py Cookbook
- Topic: Pink Engine: A framework for using Tiled-created orthogonal maps in Ren'py
- Replies: 41
- Views: 30995
Re: Pink Engine: A framework for using Tiled-created orthogonal maps in Ren'py
Hey everyone. I’ve been sick for a bit, so the releases have cooled down for a short while. However, now I’m back. Today, I bring you a brand new tool for the Pink Engine: the Sprite Collection Editor. Since our next tutorial was gonna be focused on sprite collections (such as NPCs), I thought it’d ...
- Tue Sep 01, 2020 6:42 pm
- Forum: Ren'Py Cookbook
- Topic: Pink Engine: A framework for using Tiled-created orthogonal maps in Ren'py
- Replies: 41
- Views: 30995
Re: Pink Engine: A framework for using Tiled-created orthogonal maps in Ren'py
Okay, I announced that the NPC tutorial would come next, but we’re actually gonna go on a small sidetrack first. Not too long after the pink engine was first released, I also released a tool for it by the name of ‘autotile translator’. The autotile translator was created to turn RPGMaker-style autot...
- Wed Aug 26, 2020 3:26 pm
- Forum: Ren'Py Cookbook
- Topic: Pink Engine: A framework for using Tiled-created orthogonal maps in Ren'py
- Replies: 41
- Views: 30995
Re: Pink Engine: A framework for using Tiled-created orthogonal maps in Ren'py
Tutorial 2: More Map Design In the first tutorial, we covered how to create a very basic pink engine game. In this second tutorial, we will expand our game with a second map, add various bits of furniture to our map, will force the player character to undergo a growth spurt, and add shadows. note: ...