Search found 11 matches

by SyTax
Wed Sep 23, 2020 3:50 pm
Forum: Ren'Py Questions and Announcements
Topic: OpenGl32.dll Error
Replies: 0
Views: 387

OpenGl32.dll Error

I've been trying to solve this problem for a long time but not success. I'm sorry, but an uncaught exception occurred. While running game code: File "renpy/common/00start.rpy", line 207, in script call call _gl_test File "renpy/common/00gltest.rpy", line 445, in script $ __gl_test() File "renpy/com...
by SyTax
Mon Apr 20, 2020 3:49 am
Forum: Ren'Py Questions and Announcements
Topic: Android 4.4.4 SDL Error
Replies: 3
Views: 348

Re: Android 4.4.4 SDL Error

Help me! Please..
by SyTax
Sat Apr 18, 2020 11:20 am
Forum: Ren'Py Questions and Announcements
Topic: Android 4.4.4 SDL Error
Replies: 3
Views: 348

Re: Android 4.4.4 SDL Error

Up!
by SyTax
Sat Apr 18, 2020 5:50 am
Forum: Ren'Py Questions and Announcements
Topic: Android 4.4.4 SDL Error
Replies: 3
Views: 348

Android 4.4.4 SDL Error

OK I prepared my application with Gradle and installed the one for old devices on my phone with Android 4.4.4 (I think it was like v7). But when running the application it gave SDL error. Is there a way to fix this error?

Error Image
Image
by SyTax
Thu Apr 16, 2020 10:45 am
Forum: Ren'Py Questions and Announcements
Topic: Can someone help me urgently? Android Build Error [:app:validateSigningRelease]
Replies: 1
Views: 316

Re: Can someone help me urgently? Android Build Error [:app:validateSigningRelease]

I create a new key. And error is changed. Ren'Py 7.3.5.606 Proje güncelleniyor. Varlıklar klasörler yaratılıyor. İç veri paketleniyor. Bu paketi derlemek için Gradle kullanıyorum. :app:preBuild UP-TO-DATE :renpyandroid:preBuild UP-TO-DATE :renpyandroid:preReleaseBuild UP-TO-DATE :renpyandroid:checkR...
by SyTax
Thu Apr 16, 2020 10:26 am
Forum: Ren'Py Questions and Announcements
Topic: Can someone help me urgently? Android Build Error [:app:validateSigningRelease]
Replies: 1
Views: 316

Can someone help me urgently? Android Build Error [:app:validateSigningRelease]

I want to get the application on Android, but I get this error when I compile. When configuring the application, I did not want it to generate any keys and I do not want to bring the application to the Play Store. Can someone help me urgently? Ren'Py 7.3.5.606 Proje güncelleniyor. Varlıklar klasörü...
by SyTax
Wed Apr 15, 2020 1:25 pm
Forum: Ren'Py Questions and Announcements
Topic: Android Build Error
Replies: 2
Views: 276

Re: Android Build Error

rames44 wrote:
Wed Apr 15, 2020 12:24 pm
Did you prepare the android icons as described at
https://www.renpy.org/doc/html/android. ... ash-images
?
Yes but nothing changed
by SyTax
Wed Apr 15, 2020 9:27 am
Forum: Ren'Py Questions and Announcements
Topic: Android Build Error
Replies: 2
Views: 276

Android Build Error

I got this error in the latest version but I still don't understand why. There is nothing in Atom that uses that closed folder. Please help! I'm sorry, but an uncaught exception occurred. While running game code: File "game/android.rpy", line 483, in <module> File "game/android.rpy", line 269, in a...
by SyTax
Tue Apr 14, 2020 7:39 am
Forum: Ren'Py Questions and Announcements
Topic: Firstrune
Replies: 4
Views: 385

Re: Firstrune

Thanks for your help. I played for commands, finally I succeeded. The commands I use. # Firstrune default persistent.first_boot = False label splashscreen: if not persistent.first_boot: scene black with Pause(1) show splash at truecenter with dissolve with Pause(2) hide splash with dissolve menu: "B...
by SyTax
Tue Apr 14, 2020 7:25 am
Forum: Ren'Py Questions and Announcements
Topic: Firstrune
Replies: 4
Views: 385

Re: Firstrune

Hi! I want to create a warning letter and an accept button for my game at the first boot. I created these, but I don't want them to show them every time the game is opened. I want it to show these commands only on the first launch of the game. How can ı do? [/b] u should use persistent variables, t...
by SyTax
Tue Apr 14, 2020 6:57 am
Forum: Ren'Py Questions and Announcements
Topic: Firstrune
Replies: 4
Views: 385

Firstrune

Hi! I want to create a warning letter and an accept button for my game at the first boot. I created these, but I don't want them to show them every time the game is opened. I want it to show these commands only on the first launch of the game.
How can ı do?