Search found 20 matches

by JaydenAndressen
Sun Feb 05, 2023 5:21 am
Forum: Ren'Py Questions and Announcements
Topic: How do I make transforms load into scenes w/o loading delays?
Replies: 7
Views: 1071

Re: How do I make transforms load into scenes w/o loading delays?

Consider updating to the new version of renpy (it is better to use 7.5.3 if you have a lot python 2 statements). Mostly, it should not be a problem. However, check the changelog specifically for some deprecated things and non-compatible changes. New version has also some improvements that possibly ...
by JaydenAndressen
Fri Feb 03, 2023 9:18 am
Forum: Ren'Py Questions and Announcements
Topic: How do I make transforms load into scenes w/o loading delays?
Replies: 7
Views: 1071

Re: How do I make transforms load into scenes w/o loading delays?

I'm using Ren'Py ver 7.4.9.2142 And I just realized that version 8 has been out -_- Is the 'predict' statement something new to version 8? I have the fireball declared as: image Fireball = "cg_effects/Fire_Ball.png" The rest of the statement after the Fireball looks like this: show Firebal...
by JaydenAndressen
Wed Feb 01, 2023 2:18 am
Forum: Ren'Py Questions and Announcements
Topic: How do I make transforms load into scenes w/o loading delays?
Replies: 7
Views: 1071

Re: How do I make transforms load into scenes w/o loading delays?

Thank you for the response. Yeah, I'm using regular images, non 3D. I've been getting this delay problem with all sizes of images. Even with something small like what's in the code below. The fireball image I'm using is 377 x 377 pixels. I'm also getting an error with renpy.pause(predict=True). It t...
by JaydenAndressen
Thu Jan 26, 2023 11:12 am
Forum: Ren'Py Questions and Announcements
Topic: How do I make transforms load into scenes w/o loading delays?
Replies: 7
Views: 1071

How do I make transforms load into scenes w/o loading delays?

I set a bunch of slash and attack images with transforms to have them move on screen. But the images delay whenever I load and play through the scene for the first time, and it looks bad. The delays don't happen when I rollback, and then play through the scene again (probably because they were alrea...
by JaydenAndressen
Sun Jun 26, 2022 10:18 pm
Forum: Ren'Py Questions and Announcements
Topic: How to make a 2nd sfx channel w/o looping
Replies: 3
Views: 328

Re: How to make a 2nd sfx channel w/o looping

Oh ok, I understand now.

So it would be:

Code: Select all

init:
    init python:
        renpy.music.register_channel("sound2", "sfx", loop=False)
Or:

Code: Select all

init:
    init python:
        renpy.music.register_channel("sound2", "sfx", False)
Got it, thx guys :)
by JaydenAndressen
Sun Jun 26, 2022 1:38 am
Forum: Ren'Py Questions and Announcements
Topic: How to make a 2nd sfx channel w/o looping
Replies: 3
Views: 328

How to make a 2nd sfx channel w/o looping

How to I make a 2nd sfx channel without the sound effect looping? I know how to do the code... but when I use the channel to play a sound effect, it just keeps infinitely looping. I don't want it to loop. init: init python: renpy.music.register_channel("sound2", "sfx", True)
by JaydenAndressen
Sun Jan 23, 2022 3:20 am
Forum: Ren'Py Questions and Announcements
Topic: $ vs Default
Replies: 1
Views: 287

$ vs Default

$ vs default, what is the difference between these two? And where/when should they be used in code?
by JaydenAndressen
Mon Nov 15, 2021 1:26 am
Forum: Ren'Py Questions and Announcements
Topic: Making a system that allows you to gain points/spend them
Replies: 6
Views: 470

Re: Making a system that allows you to gain points/spend them

Try putting one of these "$" before your three variables.

It should look like this:

Code: Select all

if physical >= 2:
    $ physical_points += 5

elif physical == 1:
    $ physical_points += 4
else:
    $ physical_points += 3
by JaydenAndressen
Sat Nov 13, 2021 3:39 pm
Forum: Ren'Py Questions and Announcements
Topic: Making a system that allows you to gain points/spend them
Replies: 6
Views: 470

Re: Making a system that allows you to gain points/spend them

You have two errors that I can see. very simple fix. First is this: if physical >= 2: physical_points += 5 your variable needs four spaces before it instead of two. Like this: if physical >= 2: physical_points += 5 This is probably because code can be overly sensitive. So make sure everything is for...
by JaydenAndressen
Thu Nov 11, 2021 7:04 pm
Forum: Ren'Py Questions and Announcements
Topic: Is there a way to do a hack and slash platformer?
Replies: 2
Views: 898

Is there a way to do a hack and slash platformer?

Question, is there any code for a hack and slash platformer in Renpy?

If not, then how would I code this?
by JaydenAndressen
Sun Oct 17, 2021 4:23 pm
Forum: Ren'Py Questions and Announcements
Topic: Audio Visualizations - In game while music plays
Replies: 2
Views: 748

Audio Visualizations - In game while music plays

How would I make Audio Visualizations show up on screen in game, and how to make them respond to whatever music is playing in game? I want something simple, like audio bars. Here's an example of Audio Visualizations bars: https://www.google.com/search?q=audio+visualization+bars&sxsrf=AOaemvKgHUB...
by JaydenAndressen
Fri Oct 16, 2020 10:39 am
Forum: Ren'Py Questions and Announcements
Topic: add/remove variables from lists via 'textbutton'
Replies: 1
Views: 415

add/remove variables from lists via 'textbutton'

A simple question

How do I add/remove a variable from a list via a 'textbutton'?

I want to be able to click on a text button and add or remove a variable from a list.
by JaydenAndressen
Fri Oct 16, 2020 10:37 am
Forum: Ren'Py Questions and Announcements
Topic: Display Image behind 'centered' text
Replies: 2
Views: 537

Re: Display Image behind 'centered' text

Ah, got it. This seems to work. Thanks again.
by JaydenAndressen
Mon Oct 05, 2020 7:12 pm
Forum: Ren'Py Questions and Announcements
Topic: Display Image behind 'centered' text
Replies: 2
Views: 537

Display Image behind 'centered' text

How to I display an image behind 'centered' text? I do not want to add a displayable image every single time I want a background or an image for centered text. I want an image behind centered text automatically. label start: player 1 "blah blah blah." player 2 "blah blah blah." c...