Search found 35 matches
- Tue Feb 16, 2021 11:58 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [solved] Save file deleting
- Replies: 3
- Views: 288
Re: Save file deleting
For real? Wow, I'm such a fool sometimes. Sorry for wasting your time, and thank you for your help.
- Tue Feb 16, 2021 1:48 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [solved] Save file deleting
- Replies: 3
- Views: 288
[solved] Save file deleting
Hello, so here's my question. Is it possible to make a feature where I can delete a save, while in game. Since there's a load screen, and a save screen, how could I make a delete screen? Please let me know when you can, thank you
- Tue Jan 26, 2021 12:38 am
- Forum: Ren'Py Questions and Announcements
- Topic: [solved] splash screen adding
- Replies: 2
- Views: 366
Re: splash screen adding
Yes, that seems to work for me, thank you for helping me.
- Tue Jan 26, 2021 12:23 am
- Forum: Ren'Py Questions and Announcements
- Topic: [solved] splash screen adding
- Replies: 2
- Views: 366
[solved] splash screen adding
Hi, it's me. I was wondering how I can make a splash screen that appears before the main menu in a renpy game to show a logo or a message or anything else, sort of like how it's done in DDLC. I think it could be helpful if I end up creating a game company that makes renpy games in the future, or jus...
- Sat Jan 09, 2021 9:21 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [solved] name switching
- Replies: 2
- Views: 374
Re: name switching
Okay, I think everything's working just as I wanted it to. Thank you for your help.
- Sat Jan 09, 2021 12:18 am
- Forum: Ren'Py Questions and Announcements
- Topic: [solved] name switching
- Replies: 2
- Views: 374
[solved] name switching
Hello, I have a new question. As you might have read, this is about name switching, particularly player name switching. This is the current code I've been using for the player names: define m_name_default = "Joseph" #define the default names define f_name_default = "Erika" defaul...
- Sat Dec 19, 2020 10:15 pm
- Forum: WiP: Short Noncommercial Games
- Topic: Legally Blind (my first game)
- Replies: 1
- Views: 2842
Legally Blind (my first game)
Hi, I've recently started making a little game last week. I'm probably not going to do much with it, I mostly just wanted to get some feedback and maybe advice on it. It's only about a couple of minutes long, so if you could play it, and then give me feedback, that would be helpful. I want to know w...
- Wed Dec 02, 2020 11:53 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [solved] Stat rankings
- Replies: 7
- Views: 673
Re: Stat rankings
Okay, everything seems to be in working order now, I even tested every outcome and they all gave the results I wanted. Thank you everyone for your help.
- Wed Dec 02, 2020 12:33 am
- Forum: Ren'Py Questions and Announcements
- Topic: [solved] Stat rankings
- Replies: 7
- Views: 673
Re: Stat rankings
Okay, so here's how I implimented the code: label statrankmenu: $ stats["strength"] += 6 # this is how you access the stat, as a string index (key). the expected value of strength now is 6. $ stats["stamina"] += 6 $ stats["spd"] += 6 $ stats["toughness"] += 6 ...
- Mon Nov 30, 2020 11:53 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [solved] Stat rankings
- Replies: 7
- Views: 673
[solved] Stat rankings
Hello, so here's my latest question. Basically, what I want to do is have different endings based on the highest stat in the game. Suppose we have these 6 stats: Strength Toughness Health Intelligence Stamina Speed Is there a way for me to make the game check which of these stats is the highest out ...
- Wed Nov 25, 2020 12:01 am
- Forum: Ren'Py Questions and Announcements
- Topic: Project directory separation
- Replies: 4
- Views: 842
Re: Project directory separation
These are all good ideas that I'll try to use. This should be all for this topic, at least for now, thank you all for your help.
- Mon Nov 23, 2020 11:53 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Project directory separation
- Replies: 4
- Views: 842
Project directory separation
Here's what I want to do. I have 2 versions of renpy, the current pre release, and version 6.99.12.4. My problem arises when I try to set the directory for the project files. I created a project folder in the newest version of renpy, and I set the launcher in the newest version to save my projects t...
- Sat Nov 14, 2020 9:41 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [solved] adding new files
- Replies: 8
- Views: 625
Re: adding new files
Okay, everything seems to be a good working order now. Thank you for your help
- Sat Nov 14, 2020 12:36 am
- Forum: Ren'Py Questions and Announcements
- Topic: [solved] adding new files
- Replies: 8
- Views: 625
Re: adding new files
Okay, so I did that, and it did work. That will be useful for me down the road. However, and perhaps I should have been clearer in the beginning, my apologies, but I was kinda looking for a way to create a brand new file from scratch within the game, not modify an existing file. When I tried this, i...
- Fri Nov 13, 2020 9:52 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [solved] adding new files
- Replies: 8
- Views: 625
Re: adding new files
Okay, so here's my new line of code:
$ f = open(config.gamedir = game "test.txt", "w")
I changed nothing else before or after this, but now I just get an error that says this is invalid syntax, and it points to the comma. What do I do now?
$ f = open(config.gamedir = game "test.txt", "w")
I changed nothing else before or after this, but now I just get an error that says this is invalid syntax, and it points to the comma. What do I do now?