Search found 7 matches
- Sun May 31, 2020 6:46 pm
- Forum: Anime, Games, and Japan
- Topic: Psychological pattern/explanation for X-dere-types?
- Replies: 3
- Views: 6433
Re: Psychological pattern/explanation for X-dere-types?
Thanks for these explanations, and for the Grisaia hint. I have heard about it, but not read it. Will do so now. It seems like my guess about exaggerations was correct. That leads me to the question: if I model my NPCs like normal people, are they able to serve the drama qualities neccessary for plo...
- Wed May 27, 2020 1:16 pm
- Forum: Anime, Games, and Japan
- Topic: Psychological pattern/explanation for X-dere-types?
- Replies: 3
- Views: 6433
Psychological pattern/explanation for X-dere-types?
Hi all, I am working on a VN where all the NPCs should get a relatively complex personality. For the moment I am using some of the typical western approaches like the "big five" character traits (OCEAN-model), or the archetypes by C.G. Jung. Established in the anime-world are the -dere-types (Yander...
- Fri May 22, 2020 4:51 am
- Forum: Ren'Py Questions and Announcements
- Topic: Ren´Py image prediction/processing with large transparent areas
- Replies: 0
- Views: 240
Ren´Py image prediction/processing with large transparent areas
I think I read somewhere in the manual that Ren´Py crops all image areas without information before processing (but can´t find it right now, sorry). That sounds good, because for me it would be very convenient to work with big image formats for sprites, which contain only about 10 - 20% content. The...
- Wed May 20, 2020 2:08 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Day/Night/Weather-System with im.ColorMatrix-Shaders?
- Replies: 7
- Views: 506
Re: Day/Night/Weather-System with im.ColorMatrix-Shaders?
Hey, thanks for these insights, very interesting. My (maybe naive) perspective is that time isn´t that important for a VN, so the process time for the shaders shouldn´t be critical. On the other hand I am working on a system where every screenview is constructed by 30 - 100 sprites, so this may get ...
- Tue May 19, 2020 3:58 am
- Forum: Ren'Py Questions and Announcements
- Topic: Saving images within Ren´Py?
- Replies: 1
- Views: 229
Saving images within Ren´Py?
Is there an easy way to save an image file as jpg or as png within a running Ren´Py game? Let´s say I have a big image file which was cropped to a much smaller size by the im.Crop manipulator. Can I get this part of the original image to HDD as a separate file, i.e. not within a savegame? Thanks in ...
- Mon May 18, 2020 6:00 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Day/Night/Weather-System with im.ColorMatrix-Shaders?
- Replies: 7
- Views: 506
Re: Day/Night/Weather-System with im.ColorMatrix-Shaders?
Maybe I have to explain my question more in detail. Here are two screenshots taken from a running testgame, showing the same background image files. The first one shows a February night at cloudy weather, the second one noon in July, in bright sunlight. The difference is created only with the shader...
- Mon May 18, 2020 5:01 am
- Forum: Ren'Py Questions and Announcements
- Topic: Day/Night/Weather-System with im.ColorMatrix-Shaders?
- Replies: 7
- Views: 506
Day/Night/Weather-System with im.ColorMatrix-Shaders?
Hello everybody, at the moment I am exploring the im.MatrixColor-manipulators. It seems to be quite easy to construct a kind of lighting system which reflects the hour of the day, the month and also the weather situation graphically. So I need only one .png for each image (plus a handful for the cor...