Search found 55 matches

by XBDC36
Wed Aug 24, 2022 1:40 pm
Forum: We are a Free Project looking for Partners
Topic: [FREE][OPEN] Otome Fan Game Background Artists Needed!
Replies: 2
Views: 516

Re: [FREE][OPEN] Otome Fan Game Background Artists Needed!

Still open! May have found a potential candidate but more help will still be appreciated, compromises can be made so everyone has something to work on still!
by XBDC36
Mon Jul 18, 2022 3:31 pm
Forum: We are a Free Project looking for Partners
Topic: [FREE][OPEN] Otome Fan Game Background Artists Needed!
Replies: 2
Views: 516

Re: [FREE][OPEN] Otome Fan Game Background Artists Needed!

Still recruiting! Willing to also answer any additional questions and provide more information if need be about this position/project!
by XBDC36
Fri Jun 17, 2022 1:56 pm
Forum: We are a Free Project looking for Partners
Topic: [FREE][OPEN] Otome Fan Game Background Artists Needed!
Replies: 2
Views: 516

[FREE][OPEN] Otome Fan Game Background Artists Needed!

We're looking for a volunteer that would like to help make backgrounds for a fan made otome based on Xenoblade Chronicles! Having context about the original game is not a requirement at all! We're looking for a particularly bright color palette , in a similar vein such as this! https://cdn.wccftech....
by XBDC36
Wed Mar 30, 2022 2:45 pm
Forum: Creator Discussion
Topic: How can you judge what is a "reasonable amount of time" to be working on a game?
Replies: 17
Views: 6375

Re: How can you judge what is a "reasonable amount of time" to be working on a game?

Many people here already mentioned the main point : plot outline is very very important in team work. The first thing I consider after creating a nice premise is "How will it end?". If there's multiple endings then " What is the best and worst way it can end?". Then I would go up from there to add ...
by XBDC36
Mon Jul 12, 2021 2:06 am
Forum: We are a Free Project looking for Partners
Topic: (OPEN) XENOBLADE CHRONICLES OTOME GAME WRITER(S) NEEDED!
Replies: 8
Views: 2601

Re: (OPEN) XENOBLADE CHRONICLES OTOME GAME WRITER(S) NEEDED!

Send me a friend request on Discord if you like as well! (Longya #8693)
by XBDC36
Tue Jul 06, 2021 9:30 am
Forum: We are a Free Project looking for Partners
Topic: (OPEN) XENOBLADE CHRONICLES OTOME GAME WRITER(S) NEEDED!
Replies: 8
Views: 2601

Re: (OPEN) XENOBLADE CHRONICLES OTOME GAME WRITER(S) NEEDED!

One of my writers left for a missions trip, looking for someone to fill their spot and more are open still!
by XBDC36
Thu May 20, 2021 6:02 am
Forum: We are a Free Project looking for Partners
Topic: (OPEN) XENOBLADE CHRONICLES OTOME GAME WRITER(S) NEEDED!
Replies: 8
Views: 2601

Re: (OPEN) XENOBLADE CHRONICLES OTOME GAME WRITER(S) NEEDED!

moonflow123 wrote:
Thu May 20, 2021 5:44 am
Hi, is the position still open? I am interested and wants to be a part of your writers team
Yeah, it is! I'm happy that you'd like to join! I'll send you a private message shortly.
by XBDC36
Sat May 08, 2021 11:34 am
Forum: Creator Discussion
Topic: How can you judge what is a "reasonable amount of time" to be working on a game?
Replies: 17
Views: 6375

Re: How can you judge what is a "reasonable amount of time" to be working on a game?

I think it helps a lot if you genuinely enjoy the process of making the game. Even if you are excited by your game's concepts and ideas, if you get distracted every time you try to code, draw, write, etc. for your game or you keep putting off the development b/c you'd rather do something else, then...
by XBDC36
Sat May 08, 2021 11:32 am
Forum: Creator Discussion
Topic: How can you judge what is a "reasonable amount of time" to be working on a game?
Replies: 17
Views: 6375

Re: How can you judge what is a "reasonable amount of time" to be working on a game?

Hi! I'm a mobile game developer at a mid-size company. I'm also a project lead. From my exp, besides all things mentioned, it's really important to plan everything out (and allot extra time in case something goes wrong). By everything, I mean everything. The artist will be estimating how long they ...
by XBDC36
Tue May 04, 2021 1:58 pm
Forum: Creator Discussion
Topic: How can you judge what is a "reasonable amount of time" to be working on a game?
Replies: 17
Views: 6375

Re: How can you judge what is a "reasonable amount of time" to be working on a game?

One way to "scale back" is to reduce the amount of content to be made: Complete the plot outline if you can. Figure out the minimum amount of plot, dialogue sprites, backgrounds, music etc. to have an acceptable visual novel. Make it. Look at the content, the amount of time spent, the state of your...
by XBDC36
Fri Apr 30, 2021 5:38 am
Forum: Creator Discussion
Topic: How can you judge what is a "reasonable amount of time" to be working on a game?
Replies: 17
Views: 6375

Re: How can you judge what is a "reasonable amount of time" to be working on a game?

It depends on the time you can reasonably devote to a given project. Something to avoid when you're working in your spare time rather than on a project as a full-time job is to assume that you know exactly how much longer it will take to fully complete your game. In my experience, even if you have ...
by XBDC36
Fri Apr 30, 2021 5:35 am
Forum: Creator Discussion
Topic: How can you judge what is a "reasonable amount of time" to be working on a game?
Replies: 17
Views: 6375

Re: How can you judge what is a "reasonable amount of time" to be working on a game?

It helps if you're far enough into this project to know what your current speed is doing this specific project. As far as I'm concerned, if you don't have a demo, or a similarly substantial amount of game done, it's too early to be setting a time expectation. Once you've been at it a while and have...