Search found 31 matches
- Sun Jun 27, 2021 11:34 am
- Forum: Ren'Py Questions and Announcements
- Topic: Calling Multiple Screens
- Replies: 4
- Views: 833
Re: Calling Multiple Screens
Almost like a waterfall. At first the user has five button options to pick from. Then four and so on. They are only allowed three choices to get the correct combination. So if their choices are 5 to 1 and in round 1 the choose 4, then in round 2 their choices are 5, 3-1.
- Sat Jun 26, 2021 10:31 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Calling Multiple Screens
- Replies: 4
- Views: 833
Re: Calling Multiple Screens
Maybe this will clarify a bit. I know I can do it this way by jumping to labels then calling new screens each time. label game1_p1_start: call screen game1_p1 screen game1_p1(): imagemap: ground "game1_p1_start.png" hotspot (33, 210, 226, 93) action Jump ("game1_p1_5") hotspot (33, 318, 222, 98) act...
- Sat Jun 26, 2021 12:07 am
- Forum: Ren'Py Questions and Announcements
- Topic: Calling Multiple Screens
- Replies: 4
- Views: 833
Calling Multiple Screens
I'd like to setup a imagemap where selecting a button calls a new screen for another image map. screen game1_p1(): imagemap: ground "game1_p1_start.png" hotspot (33, 210, 226, 93) action Call ("game1_p1_5") hotspot (33, 318, 222, 98) action Call ("game1_p1_4") screen game1_p1_5(): imagemap: ground "...
- Sat Jun 19, 2021 12:03 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [SOLVED] Audio Controls in Movies
- Replies: 12
- Views: 1743
Re: Audio Controls in Movies
Changed my code to make it identical to yours and it's working now. Thanks!
- Fri Jun 18, 2021 9:54 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [SOLVED] Audio Controls in Movies
- Replies: 12
- Views: 1743
Re: Audio Controls in Movies
Correct. I can hear the sound as if I was playing the .webm in a normal Windows media player. However, none of the Ren'py volume options, including the custom one you suggested I create, control the volume for the movie. I'm curious I've I'm putting this code in the correct place. label _("My_movie ...
- Fri Jun 18, 2021 7:19 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [SOLVED] Audio Controls in Movies
- Replies: 12
- Views: 1743
Re: Audio Controls in Movies
Tried it with three different movies. Still no audio control with new or existing channels image mov1 = Movie(channel="my_movie_channel", play="mov1.webm") image mov2 = Movie(channel="my_movie_channel", play="mov2.webm") image mov3 = Movie(channel="my_movie_channel", play="mov3.webm") scene mov1 wit...
- Thu Jun 17, 2021 4:59 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [SOLVED] Audio Controls in Movies
- Replies: 12
- Views: 1743
Re: Audio Controls in Movies
Here's my code: Preferences label _("My_movie Volume") hbox: bar value MixerValue("my_mixer") textbutton "0.5" action Function(preferences.set_volume,"my_mixer", 0.5) textbutton "1.0" action Function(preferences.set_volume,"my_mixer", 1.0) Script $ renpy.music.register_channel("my_movie_channel", mi...
- Wed Jun 16, 2021 5:30 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [SOLVED] Audio Controls in Movies
- Replies: 12
- Views: 1743
Re: Audio Controls in Movies
Sorry I didn't reply sooner. Is there a way to accomplish this using the existing audio channels/controls instead of creating a new one?
- Sun May 30, 2021 4:05 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [SOLVED] Audio Controls in Movies
- Replies: 12
- Views: 1743
Re: Audio Controls in Movies
Okay. So I tried to make the following changes to control the movie playback sound with the normal Ren'Py voice channel controls. image fight_scn1 = Movie(channel=voice.channel, play="fight_scn1.webm") image fight_scn1 = Movie(channel=voice, play="fight_scn1.webm") Neither option works. Please advise.
- Thu May 27, 2021 7:38 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [SOLVED] Audio Controls in Movies
- Replies: 12
- Views: 1743
[SOLVED] Audio Controls in Movies
I'm playing movies playing movies by first defining it like this: image fight_scn1 = Movie(play="fight_scn1.webm") And then calling the movie with: scene fight_scn1 I need the movie to play while the user is clicking through text. This code works perfect for what I want. The problem is the standard ...
- Tue Apr 27, 2021 1:36 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Multiple Random Numbers
- Replies: 1
- Views: 300
Multiple Random Numbers
I get how to use renpy.random.randint(1, 5) to create a random number between 1 and 5. How do I use it multiple times to roll a different (can be repeating) number each time? For example, if I do... $ rand_roll = renpy.random.randint(1, 5) MC "[rand_roll]" $ rand_roll = renpy.random.randint(1, 5) MC...
- Thu Apr 08, 2021 3:11 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [SOLVED] Main Menu Slideshow
- Replies: 2
- Views: 380
Re: Main Menu Slideshow
Documentation can be a bit daunting. Figured it out by creating a custom_atl.rpy file with the following: image mainmenu_bg: "mmbg_null.png" with dissolve 2.0 "mmbg_1.png" with dissolve 2.0 "mmbg_2.png" with dissolve 2.0 "mmbg_3.png" with dissolve 2.0 "mmbg_4.png" with dissolve 2.0 "mmbg_3.png" with...
- Wed Apr 07, 2021 1:42 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [SOLVED] Main Menu Slideshow
- Replies: 2
- Views: 380
[SOLVED] Main Menu Slideshow
I like to have a rotating slideshow of images for the main menu background vs a single static image. Maybe have each background on the screen for a few seconds then switch to the next background. Any suggestions on how to accomplish this?
- Mon Oct 19, 2020 12:42 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Card Flip
- Replies: 8
- Views: 678
Re: Card Flip
This works for flipping the card in the middle of the screen image flipcard: "back.png" xalign 0.5 yalign 0.5 linear 1 xzoom 0.1 "front.png" xalign 0.5 yalign 0.5 linear 1 xzoom 1.0 However, when I try to move the card to the right it no longer flips directly on the y-axis. "back.png" xalign 0.75 ya...
- Fri Oct 16, 2020 9:53 am
- Forum: Ren'Py Questions and Announcements
- Topic: Card Flip
- Replies: 8
- Views: 678
Re: Card Flip
I definitely want a front and back to the card. Starts out on the back then flips to the front. I was unable to find a video or tutorial about ATL blocks. The documentation shows what lines can go into an ATL block (like xzoom) but doesn't really show and example of a block.