Search found 310 matches

by dizzcity
Thu May 04, 2017 9:36 am
Forum: Completed Games
Topic: Wedding Vows - a Kinetic Short Story Anthology
Replies: 31
Views: 29946

Re: Wedding Vows - a Kinetic Short Story Anthology

martin123 wrote:Remarkable!
Thank you. :) I'm glad you enjoyed it. Wow, it's been a long time since I've visited these forums... I wonder if it's worthwhile to do a remastered version of Wedding Vows, now that I've got enough disposable income to actually pay for proper work...
by dizzcity
Fri Oct 31, 2014 3:01 am
Forum: Completed Games
Topic: Wedding Vows - a Kinetic Short Story Anthology
Replies: 31
Views: 29946

Re: Wedding Vows - a Kinetic Short Story Anthology

Thank you! Glad for the notice. :)

Cheers,
-Joshua-
by dizzcity
Tue Oct 07, 2014 9:02 am
Forum: Creator Discussion
Topic: How can I stop making sexist games?
Replies: 102
Views: 13949

Re: How can I stop making sexist games?

But isn't the mere notion of "themes more suitable for one gender than the other" sexist in itself? Shouldn't, say, Lara Croft have the potential to be one of the great icons of gender-inclusivity if she weren't so sexualized? She's essentially a woman in a typical male role, while still ...
by dizzcity
Tue Oct 07, 2014 7:32 am
Forum: Creator Discussion
Topic: How can I stop making sexist games?
Replies: 102
Views: 13949

Re: How can I stop making sexist games?

Sorry, a little late to the party, but for what it's worth, here's my two cents on suggestions that may result in more interesting female characters. I can't give you much comments on how to create interesting female characters beyond what has already been said, but I thought I could comment on some...
by dizzcity
Mon Aug 25, 2014 12:44 am
Forum: Completed Games
Topic: Wedding Vows - a Kinetic Short Story Anthology
Replies: 31
Views: 29946

Re: Wedding Vows - a Kinetic Short Story Anthology

I'm glad you enjoyed it! Hope all goes well with your VN too.

Cheers,
-Dizzy-
by dizzcity
Tue Feb 04, 2014 10:34 am
Forum: Completed Games
Topic: Marriage Contract [Romance/Psychological]
Replies: 11
Views: 15973

Re: Marriage Contract [Romance/Psychological]

Pretty good. I rarely come across VNs that deal with marriage issues, so that interested me, and I liked your setting. It took a while for me to get something other than the Hollow ending, but I enjoyed the protagonist's evolution in the New Life ending. I thought it was quite realistic. Your mix of...
by dizzcity
Thu May 10, 2012 5:20 am
Forum: Demos & Beta Testing
Topic: Spiral Destiny Demo [NaNoRenO 2012]
Replies: 22
Views: 12934

Re: Spiral Destiny Demo [NaNoRenO 2012]

Finally played through everything. Just some quick notes about the writing: As PyTom pointed out, the pacing is uneven. Specifically, the "action sequences" are too descriptive, with too little emotional reaction and anticipation before choices and actions are made. Satria's reaction to th...
by dizzcity
Thu May 10, 2012 3:00 am
Forum: Creator Discussion
Topic: Get your Brutally Honest Reviews here
Replies: 36
Views: 5809

Re: Get your Brutally Honest Reviews here

Would you mind doing another brutally honest review? Wedding Vows . So far, the comments about this project have all been rather short, so I'm interested to see if a more thorough review would unearth some deeper problems. (It's a little old, though... but stylistically, perhaps there are some thing...
by dizzcity
Mon Feb 27, 2012 2:40 pm
Forum: Completed Games
Topic: Wedding Vows - a Kinetic Short Story Anthology
Replies: 31
Views: 29946

Re: Wedding Vows - a Kinetic Short Story Anthology

Wow, it's been nearly two years since I came back to this forum. Thank you all for the lovely comments. I really appreciate it.

@ Erisau
Yes, he did... though I only implied it
Now to look around and see what's changed in the last two years...

-Dizzy-
by dizzcity
Wed Jun 23, 2010 5:31 am
Forum: Skill Development
Topic: What Ren'Py games have improved your own work?
Replies: 15
Views: 2518

Re: What Ren'Py games have improved your own work?

Hmmm... Metropolitan Blues , for sheer writing genius and great mood setting. I have only come across one other VN on this forum that has equalled the storytelling structure I've found in Metropolitan Blues, and that was Tomorrow . Pygmalion was also interesting because the POV was from a statue, an...
by dizzcity
Wed Jun 23, 2010 4:34 am
Forum: Completed Games
Topic: Cute Knight Kingdom (sim/RPG, Win/Mac/Linux, commercial)
Replies: 40
Views: 13931

Re: Cute Knight Kingdom (sim/RPG, Windows only, commercial)

One thing I am thinking about for the next one, though, is the ability to cut short a game without using a cheat code - so that you can say "Okay, I have built up these stats, what ending do I get now?" without having to wait until you run out of time/dream. The flipside, allowing you to ...
by dizzcity
Wed Jun 23, 2010 4:16 am
Forum: Creator Discussion
Topic: Events-to-Gameplay ratio in Sim games
Replies: 3
Views: 1055

Events-to-Gameplay ratio in Sim games

Hi guys, Since I haven't been working on any VNs recently, I've started thinking about design theory for VN/sim games again. This time, I'm wondering what the ideal events-to-gameplay ratio for stat-raising sim games should be. By stat-raising sim games, I'm referring to games like Cute Knight, Idol...
by dizzcity
Mon May 31, 2010 10:22 am
Forum: Completed Games
Topic: Cute Knight Kingdom (sim/RPG, Win/Mac/Linux, commercial)
Replies: 40
Views: 13931

Re: Cute Knight Kingdom (sim/RPG, Windows only, commercial)

Really? I had the opposite problem, actually... It was relatively easy for me to get most of the endings which required successes, but after my... 10th playthrough or something, I just found it boring to slog through it again and again to get the lower-requirement endings. Nevertheless, it's a great...
by dizzcity
Mon May 31, 2010 10:13 am
Forum: Completed Games
Topic: RE: Alistair++
Replies: 329
Views: 98816

Re: RE: Alistair++ - New and extended!

Oh, nearly forgot to tell you: I submitted your game for review on the Indie Games Review website. Here's their review: http://indiereview.tk/index.cgi/reviews ... eview.html

Cheers,
-Dizzy-
by dizzcity
Mon May 10, 2010 10:54 pm
Forum: Completed Games
Topic: Idolcraft (RPG Maker XP)
Replies: 95
Views: 29271

Re: Idolcraft (RPG Maker XP)

^_^ Of course, Monique is not completeley inaccessible when she's surrounded by her fans (it's just another puzzle that you can solve by talking to them in the correct order). Wait, really? I could never solve that... hmm, okay, have to go and try now. And heh about the competitive streak. :) -Dizzy-