Search found 6 matches
- Wed Aug 12, 2020 12:06 am
- Forum: Ren'Py Questions and Announcements
- Topic: Show Menu after clicking through the dialogue
- Replies: 2
- Views: 437
Re: Show Menu after clicking through the dialogue
I didn't know that, thank you! However, I should've been more specific as the ShowMenu that I was referring to was of the screens like this: textbutton "something": action [ShowMenu("map_screen")] This is used in a button, but I would like to trigger it after the player has click...
- Wed Jul 29, 2020 2:40 am
- Forum: Ren'Py Questions and Announcements
- Topic: Show Menu after clicking through the dialogue
- Replies: 2
- Views: 437
Show Menu after clicking through the dialogue
There is a function that allows me to show a menu after clicking on a button. Is there a way for me to show the menu after clicking through text/dialogue? As in it will appear after the player has clicked through the text?
- Tue Jul 28, 2020 6:38 am
- Forum: Ren'Py Questions and Announcements
- Topic: Trying to create a battle system similar to CorOfChamps, is there a way to put button above dialoguebox?
- Replies: 0
- Views: 265
Trying to create a battle system similar to CorOfChamps, is there a way to put button above dialoguebox?
I'm trying to create an rpg with the battle mechanics similar to Corruptions of Champions, and I've created a somewhat workable version of it. For my prototype, I just made a vbox with textbuttons in the corner for my actions and created a blank dialogue loop. Literally a looping blank ""....
- Sun Jul 19, 2020 2:00 am
- Forum: Ren'Py Questions and Announcements
- Topic: [Solved] How to add more details to save file description
- Replies: 1
- Views: 306
[Solved] How to add more details to save file description
I'm creating an rpg using renpy, and since it has a time system as well as branching paths, I was wondering if I could tweak the save screen code a bit to add a small description besides the time stamp. I tried fiddling with it, but I didn't know what I was doing and it gave me errors. Is there a wa...
- Tue Jul 14, 2020 11:03 am
- Forum: Ren'Py Questions and Announcements
- Topic: [SOLVED] way to change variables with computations/arithmetic (like add +1, subtract -1) via a textbutton on a screen?
- Replies: 2
- Views: 297
Re: Is there a way to change variables with computations/arithmetic (like add +1, subtract -1) via a textbutton on a scr
Holy shit it finally worked, thank you!
- Tue Jul 14, 2020 10:25 am
- Forum: Ren'Py Questions and Announcements
- Topic: [SOLVED] way to change variables with computations/arithmetic (like add +1, subtract -1) via a textbutton on a screen?
- Replies: 2
- Views: 297
[SOLVED] way to change variables with computations/arithmetic (like add +1, subtract -1) via a textbutton on a screen?
I'm trying to create an inventory system where there is a list of items in text. When clicked, the items would either add health, mana, damage enemies, etc. but I keep running into problems like the viewport not having a scrollbar, the menu exiting out when using a single item, the return button rep...