Search found 5 matches
- Thu Jan 21, 2021 4:55 am
- Forum: Ren'Py Questions and Announcements
- Topic: Renpy.music playing out of nowhere!
- Replies: 4
- Views: 667
Re: Renpy.music playing out of nowhere!
screen skip_indicator (): on 'show' action Play ('music', 'faster.mp3') on 'hide' action Play ('music', 'normal.mp3') screen galereya(): python: renpy.music.play("menu.mp3", fadeout=10.0, fadein=15.0) frame Uh... not sure if this is relevant. ------------------------------------------- @KikkomanSoy...
- Tue Jan 19, 2021 9:16 am
- Forum: Ren'Py Questions and Announcements
- Topic: Renpy.music playing out of nowhere!
- Replies: 4
- Views: 667
Re: Renpy.music playing out of nowhere!
Wait, where do I put that?Andredron wrote: ↑Tue Jan 19, 2021 9:08 amCode: Select all
screen skip_indicator (): on 'show' action Play ('music', 'faster.mp3') on 'hide' action Play ('music', 'normal.mp3')Code: Select all
screen galereya(): python: renpy.music.play("menu.mp3", fadeout=10.0, fadein=15.0) frame
- Tue Jan 19, 2021 6:37 am
- Forum: Ren'Py Questions and Announcements
- Topic: Renpy.music playing out of nowhere!
- Replies: 4
- Views: 667
Renpy.music playing out of nowhere!
I'm having a bit of trouble with renpy.music... During my (unfinished) intro, the music switches to the gitaroo.mp3 file out of nowhere (I've marked the specific time in the code). I have this simple intro: #start label start: $ tod = 4 $ tow = 1 $ renpy.music.play("audio/music/sx.mp3", loop=True, f...
- Mon Dec 21, 2020 11:51 am
- Forum: Ren'Py Questions and Announcements
- Topic: Hiding imagebuttons when changing screens?
- Replies: 2
- Views: 338
Re: Hiding imagebuttons when changing screens?
do this you want to use Hide("") like so imagemap: ground "scenes/map/map_idle.png" imagebutton auto "scenes/map/mapcorridor_%s.png" focus_mask True action [Hide("schoolmap"), Jump("corridor")] imagebutton auto "scenes/map/mapdorms_%s.png" focus_mask True action [Hide("schoolmap"), Jump("dorms")] i...
- Sun Dec 20, 2020 8:12 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Hiding imagebuttons when changing screens?
- Replies: 2
- Views: 338
Hiding imagebuttons when changing screens?
Hey! I just started making a game. I have this imagebutton-map-thing, and it works great!: screen schoolmap(): imagemap: ground "scenes/map/map_idle.png" imagebutton auto "scenes/map/mapcorridor_%s.png" focus_mask True action Jump("corridor") imagebutton auto "scenes/map/mapdorms_%s.png" focus_mask ...