Search found 714 matches

by curry nochi rice
Tue Nov 15, 2016 8:14 am
Forum: Creator Discussion
Topic: Ideas Dump
Replies: 1521
Views: 134068

Re: Ideas Dump

Zelan wrote:
curry nochi rice wrote:You play as the last conservative person on Earth.
All right, calm down, Satan. cx
Hey.... ahahahaha. Haven't really worked on this one. Probably involves a rural setting or sth.
by curry nochi rice
Mon Oct 10, 2016 10:35 am
Forum: Ren'Py Cookbook
Topic: Simple RPG Battle Framework A.K.A Sheepstorm
Replies: 6
Views: 2122

Re: Simple RPG Battle Framework A.K.A Sheepstorm

Version 0.8 "PEPped for 8" is out. Get it here. I really need to re-engineer this one.

I don't know how faithful I was to implementing PEP8 here but it should be more readable than the last versions.
by curry nochi rice
Wed Sep 14, 2016 11:24 am
Forum: We are a Free Project looking for Partners
Topic: [CLOSED] Sim looking for BG guy.
Replies: 0
Views: 186

[CLOSED] Sim looking for BG guy.

Hi, in Delinquency, Discipline, and Disorder is looking for a BG guy, not an artist but maybe, but just someone who would do the following for free: 1.) Find photos of one locale - The game mainly has a Franco-Italian feel to it, so photos taken within one locale or another is better than mashing ph...
by curry nochi rice
Thu Sep 08, 2016 9:00 am
Forum: Ren'Py Questions and Announcements
Topic: Getting Values from Interfaces / Controlling Viewports
Replies: 1
Views: 197

Getting Values from Interfaces / Controlling Viewports

Hi, Is there anyway to get a plaintext/string value of things like the value of bars/scrollbars? I'm trying to do something when a user clicks a buttons, that buttons manipulates a viewport with a set of coordinates. I'm looking at XScrollValue("vp") right now but it's giving me a store object at <>...
by curry nochi rice
Tue Aug 30, 2016 10:15 am
Forum: I am an Artist
Topic: JunProject - Anime Sprite Artist
Replies: 13
Views: 3322

Re: JunProject - Anime Sprite Artist

Hi Jun, finally good to see you here. Good timing as well hahaha.
by curry nochi rice
Sat Aug 27, 2016 10:23 am
Forum: Works in Progress
Topic: A Day With Nana [BxG] Unity3D + Live2D
Replies: 4
Views: 976

Re: A Day With Nana [BxG] Unity3D + Live2D

I want to believe you can pull off the VN-VR thing.
And thank you for mentioning plyGame!
by curry nochi rice
Tue Aug 23, 2016 10:39 am
Forum: Works in Progress
Topic: in Delinquency, Discipline, and Disorder [Sim]
Replies: 50
Views: 15057

Re: in Delinquency, Discipline, and Disorder [Sim]

http://img1.ak.crunchyroll.com/i/spire2/8713b0562d01061670941c2de18db2cf1423253723_full.png http://img1.ak.crunchyroll.com/i/spire4/d933b221549353dd6e3253488a2bf0d01471962736_full.png First 4 of the kouhais' redesign is finally complete. Expressions soon to follow. For comparison, the above image w...
by curry nochi rice
Mon Aug 22, 2016 2:22 am
Forum: I am an Artist
Topic: { the aquarium } HIATUS
Replies: 15
Views: 2614

Re: aqua's art! { $9 character sketches 'till end of august!

I had an opportunity to work with Aqua a couple of years back. A real pleasure to work with. 8)
by curry nochi rice
Tue Aug 16, 2016 3:06 am
Forum: Other Visual Novel Engines
Topic: [JP] Jokerscript Unity-Based Novel Engine
Replies: 6
Views: 2398

Re: [JP] Jokerscript Unity-Based Novel Engine

akareed wrote:I wonder if it's okay to revive such a dead thread, but I recently found someone who translated Jokerscript's official tutorials: https://natsutl.wordpress.com/2015/10/13/joker-script/

It's not complete (yet?), but I might as well bring it to light.
Wow, thanks for sharing this.
by curry nochi rice
Sat Jul 30, 2016 2:12 pm
Forum: Works in Progress
Topic: in Delinquency, Discipline, and Disorder [Sim]
Replies: 50
Views: 15057

Re: in Delinquency, Discipline, and Disorder [Sim]

Small but rather important update: Aside from the CC assets clean-up, secondary characters will be receiving their own set of sprites. This is to be done over a period of 12-16 months. Demo release is pushed back as usual (might as well not release a demo lol). The UI did get updated from straight-a...
by curry nochi rice
Tue Jul 19, 2016 11:34 am
Forum: Ren'Py Questions and Announcements
Topic: Add Text to save game
Replies: 9
Views: 2354

Re: Add Text to save game

Necroing this because when you search for "adding text to save renpy" in google, this is the first to come up. My fix is: screen save(): tag menu use navigation use file_picker("save") screen load(): # This ensures that any other menu screen is replaced. tag menu use navigation use file_picker("load...
by curry nochi rice
Fri Jul 15, 2016 12:43 am
Forum: Ren'Py Questions and Announcements
Topic: Drag and drop "minigame" help?
Replies: 1
Views: 216

Re: Drag and drop "minigame" help?

There's this and this.

What I can suggest is you have an X number of pieces that cover the item in question, then you'll have the user drag those pieces out of the item's hotspot, then you can evaluate if there are 0 pieces remaining in the item's hotspot, or in another designated drop zone.
by curry nochi rice
Sat Jul 02, 2016 1:41 am
Forum: Other Visual Novel Engines
Topic: Visual Novel Maker, from the creators of RPG Maker
Replies: 39
Views: 4307

Re: Visual Novel Maker, from the creators of RPG Maker

Delgica knows what the next generation of devs and players want. 2.5D is where it's all gonna meet before full-on 3D VR specific engines. Ah, what a good time to be alive.
by curry nochi rice
Thu Jun 30, 2016 9:52 am
Forum: Works in Progress
Topic: Book of Zhu Legacy [Wuxia] [Fantasy] [Female MC] [GxG]
Replies: 50
Views: 6658

Re: Book of Zhu Legacy [Wuxia] [Fantasy] [Female MC] [GxG]

I think you need to upsize that box a bit and reveal the side portrait a little more.
by curry nochi rice
Thu Jun 30, 2016 9:38 am
Forum: General Discussion
Topic: Do you think visual novels are growing or slowly dying?
Replies: 31
Views: 2533

Re: Do you think visual novels are growing or slowly dying?

Steam's seeing a lot of VNs being released.
LSF's seeing a way lot more VNs being announced and in production, alternately there's also a lot that actually don't go past the first year of development.

It's literally growing, with no end in sight.