Search found 5 matches

by soymilk
Wed May 27, 2020 7:21 pm
Forum: Ren'Py Questions and Announcements
Topic: Input name leads to error logs
Replies: 5
Views: 363

Re: Input name leads to error logs

Actually, a friend of mine gave me that piece saying it would help... however he isn't sure either how to work it sooo I'm looking for alternatives.

There is a screen_input, but only in that blurb of code. Nowhere else. Do you think that could be the issue? :O
by soymilk
Wed May 27, 2020 2:27 pm
Forum: Ren'Py Questions and Announcements
Topic: Input name leads to error logs
Replies: 5
Views: 363

Re: Input name leads to error logs

What do you mean "init step"? And how would I manage to replicate this with a start label when still having the pop up be at the main menu? I still want the main menu to be there but a pop up asking for a name input. Also, what do you mean by it not being safe? Should I be concerned about ...
by soymilk
Wed May 27, 2020 11:46 am
Forum: Ren'Py Questions and Announcements
Topic: Input name leads to error logs
Replies: 5
Views: 363

Input name leads to error logs

I'm trying to have it so that when you press "New Game" you're prompted with a text box so you can enter a name. init python: def FinishEnterName(): if not player: return persistent.playername = player renpy.hide_screen("name_input") renpy.jump_out_of_context("start") s...
by soymilk
Sun Apr 26, 2020 12:55 pm
Forum: Ren'Py Questions and Announcements
Topic: Keep Name box aligned
Replies: 4
Views: 355

Re: Keep Name box aligned

Hi there, my code already had that and that’s why i’m confused as to why it won’t work
by soymilk
Sun Apr 26, 2020 2:56 am
Forum: Ren'Py Questions and Announcements
Topic: Keep Name box aligned
Replies: 4
Views: 355

Keep Name box aligned

Hello, I hope this ain't too much of a bother but I have an issue I wish to fix asap! My texts boxes for character names will not align to the left. Here is my code: ## The placement of the textbox vertically on the screen. 0.0 is the top, 0.5 is ## center, and 1.0 is the bottom. define gui.textbox_...