Search found 13 matches

by drbugs
Mon Jan 10, 2022 2:16 am
Forum: Ren'Py Questions and Announcements
Topic: "Patching" a released Ren'Py game [Resolved]
Replies: 7
Views: 778

Re: "Patching" a released Ren'Py game

Some developers do just that. They pack some files in 'game' folder inside zip, and let users just unpack it overwriting the previous folder. Having a hosting is not too complicated either. It costs like a dozen or a few dozens bucks a year, and also there can be some free hosting options (though t...
by drbugs
Wed Jan 05, 2022 6:03 am
Forum: Ren'Py Questions and Announcements
Topic: "Patching" a released Ren'Py game [Resolved]
Replies: 7
Views: 778

Re: "Patching" a released Ren'Py game

Thanks for the suggestions! @Ocelot: I don't have it online and I'm not sure if I really plan to but I'll keep it in mind. I don't know if it's a viable option for me though as I don't have anywhere to host it. @rames44: I'm pretty sure I packaged it in the most generic way; you download it as a zip...
by drbugs
Tue Jan 04, 2022 5:02 am
Forum: Ren'Py Questions and Announcements
Topic: "Patching" a released Ren'Py game [Resolved]
Replies: 7
Views: 778

"Patching" a released Ren'Py game [Resolved]

Hi all! I want to add some new content to a ren'py game that I've already released, and possibly update some text in the released game. Is there a way to do this via some sort of patching tool etc, or does it require either: 1. Creating an entirely new build and having people redownload the entire g...
by drbugs
Thu Jan 07, 2021 9:06 pm
Forum: Ren'Py Questions and Announcements
Topic: Multiple Images in Image Map [SOLVED]
Replies: 5
Views: 463

Re: Multiple Images in Image Map

Oh, thank you! I realised from your code that I'd edited stuff I didn't need to do, so now the image switch works! The new code also helped me with getting the image buttons rather than the text buttons. Now I'm just having trouble getting the hotspots for the button images to work... For some reaso...
by drbugs
Tue Jan 05, 2021 8:14 pm
Forum: Ren'Py Questions and Announcements
Topic: Multiple Images in Image Map [SOLVED]
Replies: 5
Views: 463

Re: Multiple Images in Image Map

Thanks for the code. To be specific, I've designed a basic image map and I want the background to change based on which hotspot you're hovering over. (I'm not sure if I explained this clearly enough) So like this . I gave your code a try but (I'm not sure if I'm doing something wrong here) the hover...
by drbugs
Sun Jan 03, 2021 6:53 pm
Forum: Ren'Py Questions and Announcements
Topic: Multiple Images in Image Map [SOLVED]
Replies: 5
Views: 463

Multiple Images in Image Map [SOLVED]

Apologies in advance if this is a super basic question. I had a look around but I couldn't find anything that covered this specific question, and my knowledge of coding is not strong enough for me to really figure it out myself. I want to have an image map that has multiple versions of the backgroun...
by drbugs
Wed Nov 25, 2020 5:14 am
Forum: Ren'Py Questions and Announcements
Topic: [SOLVED]Changing Sprites in-game
Replies: 19
Views: 2270

Re: Changing Sprites in-game

Yeah, it seems my question was more complicated than I thought..! That works! Thank you so much, that's amazing. The only issue is that it doesn't remember the change (I assume because of the default script), but I don't think pushing one little button on the quick menu when they load the game will...
by drbugs
Tue Nov 24, 2020 5:30 am
Forum: Ren'Py Questions and Announcements
Topic: [SOLVED]Changing Sprites in-game
Replies: 19
Views: 2270

Re: Changing Sprites in-game

Maybe I'm missing something but when I put in the code, multiple sprites show up: Example The green is "old sprite" and pink is "new sprite" (Ignore the red button, it's placeholder). I also don't know how to get it to swap back, so someone could alternate between old and new spr...
by drbugs
Sun Nov 22, 2020 7:14 pm
Forum: Ren'Py Questions and Announcements
Topic: [SOLVED]Changing Sprites in-game
Replies: 19
Views: 2270

Re: Changing Sprites in-game

@RicharDann Thank you for the code! I tried applying it but trying to use it in a menu (i.e. the in game, bottom menu) it just shows three images tiled (2 of the old sprites, 1 of the new one). When I apply $ mc_sprite = 2 it works but I'm not familiar with how to use it outside of it just turning o...
by drbugs
Thu Nov 19, 2020 8:09 pm
Forum: Ren'Py Questions and Announcements
Topic: [SOLVED]Changing Sprites in-game
Replies: 19
Views: 2270

Re: Changing Sprites in-game

PS: drbugs , sorry for flooding your post. That's fine! It's educational for me too, so I don't mind! @Imperf3kt I'm sorry, but I still don't really understand how to implement the code you've posted. I don't really know much about using Python (though I'm planning on reading through some stuff whe...
by drbugs
Wed Nov 18, 2020 8:20 pm
Forum: Ren'Py Questions and Announcements
Topic: [SOLVED]Changing Sprites in-game
Replies: 19
Views: 2270

Re: Changing Sprites in-game

So, I'm trying the condition switch because it makes the most sense to me (despite my attempts, I guess I unfortunately am not code-minded...), but when I try to swap sprites, I get this: "I'm sorry, but an uncaught exception occurred. While running game code: File "game/6pm1 Script.rpy&qu...
by drbugs
Wed Nov 18, 2020 1:21 am
Forum: Ren'Py Questions and Announcements
Topic: [SOLVED]Changing Sprites in-game
Replies: 19
Views: 2270

Re: Changing Sprites in-game

Thank you for the suggestions! Unfortunately, I'm not super ren'py savvy so I don't exactly understand how to apply them. I read a little tutorial on conditionswitch, and it does sound good, but I don't know how to make it happen via a menu command. It sounds like DynamicDisplayable would be what I ...
by drbugs
Sun Nov 15, 2020 6:50 pm
Forum: Ren'Py Questions and Announcements
Topic: [SOLVED]Changing Sprites in-game
Replies: 19
Views: 2270

[SOLVED]Changing Sprites in-game

I'm making a game that combines some old visual novels I made along with a new game. I'm planning on remaking all the sprites, but would love to have an option for players to change sprites at will during gameplay (For example, how you can change sprites in Umineko on Steam). I know how to set it up...